News

SalvageBot v 1.0.0.0 Released - 6/1/2003 1:25:26 AM GMT+01 - Posted by Zyrca
Toad has released a new plug-in, here is what he has to say about it

" Do you tinker? Do you hunt? Do you use an Ust? Well this plug-in is for you.

SalvageBot is now released, and totally simplifies the salvaging process. Along with this plug-in is the ability to sort bags of salvage (hint to you tinkers out there). This plug-in is now in use by Jedu of Frostfell, a tinker of 640 skill. You may know my skills of TradeBot, and I hope you enjoy this find product. I hope you remember, please donate for my hard work. I do create quality plug-ins."

http://salvagebot.fewin.com


gHUD 0.6.0.314 released! - 5/29/2003 4:08:19 PM GMT+01 - Posted by Zyrca
This version of gHUD fixes the crashing bug with Decal beta2.5.0.5 and also makes the source code available.

http://www.serrelind.com/gHUD/


Tinker Calc 1.4 beta - 5/28/2003 7:28:03 PM GMT+01 - Posted by Zyrca
Isudus has released a beta version of his Tinker Calc.

New Features:
* Post tinkering skills to a webserver
* Mark yourself as available
* Search for tinkerers that have posted their skills through the plugin
* Sortable search results
* Available for offline viewing through the web service

http://isdx.org


Virtual Monarch 1.1.0.2 released! - 5/28/2003 7:25:56 PM GMT+01 - Posted by Zyrca
Nimwei and Days have release a bug-fix version of thier Virtual monarch.

What's new?
Should include the fix for the Subscript 9 error

http://nimwei.brainphase.com/vm/


ACERS version 0.0.2 Released! - 5/28/2003 4:39:18 AM GMT+01 - Posted by Zyrca
The Asheron's Call Explorer Ranking System has been updated

What's New?
* Added a user interface! Yay!
* Added options to prevent display of information in the chat window.
* Displays rank changes both for your server and across all servers.

http://acers.phantom.to/


Imp Seeker Added to the Links! - 5/23/2003 10:50:49 PM GMT+01 - Posted by Zyrca
Somehow I neglected to add ImpSeeker to the list of links even though it has become one of my favorite plug-ins!

It keeps track of monsters corpses that you havn't looted, locates salvge and trophies on the corpses and allows you to loot them with a hotkey! Not to mention the "select closest un-looted corpse" hotkey.

http://imp.arkayas.com/impsite.asp


TradeBot 5.0.0.1 released! - 5/23/2003 10:45:18 PM GMT+01 - Posted by Zyrca
Toad has released a compleate overhaul of his popular TradeBot plug-in! Visit the site for details and upgrade your Trade Bot today!

http://tradebot.fewin.com/


Scroll Heaven 1.0.0.6 released! - 5/23/2003 10:43:49 PM GMT+01 - Posted by Zyrca
Greyed has release a new version of Scroll Heaven.

http://ac.wiredsp.com/scrollheaven/


Virtual Monarch 1.1.0.0 released! - 5/23/2003 10:42:33 PM GMT+01 - Posted by Zyrca
Nimwei and Days have updated thier Virtual Monarch plugin.

http://nimwei.brainphase.com/vm/


Exception 0.9.6.9 released! - 5/23/2003 10:41:09 PM GMT+01 - Posted by Zyrca
Hazridi has updated Exception for the May patch.

http://www.anarchs.com/haz


AC AIM 0.3.0.18 released! - 5/17/2003 5:56:24 PM GMT+01 - Posted by Zyrca
Parad0x has released a new version of AC AIM, a plug-in which allows you to connect to the AIM service in-game. This version is a bug fix release.

http://paradox.acdev.org/aim.php3


PhatLewt 0.94 is now available - 5/17/2003 5:54:56 PM GMT+01 - Posted by Zyrca
changes for 0.94
number of tinkers displayed as part of quality for all items in both html and plain.txt
tinkered items highlighted in html
you can now tailor what spells you consider to be phat
To tailor: dl and run new version, change the "is_phat" variables at the bottom of phatlewt.conf to your liking and rerun
separate styles used to highlight tinkered, imbued, and phat items
To tailor: edit style.css and change styles .col1, .col6 and .col4 respectively
fixed legacy bug where a wand's "first spell" was sometimes no spell and sometimes multiple spells

http://archui.direwolf.com/phatlewt/


Virtual Monarch 1.0.0.5 and 1.0.0.6 released! - 5/10/2003 12:30:33 AM GMT+01 - Posted by Zyrca
1.0.0.6 - Added display of new chat messages to the chat window. Please remember that the chat is still not LIVE so there will be a delay before seeing new messages. Also added in another command for tree managability. See Command List
1.0.0.5 - Removed Impfilter version check. No other updates included due to lack of time, sorry.

http://nimwei.brainphase.com/vm/


New Imps Released! - 5/10/2003 12:29:52 AM GMT+01 - Posted by Zyrca
Imp HUD 2.0.0.1
* Fixed Delete Selection to Redraw After Delete
* Fixed /Hud Setup Resetting Forced Display of Ammo
* Modified how Items that are Destroyed are Tracked should be more accurate and should NOT go negative
* Forced a Recount on Portals to keep the display more sync'd.

Imp Inventory 4.5.0.7
* Changed the Yes/no for pack and Type IDs to Checkmarks and X's
* Replaced Speed ID (tm) with Smart ID (tm) Smart ID will only ID items that are Armour/Weapons/Casting/Clothing/Jewellery, All other items should not normally require an ID as there isn't much info in their ID except for description etc. In test runs this GREATLY reduced the number of items being ID'd 132 down to 42 on my 'mage', even more on my melee, because of kits/potions/rations etc.
* Added KeyCount Output to XML Files and XML Post For KeyRings
* Added /IMP TRADE, # Same command as the SELL and MOVE but works with the secure trade window.
* Added /IMP MULE, # Same as the Sell And Move but will move the items to the open Chest.
* Fixed bug with /IMP Move and empty packs

ImpSeeker 2.0.0.0
* Removed ID code as it is no longer required
* Added DHS Hotkey for Use Next Closest Unopened Corpse.
Note: This Requires that you NOT use the Update Active Tab Only option. It is also recommended that you keep the Update Frequency Low with this option or you will find that it keeps trying to open the same corpse over and over. A setting of 1 seems to work great with this feature, if you find that it won't select a new corpse just quickly 'wiggle' turn left then right, your movement is what drives the corpse distance updates.
* Added DHS Support for Loot Commands.
* Added /Loot Command to loot All Items or Matches only from the currently open and selected corpse
* Added Distance and Heading Optional display instead of coordinates
* Added ZAxis (Vertical) Distance Icons
* Added /Seek Command to search the area for any item containing the Search Key in their name
* Added /Find Command to search the area for any actors containing the Search key in their name
* Added Quick watch Items, this is a match on Item Type, mostly useful for setting up Sik/Sing key Watches.
* Added Chat Window Alert Option. Will Alert into the chat window on any matches.
* Added Option Remove Corpse on Open.
* Added Trade alerts, can't believe I missed those!
* FIXED vendor alerts, they were previously not adding to the list, this should function properly now.

http://imp.arkayas.com/


Navi 3 0.1.0.1 released! - 5/10/2003 12:26:34 AM GMT+01 - Posted by Zyrca
See http://sourceforge.net/project/shownotes.php?group_id=79826&release_id=157602 for notes on this release.

http://navi3.sourceforge.net/


Keba.NET 1.0.0.4 released! - 5/10/2003 12:20:12 AM GMT+01 - Posted by Zyrca
Updated Filter: Updated the plugin to use ImpFilterv2, version 2.8.0.10. The plugin now comes with the updated interops.
Inject Fix: Modified the way the plugin interacts with Decal (should make it more Plugin.NET friendly).

http://www.sixpinetrees.com/AC/Decal/Keba.NET/


*Peeks in* - 5/7/2003 5:07:56 AM GMT+01 - Posted by Empath
Hiya everyone, it's been a while since you've heard from me. Some of you may receive some annoying popups, you'll get them until we get the payment to cjb once we get it to them the popups will be gone don't worry :)


gHUD 0.6.0.306 released! - 5/6/2003 4:16:54 PM GMT+01 - Posted by Zyrca
Spizak has released a new version of his gHUD plug-in.

There are alot of changes to this version of gHUD, visit the site for more details.

http://www.serrelind.com/gHUD/


Virtual Monarch 1.0.0.4 released! - 5/6/2003 4:15:03 PM GMT+01 - Posted by Zyrca
Nimwei and Days have released a bug fix version of thier Virtual Monarch plugin.

http://nimwei.brainphase.com/vm/


AC Trade 1.7.0.0 released! - 5/6/2003 4:12:50 PM GMT+01 - Posted by Zyrca
Lionclaw has released a new version of AC Trade

What's New?
-Bug with stackables isolated and fixed
-You can now put in your greet/part messages, and it will be replaced with the customer's name
-Web interfacing has been re-established
-A progress bar has been added to the inventory panel to show advanced inventory scanning progress

http://www.comptonsoft.com/actrade/


Sixth Sense Updated!! - 5/3/2003 2:37:33 PM GMT+01 - Posted by Zyrca
Madar has been located, captured and forced to fix Sixth Sense while undergoing torterous conditions such as people yelling "OMG Its Madar!! Fix 6s prz!"

He has fixed material and workmanship detection and the plugin should be making far fewer ID requests.

http://www.moyba.com/sixthsense/


Virtual Monarch 1.0.0.0 BETA released! - 5/3/2003 2:33:43 PM GMT+01 - Posted by Zyrca
Nimwei & Days have released a public beta of thier Virtual Monarch plugin. This plug-in is meant to help allegiances communicate.

This is a BETA release. Some functions are not operating correctly.

Features Include:
Body Recovery Team
Allegiance Chat
Community Chest
Allegiance Tree
Private Messaging
Event Calendar

http://nimwei.brainphase.com/vm/


ACStats 3.6.0.0 released! - 5/2/2003 2:00:51 PM GMT+01 - Posted by Zyrca
What's New?
* Chess Rating: This Build is has the Chess Rating for the player in the alternate site upload system. &chessRating=1600 or <ChessRating>1600</ChessRating> is how the fields will appear in either POST or XML. For a character that has not played any Chess games, they will return the value 0 (Turbine's idea according to what they send the client). Otherwise you will get the current Rating.
* Updated Filter: This Build comes with ImpFilterv2 2.8.0.10

http://www.sixpinetrees.com/AC/Decal/ACStats/


Navi 3 0.0.0.362 released! - 5/2/2003 1:59:14 PM GMT+01 - Posted by Zyrca
Saitoh has released a new version of Navi.

What's New?
* Navi is now Open Source!

http://navi3.sourceforge.net/


eb-AC Direct 0.18.0.0 released! - 5/2/2003 1:57:40 PM GMT+01 - Posted by Zyrca
What's New?
Version beta 0.18.0.0 4/27/2003


- Fixed a few bugs in the category and template handler, it wasn’t properly identifying them.
- Fixed bidding to properly recognize your own auction items (doh).
- Changed default auction bid to 1 (May make it configurable later).
- Fixed the {SpellDescriptions} tag to properly pull them in.
- Fixed the TemplateDefaults.DET to reflect the proper “Other/Scrolls” category.
- Stopped you from re-listing the same item (By unique ID) while you have it already listed.
- Changed version numbers to allow Decal to recognise updates better.

http://www.eb-ac.com/decal_manager.php?action=view_project&releaseno=0000000007


Bandit Sight/2 Advanced Edition 2.0.0.530 released! - 5/2/2003 1:57:12 PM GMT+01 - Posted by Zyrca
What's new?
* No new functionality that I can recall. Only a fix for that annoying "Divide by zero" error that everyone has been getting once in a while.

http://banditsight.acdev.org/


Einstein Beta 6 Released! - 4/26/2003 4:37:51 AM GMT+01 - Posted by Zyrca
I have released beta 6 of my Einstein plugin.

Einstein is now a Buffer / Pocket Mage / Smart Caster / Vuln Tracker. Basically, an all around mage assistance plugin.

What's New?
o Buffing Status tab is now much more informative
o Added Pocket-mage functionality
o Speed up buffing significantly
o Includes a monsters.xml with most known monsters (back up yours if you don't want to loose it)
o You will loose all of your saved settings when upgrading

And LOTS and LOTS of bug fixes and tweaks, see the Einstein page for more details.

http://www.zyrca.org/tiki/tiki-index.php?page=Einstein


Real Estate 3.0.0.0 MSI released! - 4/24/2003 2:44:43 PM GMT+01 - Posted by Zyrca
Sixty has created an installer for his Real Estate plugin.

http://sixty.0catch.com/


eb-AC Direct 0.1.7.0 released! - 4/23/2003 5:33:50 PM GMT+01 - Posted by Zyrca
What's New?
- Changed the category assignment to align with the web site better.
- Added bidding for searched for items.
- Changed tab “To Auction” to correct name.
- Synchronized your listings to search results and placed bid restrictions
- Corrected listing properties check to allow 0 dollar initial bid.

http://www.eb-ac.com/decal_manager.php?action=view_project&releaseno=0000000006


First release of Real Estate - 4/23/2003 2:50:08 AM GMT+01 - Posted by Zyrca
Sixty has released his first plugin, Real Estate which keeps tabs on @house available for you.

http://sixty.0catch.com/


eb-AC Direct 0.1.6.0 released! - 4/23/2003 2:48:53 AM GMT+01 - Posted by Zyrca
This is a new plugin, here is what the author has to say about it:

"This plugin is designed to integrate your ingame buying and selling to the http://www.eb-AC.com web site. To effectively use this plugin you MUST have an account on the website. You will have to go there, complete the registration process and configure your plugin once in game. You can use this plugin for all your item listing and purchasing needs. The goal of this plug-in is to provide an effective way of selling, buying and trading your items both ingame and outside on a great website."

http://www.eb-ac.com/decal_manager.php


Insane-Bot 1.1.0.5 released! - 4/23/2003 2:45:34 AM GMT+01 - Posted by Zyrca
Mekle and co. have released a bug fix to his buff bot, Insane Bot, see the site for more details.

http://ac.insanity-inc.org/insane-bot


Decal Hotkey System 1.0.0.2 released! - 4/23/2003 2:42:29 AM GMT+01 - Posted by Zyrca
Hazridi has released a new version of DHS. This version features improvments to the UI.

http://www.anarchs.com/haz/dhs.html


Creature Mapper 0.10 Released! - 4/16/2003 2:45:06 PM GMT+01 - Posted by Zyrca
Optim Shi has released a new version of his Creature Mapper Program.

This program will draw creature spawns on a map using data collected from the decal plugin Navi III. NOTE: This uses Navi III 0.0.0.302 Alpha or higher to collect your own data.

What's new?
* Allowed program to be resized
* Fixed some XML pathing bugs leading to duplicate/innaccurate data
* Added checks for ACMonster and Navi 3 and uses the information from those directories automatically
* If Navi III is found, the option to use the Current Spawn or Old Spawn is shown. (This feature was introduced in Navi III - 0.0.0.302 Alpha)
* Now displays total spawns mapped with the "Draw All" command in the Status Bar upon completion.
* Added option to hide creature stats and dungeon list.

http://skins.lunabyte.com/mapper.php


Combater 3.1.0.0 released! - 4/15/2003 6:23:41 AM GMT+01 - Posted by Zyrca
__3.1.0.0__
* Bug Fixes
** Spell expiration warning really works again, I promise!
** There was a bug where combater would not filter bots with tags if the bot was using e-motes, this has been fixed.
* Other Changes
** Removed Spell Economy filtering as it is obsolete
** Removed Time Stamping as it is in the current Decal Beta

http://www.zyrca.org/tiki/tiki-index.php?page=Combater


Fibot 1.3.0.12 released! - 4/14/2003 8:38:21 PM GMT+01 - Posted by Zyrca
FI has released a new version of his XP HUD, Fibot.

What's new?
- All the bugs in .6 have been fixed
- Added kills to the fellow report

http://www.fidev.net/fibot.htm


Bandit Sight/2 Advanced Edition 2.0.0.523 released! - 4/13/2003 8:06:36 AM GMT+01 - Posted by Zyrca
After Faile started throwing large blunt objects at me for my terribly inadequate news post about his major 512 release, I have decided to include those changes in this news post, as a measure of self preservation!

There are two major new features in this version of BS/2:
1. Vendor scanning. Plugin will now browse thru the vendor items and see if there is anything "uber" for you to buy. Perhaps some quality salvage items? Or a decent piece of armor with a minor cantrip?
2. In-game profile configuration. For many months everyone has been asking for this feature. And I only had an off-line editor that came with BS/2. In this release, BS/2 now sports its very own in-game profile editor.

This release is a bug fix release
* You now get a cute little progress bar that displays the progress of scanning of containers, corpses, vendors, and tradebots.
* Some people have been reporting an issue that BS/2 would stop working after a continuous use. This should be fixed in this build
* Ingame profile editor was not saving Portal/Guildmates/Corpse configurations. Now it should.

http://banditsight.acdev.org/


Bandit Sight/2 Advanced Edition 2.0.0.515 released! - 4/12/2003 6:50:07 AM GMT+01 - Posted by Zyrca
Faile has released a major bug-fix release of Bandit Sight / 2

http://banditsight.acdev.org/


AC Monster 2.2.0.0 released! - 4/12/2003 6:48:46 AM GMT+01 - Posted by Zyrca
circeus has released a new version of AC Monster.

What's new?
* Ditched use of GetFellowStats() for lookup -- it was kind of range limited anyway.
* Added an option to lookup the monster on selection change ("On Selection Lookup Selected Monster"). This performs a name only lookup of the monster, in the case of multiple levels for a given name it will show the first one.
* Added an option to lookup the monster on a examine message ("On Examine Lookup Selected Monster"). Since examing a monster can produce its level, this can do a slightly more detailed lookup then the above, so that if there are multiple level entries for the same name it can find the best match.


Bandit Sight/2 Advanced Edition 2.0.0.223 released! - 4/10/2003 4:27:45 PM GMT+01 - Posted by Zyrca
What's New?
* Now provides you with a text message when corpse scan was finished.
* Internally fine-tuned to comply with the latest changes in the way loot is ID'ed.
* Now comes with much better and updated default and sample profiles created by Futile Effort of Frostfell (Also includes separate rules for Dirks and Daggers)

http://banditsight.acdev.org/


Chat Extend 2.0.0.0 released! - 4/10/2003 4:25:00 PM GMT+01 - Posted by Zyrca
Extends your AC chat interface, by giving you the option to move all chat to a seperate window, specifying colors for every message type, time stamping messages, various spam filters, and auto AFK replying.
Also has a new UI menu, for viewing location, character stats, xp meter, and ID window to the 3d area of the screen for easier viewing.

http://isdx.org


Character Planner 0.1.0.0 released! - 4/10/2003 4:24:27 PM GMT+01 - Posted by Zyrca
Character Planner: Initial Release v. 0.1.0.0
Features: (all current features stable)
-------------------------------------
Character Planner currently allows you to:
-Set goals for your skills, attributes, and vitals
-See how much experience you have already assigned to a skill/attribute/vital
-Tells you how much experience, and how many "points" you will need in order to reach the goal for that particular skill/attribute/vital.


Future releases will take into account the user's
attribute goals when calculating the goals for
their skills and vitals. They will also allow the
user to save their character plan for later use.

http://decal.knusmaug.org:800/decal


Nerfus Buffus II 1.3.0.0 released! - 4/10/2003 4:23:54 PM GMT+01 - Posted by Zyrca
NerfGolem has updated Nerfus Buffus II

Changes include:
• Unequipping objects to their original pack
• New "Restore Starting Items" action
• More spam filtering
• Component cost accounting

http://nerfsoft.dnsalias.net


gHud 0.5.0.172 released! - 4/4/2003 8:12:37 PM GMT+01 - Posted by Zyrca
-Spizak- has released a new version of his gHud plug-in. There are too many changes to list, so visit his site for more information!

Also, update your bookmarks as gHud has moved.
http://www.serrelind.com/gHUD/


TreeStats 2 0.1.3.5 released! - 4/4/2003 8:10:45 PM GMT+01 - Posted by Zyrca
Akilla has released a new version of Tree Stats 2.

http://www.treestats.com/


Exception 0.9.6.7 released! - 4/1/2003 4:15:31 PM GMT+01 - Posted by Zyrca
Hazridi has released his March (April?) version of Exception.

http://www.anarchs.com/haz


Combater 3.0.0.1 Released - 4/1/2003 4:14:24 PM GMT+01 - Posted by Zyrca
There are a couple of bug fixes and a new installer, enjoy :)

http://www.zyrca.org/tiki/tiki-index.php?page=Combater


Combater v3.0.0.0 Released! - 3/29/2003 4:21:44 PM GMT+01 - Posted by Zyrca
I have released a new version of Combater.

* Notes
o The crashing on logging is not fixed because it's not a problem with combater, it's a problem with Decal, please be patient until the next version is released. Until then, don't use the time stamp feature and @log.
o Combater now uses mxml4. Should be faster, and the merge module is indluded.
* Bug Fixes
o Multi-strike messages now work as intended, that is, they include "Death" for the killing blow.
o Multi-strike messages now indicate crits like this: You hit Drudge Slinker for -50-, 1, 4 for a total of 55 points of piercing damage.
o XP information should now work for level 126+
o The spell expiration warning should now be saved and loaded correctly
* New Features
o Now filters: Zyrca Bot's, AC Trade Bots, Some Insane Bots, and all Trade Bots! (Anyone weilding a bowl.) In public chat.

http://www.zyrca.org/tiki/tiki-index.php?page=Combater


Nerfus Buffus II 1.3.0.0 released! - 3/23/2003 1:24:35 AM GMT+01 - Posted by Zyrca
NerfGolem has release a new version of Nerfus Buffus II!!

What's Changed?
* Support for the Hermetic Link spells
* New Cover Mask options for casting tools
* New option to limit the level of S2M, H2M and Revit spells
* New option to reduce chat output while buffing
* Auto-equipping of a random casting tool when not holding one
* Reduction of the stamina goal when revitalizing from 90% to 85% to let natural regeneration help a little
* Increased the Revit routine's optimism when deciding what levels to cast * should cast lower level spells easier now
* Fixed a bug where character that had between 100 and 132 stam or health would cast level 2 spells even if their life magic skill wasn't up to it.
* Fixed some busy detection checks in the state engine that were still using an expired message
* Added support for more FOOD! (field rations, hearty hot kimichi, hearty famous pizza, normal elixirs, etc)

http://nerfsoft.dnsalias.net


Fibot v1.2.0.34 Released - 3/22/2003 7:39:54 PM GMT+01 - Posted by Zyrca
FI has released a new version of his Fibot.

What's New?
* This release requires ImpFilter 2.8.0.8 or later
* Added a message alert to the HUD when you receive a /t
* Buff time remaining on the HUD now tracks between sessions and is more accurate
* You can now change the font size for the HUD text, for those of you running lower resolutions
* Various bugfixes and code improvements

http://www.fidev.net/fibot.htm


Scroll Heaven 1.0.0.5 released! - 3/22/2003 2:57:54 PM GMT+01 - Posted by Zyrca
Greyed has released a new version of Scroll Heaven

What's New?
* NonXP issue fixed
* Support for trade window selection added.

http://ac.wiredsp.com/scrollheaven


Meginjarder 2.2.0.6 released! - 3/22/2003 2:55:57 PM GMT+01 - Posted by Zyrca
Thor Azaroth of Morningthaw has released a new version of his Meginjarder plugin.

http://www.meginjarder.com/plugin/


Bandit Sight/2 Advanced Edition 2.0.0.210 released! - 3/22/2003 2:50:32 PM GMT+01 - Posted by Zyrca
Solandra and Reality have taken over Bandit Sight/2 and have released v2.0.0.210

What's New?
* Fixed Mana Conversion bonus detection on wands, staves and orbs!
* Fixed bug added with February patch which was preventing items in the main storage area of chests/corpses from being scanned if there were sub-containers present.
* Configuration utility now no longer opens full-screen by default. Yay!

http://banditsight.acdev.org


Replex's Media Player Released - 3/15/2003 8:15:46 PM GMT+01 - Posted by Zyrca
RMP Stands for Replex's Media Player. It is a stand-alone media player
that does not require WinAmp or Window's Media Player to be running in the
background.

It is currently in beta. If you find any bugs please contact replex @
replex@paraduck.net.

http://webpages.charter.net/replex/


New Plugin: gHUD - 3/11/2003 10:39:29 PM GMT+01 - Posted by Zyrca
Packed full of features, Spizak has released gHUD, which has something for everyone, AFK, HUD, Filters, Chat Modifications and Chat Commands!

http://vsd.hp-ux.com/gHud/


Fibot v1.2.0.0 Released - 3/11/2003 10:36:19 PM GMT+01 - Posted by Zyrca
FI has released a new version of his FIBOT plugin.

What's Changed?
- You can now get custom xp/hr results for x amount of minutes (ex. /fb xp 26)
- This version forward will no longer function with El-Tank installed.
- You can now save your settings
- The XP tracking algorithm has been completely changed, much more efficient and flexible now. (many thanks to alpha88 and Zyrca)

http://www.mdvl.net/~whoffman/fibot.htm


Fibot v1.1.0.0 Released March 8, 03 - 3/9/2003 5:27:42 AM GMT+01 - Posted by Zyrca
FI has released a new plug-in, Fibot.

Fibot is an Xp tracking plugin that displays info on the HUD.

Most of the controls are self-explanetory
- Set Spell button sets the next spell that you cast as your HUD time remaining spell
- Coords button copies your current coords to the clipboard
- Reset resets your Xp earned since login
- The textbox is for displaying custom text on the HUD (corpse coords, destination, etc.)


http://www.mdvl.net/~whoffman/fibot.htm


Yep I'm still here ;) - 3/4/2003 5:59:28 AM GMT+01 - Posted by Empath
Dound has just released his AC2 Skill Charter program for download. It will let you plan and chart your character out of game.

"- Free!

- Keep track of your character's progress

- Try out different paths before you finalize them in-game

- Optimize your xp costs with smart use of bonus levels

- Make your template readily available to others

- View other players' templates to help plan your character

- Precision: Set not only your level, but your current XP Total "

http://dound.com/Progs/AC2SkillCharter/


Meginjarder 2.2.0.5 released - 3/3/2003 3:05:06 PM GMT+01 - Posted by Zyrca
ThorAzaroth has released a new version of his Meginjarder plugin.

What's New?
* Fixed crash when you get the "Character is already online" message on logon.
* IRC whois information now contains monarch name
* IRC part of plugin will now react properly to KICK and BAN messages.
* Afk message function now uses Decal function and will therefor not interfear with your typing, and will also work when you are alt+tabbed.
* @guid command added. It will print the guid for current selection and copy it to clipboard.
* Packaged with latest Impfilter v 2.8.0.5

http://www.meginjarder.com/plugin/


Junkyard Dog Added to Links - 3/3/2003 3:01:42 PM GMT+01 - Posted by Zyrca
Junkyard Dog is still in beta, so keep that in mind if you download it.

FEATURES
* Salvage everything in your main pack with one click
* Sorted by workmanship
* Protects tinkered and inscribed items
* Fast - typically less than one second per item salvaged
* User configurable workmanship sorting
* User configurable materials to salvage
* Will not salvage items in secondary packs
* Item-at-a-time salvage for maximum yield


http://203.147.191.57/asheron/junkyard_dog/junkyard_dog.htm


DI Predictor added to our links - 3/2/2003 3:24:29 AM GMT+01 - Posted by Zyrca
gladius is the author of this plugin, which will make prediction about which items you will loose on death/

http://gladius.asheron-online.com/dipredict.html


Einstein Beta 5 Released - 3/2/2003 3:24:10 AM GMT+01 - Posted by Zyrca
I have released a new Beta version of my Einstein plugin. This release has mostly bug fixes and annoying things removed.

* KNOWN ISSUES - READ!
** Einstein still doesn't take casting equipment changes to your magic skills into account when you cast spells.
* Bug Fixes
** "Buff other offensive" button would buff everything instead of just offensive
** Mana conversion is now buffed in the following groups: Defensive, Offensive, Magics
** Removed debugging text when buffing someone else.
** Buff other's now clears the deduced skill list when buffing someone new so you won't buff them for all the weapon skills of all the people you have buffed previously.
** Having "Weapon" or "Sheild" checked when the character doesn't have a weapon or sheild equiped will no longer cause the plugin to get stuck.
** Pre-buffing is back! Only works with self buff or if you hit the little yellow guy to the right of the check box.
** Now when you pre-buff, the spells will not be repeated in your main buff cycle.
** Equipment should no longer dupe itself in the equip list
** Einstein now will cast lighning protects, alas I will finnally stop thinking that lighting spells are bugged!
** Now re-equips your melee/missile weapon and sheild when it's done buffing.
** Einstein no longer attemps to blood-loather arrows, it will get the monster's bow
** Having the Sheild box checked and buffing yourself with no sheild equipped should no longer spam you with error messages.
** Really truely fixed the yeild key, I promise!
* New features
** You can now disable level 7 spells, it can be set in the settings tab, and you can set up a hotkey to toggle it. (EI_TOGGLE7S)
** Added a prebuff button (the little yellow guy to the right of the Pre-Buff check box)
** Added Defenslessness key (missile defense - EI_DEFENSELESSNESS)
** Added Vulnerability key (melee defense - EI_VULNMELEE)
** Added the ability to add your own custom spell key for those spells that I don't have covered. It can only be for a specific spell and will not chose the level for you. Type "/ei help" in-game for instructions on adding custom spell keys.
** Added a restore key under the equip box. It will restore your equipment to what it was before you hit the "Equip" or "Restore" button.
* Other Changes
** Removed the "bias" on level 7 transfer spells, so it should use Meditative Trance (stamina to mana VII) more often.
** Hot keys no longer try to work on things they don't work on, for example, it will not try to vuln a corpse, it will just ignore your keystroke. It should still work on PK's, although I didn't test it, so let me know.
** Ring and war spells can now be cast w/o an "approriate" target (player or monster). If you do not have an appropriate target selected, the ring or war spell that is cast will be the same element as the last element you cast, war, vuln, arc, ring, etc.
** Buffing should be faster now, although you will get more casting spam from Einstein if you don't check "Silent Operation."
** If Einstein is unable to equip an item, it will try 10 times then give up on that item, rather then getting stuck.


http://www.zyrca.org/tiki/tiki-index.php?page=Einstein


AC Trade 1.0.0.1 released! - 2/25/2003 8:17:39 PM GMT+01 - Posted by Zyrca
Lionclaw and Eagleclaw have released a new trade bot! Well, this is a bug fix release as I missed announcing the first beta release of the bot. Give it a try!

Fixes in this version include:
* New friendlier point system printouts
* Wield Requirements should now show up correctly
* Removed some unwanted debug output
* Fixed a bug where someone could request "add 0, diamond shield"
* Fixed a problem where items weren't being removed from server after purchase
* Fixed problem where "add [num], [itemname]" would sometimes fail on stacked items
* No longer spams [ACTrade] if you don't set an ad message
* New message alert when you login
* Fixed a point system overflow error
* Log file all fixed up, looks pretty nifty now
* /act updatelite feature added * Ablility to update messages and point system independently of inventory
* windowed mode support (i think! someone who uses windowed mode please tell me)
* A warning is now displayed about AC Trade not tracking accounts when someone tries to pay too much
* Eagleclaw updated the docs to reflect new features

http://www.comptonsoft.com/actrade


Insane-Bot 1.1.0.0 released! - 2/11/2003 4:23:57 PM GMT+01 - Posted by Zyrca
Mekle and Co. has released a new version of Insane Bot, this is mostly a bug-fix version.

http://ac.insanity-inc.org/insane-bot/


Quick Salvage 1.1.0.7 released! - 2/11/2003 4:21:28 PM GMT+01 - Posted by Zyrca
Kev has released a new version of his Quick Salvage plugin. This is a bug-fix release.

http://home.earthlink.net/~ooga123459/


A Couple of New Utilities - 2/7/2003 12:51:00 AM GMT+01 - Posted by Zyrca
Kev of Frostfell has released a couple of new Utilities.

1.1.0.0 of Quick Salvage – Allows you to easily see all items in your inventory of a selected salvage type, and what workmanship they are

2.5.5 of Log Viewer – An out of game utility for use with the TradeBot plugin that allows a very well organized viewing of the log files generated by the plugin

http://home.earthlink.net/~ooga123459


Quest Timer 1.4 Released! - 2/5/2003 3:27:42 PM GMT+01 - Posted by Zyrca
Jer has released v1.4 of his Quest Timer plugin.

NOTE! People upgrading from an earlier version MUST CONVERT their old saved files!

To find out how to do that, go here: http://ac.newwavefx.com/Quest_Timer_Converter.htm

* Added support for quests under 24 hours
* Added list sorting, by Name and Time Left
* The 'Text' field works now
* Added support for chests
* Added a starting date calculator based off the amount of time you have left

http://ac.newwavefx.com


InstaOg v1.6.0.6 Available - 2/3/2003 9:43:53 PM GMT+01 - Posted by Zyrca
Greyed has released a new version of InstaOg.

1.6.0.6 - Maintainence Release
- Recompile against Impfilter 2.8.0.5
- Updated and Added configs for True Value Change
- Many thanks to kgober for the new configs.

http://ac.wiredsp.com/instaog/


Portal Recall v 3.0.0.0 Released! - 2/3/2003 9:36:41 PM GMT+01 - Posted by Zyrca
Nimwei has released version 3 of Portal Recall.

What's New?
Tusker Island Recall, Singularity Caul Recall, Marketplace Recall,
Ulgrim's Recall and Mt. Lethe recall.

http://nimwei.brainphase.com/decal/pr.php


Buzzard added to the Links - 1/31/2003 8:38:03 PM GMT+01 - Posted by Zyrca
Thanks to Jeromy for pointing out that we don't have the link to Deadeye's Buzzard plugin listed.

Buzzard helps you keep track of which corpses you have looted and which you havn't looked at yet, enjoy :)

http://ciper.net/ac/buzzard.html


Isudus' Tinker Calc Added - 1/29/2003 2:59:02 PM GMT+01 - Posted by Zyrca
I have also added Isudus' Tinker Calc to the links on the left.

Tinker Calc will calculate the diffuculty of a given tinker, and has the option to broadcast that difficulty over open chat.

http://isdx.org/


Chat Extend V1.3 Released - 1/29/2003 2:55:36 PM GMT+01 - Posted by Zyrca
Isudus has updates his Chat Extend plugin, and I have added it to our links here!

Chat Extend does exactly what it sounds like, it extends the functionality of your chat window by creating a "second" chat window for different types of chat. It also has a spam filter.

Changes since 1.0:
-Fix for windowed mode users
-Text will not blend with alpha blend setting, only background
-Can no longer drag chat window off of 3d area
-Color settings now work for AC chat area when swap windows is enabled
-Fix for spam filter
-Added setting for changing the window width
-Added monarch channel

http://isdx.org


Various Plugins Added - 1/27/2003 6:43:42 PM GMT+01 - Posted by Zyrca
I have added a few plugins, some of which have been around a while, but havn't made it into the link list, all of these are by Jer, or Hand_of_Chaos as he is known on the Vault.

* Scroll Manager - Keep track of scrolls on 5 different characters
* Mana Mystique - Auto-fill items with available mana charges.
* Quest Finder - Online quest database and access plugin, find or organize a quest today!
* Quest Timer - Help keep track of all those pesky quest timers.
* Timed Logger - Log your in-game chat with time stamps.

http://ac.newwavefx.com/


AAA 1.3 Released! - 1/27/2003 6:29:29 PM GMT+01 - Posted by Zyrca
Jer has released a new version of his AAA plugin.

What's new?
* Added Ulgrim's Recall, Recall to the Singularity(sp?) Caul, and Recall to the Marketplace

http://ac.newwavefx.com


ACStats 3.5.0.5 released! - 1/25/2003 6:54:13 PM GMT+01 - Posted by Zyrca
Keba has updated the ACStats plugin.

Changes this release:
3.5.0.5
2003/01/24 23:05
Updated Filter: This Build comes with ImpFilterv2 2.8.0.1
Updated Decal Build: This Build is compiled against Decal 2.5.0.1 Final release.

http://www.sixpinetrees.com/AC/Decal/ACStats/


Keba.NET 1.0.0.3 released! - 1/25/2003 6:53:23 PM GMT+01 - Posted by Zyrca
Keba has updated his Keba.NET plugin.

Changes since last release:
1.0.0.3
2003/01/24 22:24
Friend Logon Sound: Added Added the login sound option for when friends log in. This does not cover Allegiance Logins at this point in time.
Ulgrim Recall: Added /ur as a shortcut typed command to be able to cast Ulgrims Recall. You must have learned Ulgrim's Recall Spell to be able to use this, and be in spell casting mode.
Marketplace Recall: Added /mp as a shortcut typed command for /marketplace. Yes, Im that lazy
Exp View Change: Modified the Exp view so that the Exp till next level value shows a bit better. Its still easier to type /klevel and find out that way though...
Updated Filter: Updated the plugin to use ImpFilterv2, version 2.8.0.1. The plugin now comes with the updated interops.
Updated Decal Build: Updated the plugin to use Decal 2.5.0.1 Final release. The plugin will most probably not work with earlier versions of Decal (which are now unsupported anyway).

http://www.sixpinetrees.com/AC/Decal/Keba.NET/


ACDualClient 6.2.3 Released - 1/19/2003 4:54:39 PM GMT+01 - Posted by Zyrca
Drakier has updated his Dual Client software.

Version 6.2.3 of ACDualClient has been compiled and released. This version should fix the Login Issues as well as a small Auto-Path tweak to make it run more efficient. If you have any problems or bugs, please report them to the ACDualClient Messageboard at http://boards.gamers.com/messages/overview.asp?name=ACDualClient to hopefully get the issues resolved as quickly as possible.

http://acdualclient.serverbox.org:81/


AC Monster Updates - 1/16/2003 11:28:37 PM GMT+01 - Posted by Zyrca
Circeus has updated his AC Monster program and plugin.

Plugin Release Notes: 2.1.0.0 (1/15/2003)
- Changed the way selection monitoring works. Now uses GetFellowStats(). This allows it to discern monsters of the same name but of a different level (e.g., a level 43 Mox, vs a level 56 Mox). It will now search by name and then find the best level match that fits that name.
- Changed references to cod.xrgaming.net to ac.warcry.com
- Allow for "Experience" to be overridden by CoD values
- Minor underlying synchronization between plugin and standalone versions (more shared code)
- Download progress updates properly
- Minor bug fixes
- Changed CoD icon (purple one is clearer to read)
- Updated license agreement for more current and up to date information and sync with web version

Program Release Notes: 3.1.0.0 (1/15/2003)
- Changed references to cod.xrgaming.net to ac.warcry.com
- Allow for "Experience" to be overridden by CoD values
- Minor underlying synchronization between plugin and standalone versions (more shared code)
- Download progress updates properly
- Minor bug fixes
- Changed CoD icon (purple one is clearer to read)
- Updated license agreement for more current and up to date information and sync with web version

http://net-marks.com/acmonster/
http://net-marks.com/decal/ACMonster/


Target Info 2.6 Release - 1/8/2003 4:52:48 PM GMT+01 - Posted by Zyrca
Jer has re-written his Target Info plugin.

Target info keeps track of the de-buffs that have been cast on monsters around you so that you can avoid re-casting on the same monster. This plugin is especially useful for groups with more then one mage.

http://ac.newwavefx.com/Target_Info.asp


Phatlewt 0.90 available - 1/8/2003 4:49:22 PM GMT+01 - Posted by Zyrca
Heart Failure has released Phatlewt 0.90, thanks to archui_ac (salvage modifactions) and godspoken (added wield requirements).

It now displays salvage and wield requirements.

http://www.wiwi.uni-frankfurt.de/ac/phatlewt90a.zip


Asheron's Call Explorer Ranking System - 1/6/2003 4:37:53 AM GMT+01 - Posted by Zyrca
This plugin, created by Curfax, has been around for a while, but been overlooked ... no longer!

ACERS is a plugin that will rank characters by how much they have explored and ranks them on the ACER's home page. Download your copy today!

http://acers.phantom.to/


Insane-Bot version 1.0 released! - 1/5/2003 4:39:36 PM GMT+01 - Posted by Zyrca
Mekle has released the final update for this incarnation of his buff bot, Insane-Bot. After this, there will only be critical updates as the Insane-Bot team is working on a complete re-write of the bot.

There are too many changes to list here, so head on over to the Insane-Bot homepage for details about this release.

http://ac.insanity-inc.org/insane-bot/


Skill Buider unlocked and released! - 1/4/2003 10:49:12 PM GMT+01 - Posted by Zyrca
Gouru has unlocked the Skillbuilder plugin and released it to the masses!

Skillbuilder is trade skill macro is all senses of the phrase. You can use it to make lots of alchemy/food/fletching supplies or you can use it to macro your character's trade skills up.

http://groups.msn.com/SkillBuilder/_whatsnew.msnw


Magelock 1.1 Release - 1/4/2003 5:21:32 PM GMT+01 - Posted by Zyrca
Dar'van al-Zanuff has released a new version of his Magelock plugin.

New:
* Added arcs to the HUD, works same as war
* Resolved some dependencies on debug versions of some dlls

http://www.allglobaltravel.com/dkod/dar'van's_plugins.htm#Magelock


New Imps! - 1/3/2003 6:38:15 AM GMT+01 - Posted by Zyrca
Arkayas has released new versions of Imp Inventory and Imp HUD.

Imp Inventory v4.5.0.4 Changes:
* Moved Config Data out of Registry into XML
* Changed Item Search to be Case-Insensative
* Added {wrk} and {mat} to Auto-Inscribe for Workmanship and Material
* Added Server, PlayerName, MonarchGUID, MonarchName, Type to Web Posted XML Format

Imp HUD v2.0.0.0 Changes:
* Added Item Tracking for Arrows/Kits/Potions/Gems/etc
* Added Item Addition via Add Selected Button
* Added Item Removal via /HUD Delete (Deletes the selected items type)
* Changed Reset button to reload the default.xml config, this button acts on a delayed click. If you don't click the 2nd time within 1 second it will assume you didn't want to reset.
* Changed Draw Routine to allow Flexable Drawing. Items will now normally only draw if they are at Warning Level or lower.
* Added Option Persistant to Items, this will force them to draw if the current levels are above warning.
* Added Option Enabled/Disabled, if disabled this will for the item to NOT display and not be tracked.
* Fixed Droping items on ground not updating values

http://imp.arkayas.com/


Backalley v1.2 Released - 1/2/2003 9:46:55 PM GMT+01 - Posted by Zyrca
Dar'van al-Zanuff has released a new version of his Backalley Plugin.

What's New?
* Major improvement to scrolling. It now doesn't wiggle out from under your fingers and it tracks while running much better.
* Major performance improvement. Changed how the list was updated. Previously it was doing a lot of unnecessary updates.
* Bowmen got the shaft. It seems bows were not displayed. They now display properly.
* Object handling in wielding weapons, orbs, etc. were only updated upon wielding but not moving to inventory. It now updates weapon/shield slots properly.
* One click Vuln/War of Monster
* Auto addition of monsters and ability to change attack type of the fly.

http://www.allglobaltravel.com/dkod/dar'van's_plugins.htm


Decal 2.5.0.1 Final Released - 1/1/2003 9:44:14 PM GMT+01 - Posted by Zyrca
This is a MANDATORY update of Decal, be sure to upgrade!

Notes:
The product of a longer than usual release cycle, Decal 2.5.0.1 is now released in it’s final form. If you are a Decal user, changes to the network message processing system you MUST upgrade to this version. All other versions are deprecated as of today, and no support will be provided for them. Although older releases will appear to work correctly for a time, they may suddenly stop functioning, or behave strangely - Please, all users: Upgrade to 2.5.0.1.

Changes:
* The Character Statistics filter will no longer crash if you switch characters too quickly.
* ACHooks has received a cleanup, and some new hooks for developers to take advantage of.
* Add 'mask' option for vectors to handle animation packet. Messages which take advantage of this will no longer function with Decal versions prior to 2.5.0.1.
* IPluginSink fix – if Decal never accepted your command line input, it should now.
* .Net plugins will now show their version in the agent, rather than the version of the .Net COM proxy.

http://decaldev.sourceforge.net/


AC MouseWheel v2 1.1.0.0 released! - 1/1/2003 5:43:08 PM GMT+01 - Posted by Zyrca
Paradox has released a new version of MouseWheel 2.

Enhancements
* xbuttons REALLY do work now, i bought a new mouse and know for a fact they do, check the readme.
* users can now configure scroll functions, see functions.xml in the mw2 folder.
* added an event sink for Zyrca's Einstien plugin to hook into

http://paradox.acdev.org/mw2.php3


Einstein 1.2.0.1 released! - 1/1/2003 5:40:05 PM GMT+01 - Posted by Zyrca
New in 1.2.0.1
--------------
No plugin release of mine would be compleate without a quick fix the next day, so, we have the quick fix the next day of Einstien :)


I fixed some problems with not having very many monsters in your monsters.xml (the file that keeps track of what vulns you have set for what monsters.)


New in 1.2.0.0
--------------
* Added an option to notify you if you select a monster the Einstien doesn't know about.
* Vital Juggling should be improved, it picks the "best" spell out of the spells that you have learned.
* Vital Juggling now takes mana conversion into account.
* Einstien no longer breaks MouseWheelV2, I will add functionality for it in the future.

http://www.zyrca.org/index.php?id=plugins&plugin=einstein


/e pulls out the vacuum - 1/1/2003 5:37:45 PM GMT+01 - Posted by Zyrca
As my first act on TPP, I went through all of the links listed here, updated them and removed the really dead ones :)


Happy Chanzamas Everyone! - 12/23/2002 7:57:51 AM GMT+01 - Posted by Empath
Hiya everyone, it's that time of the year again. The time where your house gets filled to the brim with fruit cakes from friends and family, the time you get to give and get presents. But most of all it's the time you get to be with each other, have a safe and happy holidays everybody!. Also we should be having more updates soon so keep your eyes peeled.


Stats on TPP - 12/22/2002 2:07:54 PM GMT+01 - Posted by 1923turkturkishwarriorr
Checked the stats of the site today... this is what it said!

---
Count started: 2002-06-21 00:03:17
Visitors: 1119652 (252,743/hr)
---

That means abt 2 million visits since launch.

That means about 1,1 million visitors in 6 months.

I am schocked! :P

O and do donate since i personally have to pay for the hosting! :)

Cheers and glad you like us!


Feral Buffing Guide updated - 12/17/2002 10:24:28 PM GMT+01 - Posted by 1923turkturkishwarriorr
Due to a whole lot of discussion on the forums, i now updated and froze development until i get new data verified.

Since we are in the early stages of ac2 we still don't have the math for it all, and this little file i made is a help on the way to collecting it...

Sofar i'd say it's looking good. We'll see where we end up :)

http://ecodisaster.sajtkonsulterna.com/cordin/


Feral Buffing Guide v1.3 - 12/15/2002 2:19:49 PM GMT+01 - Posted by 1923turkturkishwarriorr
O silly me forgot to add what i myself made!

The Feral Buffing Guide is a little excel sheet for us Feral Intendents. It has the calculations needed to see the effect of the 3 base buffs in the FI-tree; IP, LM and LoP.

The three are needed to use the different skills in mentioned tree... and they give both buffs and debuffs! <= why i felt this tool was a must!

v1.3 is the most up to date version and holds various corrections and additions. For latest updates, check forums at Tumeroks.com (FI section) and here!

http://ecodisaster.sajtkonsulterna.com/cordin/

Reap away!!


To Hunt A Pk and Trophy - 11/15/2002 4:18:17 AM GMT+01 - Posted by Empath
Johnus of Grey Death has updated his Trophy Hunter and PK Hunter plugins bringing it to version 1.8 and version 1.3. The only new thing in them is that they work with this month's patch.


http://www.trophyhunteronline.com/


Buff the ACStats - 11/15/2002 4:13:00 AM GMT+01 - Posted by Empath
Keba has released a new version of ACStats bringing it to version 3.5.0.3

What's New?

"Updated Filter: This Build comes with Keba's Account Filter 1.0.0.4, which contains a fix for the missing server name due to the MotD change. If they put the MotD back to how it was, the filter will continue working ;)

Birth Fix: This Build also fixes the Birth field which now will return the very large number it used to do before ImpFilter broke it ;) "

http://www.sixpinetrees.com/AC/Decal/ACStats/


Get The New Tradebot - 11/15/2002 3:55:58 AM GMT+01 - Posted by Empath
I have received an important update from Toad who makes the Tradebot plugin. It's a mandatory update.

Press Release:

"TradeBot version 4 has been released



You have waited long enough. Version 4 is here. Among the exploit fix, many great improvements have been added into TradeBot. Just take a gander at the build notes located on the webpage for the complete listing of what has changed.



http://asherons.dynip.com/tradebot/



Toad"


Bandit Update - 11/1/2002 10:15:20 PM GMT+01 - Posted by Empath
Faile Bashere has updated Bandit Sight/ 2 Advanced Edition bringing it to version 2.0.0.137. It brings back the global Non-popup flag as well as ability to ignore spells by name in your rules (perfect for ignoring those deceptions/monster attunements/etc) Otherwise a bunch of bug fixes in this build.

http://banditsight.acdev.org/


Backalley Update - 11/1/2002 10:11:27 PM GMT+01 - Posted by Empath
Dar'van has updated his Backalley plugin bringing it to version 1.1. It's a pretty major release in terms of performance.

What's New?

"1) Major improvement to scrolling. It now doesn't
wiggle out from under your fingers and it tracks
while running much better. Note, using sort-by-range
better but is a bit jerky.

2) Major performance improvement. Changed how the
list was updated. Previously it was doing a lot
of unnecessary updates. Now regular updates that
won't bog the system down are used.

3) Bowmen got the shaft. It seems bows were not
displayed. They now display properly.

4) Object handling in wielding weapons, orbs, etc.
were only updated upon wielding but not moving to
inventory. It now updates weapon/shield properly.


http://www.allglobaltravel.com/dkod/dar'van's_plugins.htm "


The Next Plugin to be Incorporated? - 11/1/2002 6:53:52 AM GMT+01 - Posted by Empath
It's here! Hazridi has released his New Exception plugin for decal. It redefines cool in my opinion, you like the damage display system in ac2?here it is for ac1 now. Need a combat filter?no prob it's got it. I've been checking it out since alpha and all i've gotta say is it is AWESOME, you've gotta see it and try it to believe it.

http://www.anarchs.com/haz/


New AC Emulator Release - 11/1/2002 6:51:52 AM GMT+01 - Posted by Empath
The folks over at Unified AC Server have issued a press release concerning their project and the current status of it. So for those of you who've been asking about an emulator here you go.

"The current release version is developed based on ACEv3 source code and is developed by G70mb2.

At this time, the emulator is being rewritten, so an update will not be seen until we have the new code-base in place.

Current Commands:
!telemap - Teleport via coordinates
!particle
!spawnid ModelNum Icon "Name" Selectable(1 or 0) Equiptable(1 or 0) Scale Solid(1 or 0)
!animation
!help setmodel (!setmodel # to change model)
!gotochar name
!sendchar name coordinates
!returnchar name

Current Features:
Combat: Rudimentary melee (PvP).
NPK and PK Altars
Changeable Models
Changable NPC Models
NPC Text Editing
Portal System
Seperate Accounts
Changable Attributes (database only ATM)

http://uas.ath.cx "


PK Ladder gets a new name - 10/28/2002 9:08:50 PM GMT+01 - Posted by Empath
Johnus of Grey Death has updated his PK Ladder plugin bringing it to version 1.1.

What's New?

"1.1.0.0 is a minor update. It includes renaming the plugin from "pk ladder" to "pk hunter" because the system is no longer using a "ladder" system.

It also adds an in game command (pkhunter rating) that will get you the rating of a selected player (or a name you give it on the command line).

Users should upgrade. Eventually the site will start ignoring updates sent by older versions of the plugin."

http://pkladder.trophyhunteronline.com/



Of the OG - 10/28/2002 9:00:19 PM GMT+01 - Posted by Empath
Greyed has updated InstaOG bringing it to version 1.6.0.3. It's just a maintenance release.

What's New?

"- Changed "Other" Spellset to include lvl 7 S2M, H2M, and Revit
- NOTE: ALL CONFIGS MUST BE UPDATED WITH THE NEW "OTHER" SPELLSET
- Changed the turning routine to use Decal's faceheading"

http://ac.wiredsp.com/


Atlan had a Magus? - 10/28/2002 8:05:01 PM GMT+01 - Posted by Empath
MagusofAtlan has updated his Magus-ID plugin bringing it to version 1.1.0.114. The only new thing is MagusID now has an installer file, so you don't have go do things the hard way, just download and double-click.

http://home.new.rr.com/magusofatlan/


New Bandit on the Block - 10/28/2002 7:01:39 PM GMT+01 - Posted by Empath
Faile Bashere has released a new chat plugin named appropriately "Bandit Chat".

What's It Do?

" Plugin keeps a very non-intrusive list of 6 people who contacted you last. The list is right in the screen and all you have to do is double-click on the name of the person and AC will prepare a "/tell ," for you in the chat bar.
If a list of last 6 people is not enough, you can open the plugin and find a listing of the last 100 people who conversed with you. Click on a name and plugin will prepare /tell for you in a chat bar. Click on the "info" icon and plugin will let you know everything it knows about the person whose info you are requesting. Things like monarch, patron, level of that person, and the last 5 tells you had with that person in the past. Great for refreshing your memory.
Auto-completion of names during /tells. Say you are typing a "/tell Faile Bashere, Hey, screw you Faile!" but you forget how to spell my name, or are perhaps too lazy. If you had conversations with me before, all you have to do is type: "/tell Fa" and press Tab and the plugin will do its best to auto-complete my name.
Plugin has commands to pause and resume the scrolling of the chat window.
Plugin has a window with a bunch of command buttons for frequently used commands like House recall, Mansion recall, Lifestone recall, Fillcomps, etc.
If you chose to, plugin can filter repetitive spam - perfect for those subway conversations
You can configure the plugin to automatically reply with an AFK message to anyone who drops you /tells while you're AFK or are busy.
Plugin also comes with a cute command called /last. Say I dropped you a tell 10 minutes ago but you can't remember what it was and your scroll doesn't go that far to show what I said. Simply issue command: "/last faile" and the plugin will pullup whatever public or private chat that mantioned the word "faile" in the last 1000 lines of text.
If you chose to, plugin can lower-case all SHOUTING
If you chose to, you can filter out NPC tells
Plugin also comes with a command that will show you last 50 tells that occurred during your AC session. Great for reviewing after heavy battle sessions.
Plugin will display those messages that flash in your upper left corner of the screen, in chat window itself. For example when you drop a /tell to a person who is not online, you can easily miss the "That person is not avaialble" flash in the upper left corner. Now it will be printed in your chat window. "

http://www.failesbandits.com/failesbandits/banditchat/


Insane In the Membrane - 10/28/2002 6:44:46 PM GMT+01 - Posted by Empath
Mekle has updated his Insane-Bot plugin bringing it to version 0.8.0.20. It has new features and additions :).

What's New?

"New ItemRules actions
Two new Actions have been added to Item Rules: Buff and Cast. Both actions take an "Array" parameter and then cast the specified spells on the gift that was just received. In addition, the ReturnItem action will now attempt to return any gift. ReturnItem only attempts to return an item once -- if it is unable to hand back the item for any reason the Bot will keep the item.

New Item Properties for ItemRules
Item Rules now support new item properties for matching: Material, MaterialID, and Workmanship. Material is the name of the material the item is made of, and MaterialID is the AC integer identifier for that material. Workmanship is the quality of the material.

Spell Casting Speed Improved
Spell casting has been slower than intended in the last few releases. The code has been reworked to bring this back up to expected. Another effect of this rewrite should be the elimination of many of the Overflow errors (Error 6) that would occasionally plague the Bot.

Unnecessary Advertise Emotes Eliminated
If the Bot has pending commands in the command queue when it would normally advertise the advertisement emote is skipped.

New EventSpeech Options
Two new options are allowed in the EventSpeech section for a Bot character:

OutOfRange -- this Speech Block will be sent to any target determined to be out of range.
UnknownSpell -- Will be sent to the user when the Bot doesn't know the spell it is attempting to cast.
EventSpeech Defaults Reworked
Some EventSpeech options previously had hard-coded defaults that could cause the Bot to fail if the Speech block they referenced was removed from the configuration file. These options still have defaults, but if the Speech block does not exist the Bot will operate correctly, and ignore the missing block. Default Speech block names for each option are as follows:

EventSpeech Option Speech Block
Advertise Emotes
EmptyPetition EmptyPetitionText
Acknowledge AcknowledgeCommand
Hint TextNotUnderstood
Gift TextGift
PlatBurn TextPlatBurn
QueueLimit QLimitSpeech
PreCommand DefaultPreSpeech
PostCommand DefaultPostSpeech
MissingComponent CompMissingText

Default Access Level Can Now Be "PowerUser"
DefaultAccessLevel now accepts PowerUser as a valid option.

Option Added to Commands to Disable Range Checking
An option has been added to a COmmand to disable the range to target checking. The new attribute is "CheckRange" and defaults to "True" if it doesn't exist. If you add this attribute and set its value to "False", then the casting logic no longer checks range to the target. This attribute should be used with remote admin commands, and must be used in multiple-character Bots on any commands that any secondary Bot character will execute.

"Anti-Spam" Code Has Been Turned On Again
This code has a bit more intelligence than before, and has a sliding delay between each outbound. That delay caps at 2.5 seconds, so if you have a really busy and talkative Bot, you'll see some delay between outbound lines. Under normal usage, this delay shoudl not be extreme -- most commands will result in at most a half second delay between tells. Repeated commands that send multiple tells (e.g. several "Help" commands in a row) will cause the delay to reach maximum.

This having been said, your Bot character shouldn't get gagged but the AC Client's anti-spam code very easily now.

"Greeting" attribute added to User and SecurityRule
The Greeting attribute refers to a text block, and gives you a way to emulate the MonarchGreet functionality for more than just your Bot character's monarch.

One Caveat: when a Greeting attribute is used on a SecurityRule the Bot will not greet characters matching that rule until after they are IDed, leave the Bot's vicinity, and return. For the Bot to properly recognize them the user must be present in the Bot's in-memory user collection -- users granted access through Security Rules are not added to this collection until after they request at least one command. "

http://ac.insanity-inc.org/insane-bot


Zexplorer gets an update - 10/28/2002 5:49:19 PM GMT+01 - Posted by Empath
I have received an email from Zugg informing me of a new version of Zexplorer.

Press Release:

"The zExplorer server has been updated so that you can now modify the
destination coordinates of portals. No new software is needed. zExplorer
v4.01 already had the code to do this once the server was updated. To
update a portal, simply select it, click the Edit tab, update the
destination coordinates, then click Save and Publish. When other zExplorer
users use the Update Datafiles option, they will get the new portal
information.
Zugg"

http://www.zuggsoft.com


Magus ID Updated - 10/22/2002 9:00:05 PM GMT+01 - Posted by Empath
MagusofAtlan has updated Magus ID bringing it to version 1.1.0.9. It has more features as well as some tweaks.

What’s New?

"The Options2 page now has options to save ID´d items to a text file. Beware keeping this active if you run Sixth Sense 2 or Bandit Sight 2!! You would get a very quickly growing file of everything they ID... It also slows AC down every time you ID something as it adds the line to the file, so I advise NOT leaving it on all the time.
Added the option to Display all armor/weapons/clothing in your inventory (and packs).
Added the option to sort he Display All option to make it easy for trade list creation. I´ve even added the [] () at the end to speed up adding Reserve and Buyout values.
If you have a very wide monitor, you can grab the very lower right of the MagusID panel and drag it wider, when you next enter AC, the full lists will also be wider - and you will see the spells on items displayed in the far right column that is normally hidden.
Special Note: The ID Inventory option requires that you have World Filter checked in Decal, although MagusID in general doesn´t use/need it.
It now displays Workmanship on items in the chat window and the text file. "

http://home.new.rr.com/magusofatlan/


What are your acstats? - 10/22/2002 8:55:42 PM GMT+01 - Posted by Empath
Keba and Gekkonidae have updated ACStats bringing it to version 3.5.0.2. It’s required for new submissions. It includes the latest ImpFilter as well that’s required for several other plugins.

http://www.acstats.com


First there was OK then came PK - 10/22/2002 8:49:01 PM GMT+01 - Posted by Empath
Johnus of Grey Death has just released his new PK Ladder plugin.

What Is It?

"The PK Ladder plugin is pretty simple. It records every PK it sees, and submits those kills to a central website. It processes all the kills and creates a ranking. To move up in rank, you just need to kill someone. To move up quickly in rank, you need to kill people who have a higher ranking than you."

http://pkladder.trophyhunteronline.com/


To Buff A Nerfus - 10/22/2002 8:28:44 PM GMT+01 - Posted by Empath
Nerf Golem has updated his Nerfus Buffus plugin so that it will work with the October patch. It’s now at version 1.2.

What’s New?

"- Updates the filter to use the new login packets
- Updates the filter for various other protocol changes
- Minor updates to the NB2 controls"

http://nerfsoft.dnsalias.net/


If Icon Do It So Con You - 10/19/2002 2:58:30 AM GMT+01 - Posted by Empath
Solandra has updated her Iconluv patch/prog/icon fixer thingy bringing it to version 1.4.

Whats New?

"With the introduction of the new Chorozite Arrows and Deadly Chorozite
arrows, as well as the fletching materials to make them and the addition of
Royal Atlatl´s and Deadly Atlatl Darts and a desperatly needed fix for the
Radar I have released IconLuv v1.4

Changes from v1.3
-----
• Updated radar images to have a much nicer indication
of charge distance limitations. No more red blob!
(This will also fix the problem some people have with
radar dots leaving trails as they move on the radar)
• Changed the Royal Atlatls so they point the same
direction as the rest of the "normal" Atlatl´s.
• Modified all Deadly Atlatl Dart icons for all dart types.
• Modified all icons relating to the new Hollow missiles,
this includes arrows/quarrals/darts and heads."

http://dev.dereth.ac/iconluv/


ImpFilter Beta gets an Important Upgrade - 10/16/2002 9:19:08 PM GMT+01 - Posted by Empath
Impfilter beta has reached version 2.7.0.3. The only difference between that and 2.7 is that 2.7.0.3 works with the new October patch. So if any of your plugins require that make sure you download it.

http://decal.insanity-inc.org/ImpFilter/


AC Stats gets a minor update - 10/16/2002 9:15:22 PM GMT+01 - Posted by Empath
Keba has updated his AC Stats to version 3.5.0.1.

What’s New?

"Bug Fix: Figured out the overflow on login error and fixed it. This build will need Decal 2.4.0.0 or higher."

http://www.sixpinetrees.com/AC/Decal/ACStats/


Magus ID gets a small update - 10/16/2002 9:12:18 PM GMT+01 - Posted by Empath
Magus ID has been updated to version 1.1.0.71. It´s been updated for new Tinkering effects with October update.

http://home.new.rr.com/magusofatlan/


Zorro was a Bandito - 10/16/2002 9:03:49 PM GMT+01 - Posted by Empath
Faile bashere has updated his Bandit Sight/2 Advanced Edition plugin bringing it to version 2.0.0.125.

What’s New?

"v2.0.0.125 fixes alot of reported bugs since the initial BS/2 release as well as implements support for Mana Conversion Mod on wands.

Bandit Sight/2 Advanced Edition is a major rewrite of the popular plugin Bandit Sight.

This plug-in continuously scans surrounding area and identifies loot that you specify as uber.
You get to configure what the plugin will consider uber via an extremely powerful and highly customizable configuration utility.
BS/2 Allows you to find items on the ground with Minor and Major cantrips, high Workmanship, high level spells, high Value to Burden ratio, and much more!
BS/2 will also allow you to find monsters and trophy items by name (ala Sixth Sense), and find guildmates.
BS/2 is capeable of auto scanning corpses!
BS/2 has a new /find command that allows you to find people or items in the radius quickly just by typing /find . Works awesome for busy trading areas when you need to find your trading partner.

Visit the website for more information!" "

http://banditsight.acdev.org/


Tradebot gets a major update - 10/16/2002 8:53:14 PM GMT+01 - Posted by Empath
Toad has updated Tradebot bringing it to version 3.9. This is a necessary upgrade for all tradebot users.

What’s New?

"Bug Fixes

Fixed a rare bug where a person could send a tell during a buy operation; thus, storing wrong information.
Fixed the movement bug.
Fixed the Number bug.
It will now only check the first 5 spaces for numbers instead of the whole string.
Fixed the error occurred when trying to delete no saved messages.
Fixed being unable to use the /tb -searchexport feature
Fixed the check message to display the correct text instead of user text
Fixed the problem with saying sorting my items in the main chat window.
Fixed the major exploit.
No details will be given on how this was done.
New Features Added


Added double checking
Will check without a or with scroll of´ in the message
Added reminders when adding messages, so you know TradeBot is working.
Added jumping to last position when deleting items from the point/price lists.
Added ´Refer to the FAQ for instructions´ when an error occurs.
Added Updateable list box control.
Instead of item in xml´ it now says Item changed from [old value] to [new value]´ "

http://asherons.dynip.com/tradebot/


Zexplorer Gets Updated - 10/16/2002 8:45:53 PM GMT+01 - Posted by Empath
It’s been a while since my last update so here goes. Zugg has updated Zexplorer to version 4.01.

What’s new?

"Fixed problem on database server that was causing locations to be rounded
Can now enter N/S E/W into coordinate fields
Added mousewheel support. Holding middle mouse button (mousewheel) allows mouse to pan the map. Mousewheel zooms in and out.
Display of portal exit coordinate is now correct
You can now publish updated locations. Although you can´t yet publish the exit coordinates for a portal until AC-Atlas2 adds that function to their database.
Searching based on date now works
Portal line of selected portal now always shown
Added Copy location to clipboard to right-click menu
Added Copy List to right-click menu
Fixed the right-click menu for the Nearby, Route, and Search lists
Nearby list now updated properly when you click on a location "

http://www.zuggsoft.com


A Bot Of Many Trades - 9/25/2002 8:32:28 PM GMT+01 - Posted by Empath
Toad has updated his Trade Bot plugin bringing it to version 3.8. It includes bug fixes as well as new features.

Press Release:

"TradeBot Version 3.8 Released.



One of the most important aspects of a good program is the ability to work in all windows operating systems. With this release, you can be sure of a fully functioning TradeBot with many new additions. One of the most intriguing is the damage, portal, and death (hopefully never) sensors; with these sensors you will be safer during the night. Additions like more information stored in the logs, the ability to accept a few more items, and an enhanced search command awaits you in version 3.8. The most important feature of all is: every TradeBot will have the identification of wielding a bowl. This factor will allow all types of buyers to identify you as a TradeBot and further enhance the trading experience. Last, but not least, is an Alpha version of TradeBot Companion that has been included for your viewing pleasures.



Toad"

http://asherons.dynip.com/tradebot/


Id The Magus - 9/25/2002 8:06:53 PM GMT+01 - Posted by Empath
Magus of Atlan has updated his Magus ID plugin bringing it to 1.1.0.49.

What´s New?

"I now enforce a limit of 2.0 on banes. The AC Server sends down > 2.0 values, but they are never used.
Item IDs are used instead of name/burden to control adding duplicate items in the list. This will allow you to add items with the same name to the list.
The debug option button will start out unchecked now (yes minor, but I got emails about it. :)
Clicking on the header "column" above the icon for the Armor list or the Weapon list multiple times will clear that entire list now. You can still click on any row to delete it. "

http://home.new.rr.com/magusofatlan/magusid.htm


The Cousin Of Max Payne is Max Damage - 9/25/2002 7:32:41 PM GMT+01 - Posted by Empath
Mister Bob has released a new plugin for decal named "Max Damage".

What´s It Do?

"Max Damage is a plugin made to aid you when determining what loot and salvage to keep while you hunt. It currently has a list of many weapons, their max damages/mods, and all salvage material. This is done simply by selecting the item you wish to get info on in a dropdown menu. When you click the item, its information will be displayed in the chat window."

http://www.paraduck.net/misterbob/MaxDamage/


When it comes around you must Sort It! - 9/25/2002 7:27:51 PM GMT+01 - Posted by Empath
Gouru has updated his Sort It! plugin bringing it to version 3.3. The main new thing is it includes 2 new commands.

Whats New?

"/si SelectNextCorpse will automatically select the closest corpse to you that you have not yet selected. You can enter this command multiple times to cycle through all the corpses in your area.
/si OpenNextCorpse does a selectnext as above, and if you have rights, automatically opens that corpse."

http://communities.msn.com/chezbakeur/sortithome.msnw


Zyrca Bot 2 - 9/25/2002 7:21:01 PM GMT+01 - Posted by Empath
Zyrca has updated Zyrca Bot bringing it up to version 2.2. It has new commands as well as bug fixes.

What´s New?

"Please make sure to back up everything in your "ZyrcaBot2Settings" directory before installing the new version.
The bot will now function without Spell Filter
Added lots of output details to the login, to make it easier to figure out why the bot doesn´t work
Fixed the problem where Zyrca Bot´s did not like facing north
If Zyrca Bot II is having trouble moving an item, it will give up after 6 tries
New command added, /zb org! When used the bot will do its organizational things.
Default individual settings file will now include ´summon2´ as its second summon phrase "

http://www.cs.colostate.edu/~cousinea/zyrcabot2.html


To Buffus A Nerfus - 9/25/2002 5:59:30 AM GMT+01 - Posted by Empath
Nerf Golem has updated Nerfus Buffus. It now works with the September patch.

Whats New?

"- Fixes the September update fizzle problem.
- Adds Tinkering spells to the profile editor.
- You can now highlight a row in a profile in the editor, it will serve as an insert point to add spells anywhere in the list.
- Adds "NB2" versions of many controls for people who want to make cool looking UIs, including combo box, upgraded list with selectable rows, truly kickass improved notebook that can change orientation. Oddly enough NB2 doesn´t USE them. Don´t ask ;) (The truth is, I´m using them in another plugin I never released, so they´re in NB2 for convenience and I never got to changing the NB2 interface to match).

- The Win9x/ME Lag Bug is Gone! "

http://nerfsoft.dnsalias.net/


Finally Some Updates - 9/25/2002 5:51:37 AM GMT+01 - Posted by Empath
Just to let you guys know there´s gonna be quite a few updates tomorrow so check back very soon. But here´s an update to tide you guys over. The first program for Asheron´s Call 2 has been released, zExplorer has been released.

Press Release:

"Here is the first version of zExplorer. zExplorer is the replacement (eventually) for AC Explorer Pro. The advantage of zExplorer is that it uses a robust and general purpose map database format (the same map format used in zMapper and zMUD), and is designed for use with more than one game.

When you run zExplorer, you will see a list of supported games (currently only AC and AC2). Select the game you want and the files needed for that game map will be downloaded.

Once the initial files have been downloaded, you´ll never need to download them again. The game will now show as "Installed" on the main game selection screen. You can then select the Update Datafiles option in the Update menu to download any updates to the map or map database.

This is a BETA version of zExplorer, which means it probably contains bugs. Also, several features, such as Realtime Tracking, and Terrain-sensitive path finding, are not yet implemented. Also, there is no help file, so you are on your own learning how to use it (although it is *very* similar to AC Explorer Pro).

Because of these missing features, you should continue using AC Explorer Pro for the AC1 game. These features will eventually be added to zExplorer, and once zExplorer has all of the features of AC Explorer Pro, then AC Explorer Pro will be discontinued.

Even though zExplorer is a new program, written from scratch, it uses the same license as AC Explorer Pro and is a FREE UPGRADE for existing AC Explorer Pro users. As time goes on, support for more games will be added to zExplorer (Dark Age of Camelot is probably next on the list).

http://www.zuggsoft.com/files/zexp400.exe "


AC Mouse Wheel 2 released! - 9/10/2002 4:04:11 PM GMT+01 - Posted by 1923turkturkishwarriorr
And so what´s cookin´?

Features:
1. allows users to use the mouse wheel to perform certain tasks such as spellcasting or selecting targets.
2. enables the use of the xbuttons (extra) on newer mice/trackballs, currently does the revit/s2m trick in magic mode, and drinks stam elixirs/heals in melee

This Plugin Requires Decal 2.4 or later with CharacterStats and WorldFilter Enabled

Dig?
http://paradox.acdev.org/mw2.php3


SortIt! 3.2 now available - 9/10/2002 3:58:49 PM GMT+01 - Posted by 1923turkturkishwarriorr
What´s new?

  • Sort It! 3.2 fixes the Sort by Value functionality to sort the items in your main pack by their value. Primary purpose of this functionality is to move the lowest value stuff to the top of your pack if you need to drop stuff toe make room for that uber loot you just found.

  • Tinkerers will like the new Sort by Material function. This puts all the steel, iron, opal and other items in your pack together to assist turning them into raw materials. Note, this sort functionality does NOT sort by quality of material. If this information becomes available without IDing the items, it will appear in a future version.

  • Sort by Type function puts all armor, weapons, jewelry, etc into groups to simplify selling that loot you found.


Note: Sort It! Version 3.2 has been tested only with Decal version 2.4. I strongly recommend you upgrade to this version of Decal to run Sort It!

http://groups.msn.com/ChezBakeur/sortithome.msnw

Enjoy!


Mr Z and the Z team - 9/4/2002 3:46:15 AM GMT+01 - Posted by Empath
Zugg has released some new information regarding AC Explorer and AC Explorer Pro.

Press Release:

"zExplorer (the free upgrade to AC Explorer that handles AC2 and other games) is about ready for the first beta version release. But I´m still waiting for some work to be finished on the AC-Atlas-2 site that will be hosting the location database for AC2 used by zExplorer. They are implementing some new features used by zExplorer to better control the quality of the location data, and this takes some time and is something I have no control over.

To clarify zExplorer and answer some common questions I have been getting: zExplorer is a brand new program, rewritten from scratch to use a more robust database format for the maps (the same map format used by zMapper and zMUD). zExplorer will be able to handle both AC1 *and* AC2, as well as other games to be added in the future. However, since zExplorer has been rewritten from scratch, some features that are available in AC Explorer won´t be ready in the first couple of releases. This includes real-time tracking, and terrain-sensitive path finding. Both of these functions require more low-level knowledge of the game map terrain. While this work has been done on AC1 (and is used by the original AC Explorer), this work has *not* been done on AC2, and probably won´t be done until the retail release since data formats change a lot in beta versions. Eventually, zExplorer will have a modular system designed to handle custom features specific to individual games, such as tracking and terrain path finding. But it will take a while to implement this.

So, even though zExplorer will handle AC1, you are better off continuing to use AC Explorer Pro for AC1 so that the extra features are still available to you. zExplorer will not have any effect on your AC Explorer installation. But it shared the same license keys so that zExplorer is free for all AC Explorer Pro users. Over time, zExplorer will encorporate more and more features from AC Explorer Pro. Once zExplorer can do everything that AC Explorer can do, then AC Explorer will be discontinued.

I must admit, both me and the AC-Atlas (AC-Spedia) people were taken by surprise by the NDA removal so soon. I hadn´t expected it for at least a couple more weeks. On the +side this probably means things are looking good for a on-schedule retail release of AC2. On the -side, it means that things aren´t quite ready for real usage of zExplorer yet.

Releasing zExplorer without the remote location database server doesn´t make a lot of sense. But hopefully the AC-Atlas-2 site will be ready shortly. Stay tuned to www.zuggsoft.com for the latest info."


Where´s My Sixth Sense? - 9/4/2002 3:37:19 AM GMT+01 - Posted by Empath
Madar has updated his Sixth Sense plugin bringing it to version 2.5.1 beta. Its got quite a few features :)

Whats New?

"Item IDing Queue The stealth-ID performed on items to do value / burden checks and workmanship checks is now done passively, which has made things alot smoother. I believe this has also solved the problem of duplicate items being added to the list. ID-after-detection bug If Sixth Sense did a stealth-id on an object, it was previously impossible to ID that item yourself without IDing another item first. Fixed. Random object name colors I wasn´t able to repro this myself, but a few people reported that object names were random colors rather than white. I now explicitly set the colors to white when adding items, hopefully this solves the problem. No more crashes without WorldFilter Sixth Sense was causing a crash if WorldFilter was disabled, this is no longer the case. Note that corpse scanning and shield / weapon detection will not work without WorldFilter, but you´ll no longer crash. Other stuff! I know there were a few other things fixed which I´m forgetting. :)"

http://www.moyba.com/SixthSense/


Meginjarder Update - 9/4/2002 3:34:24 AM GMT+01 - Posted by Empath
Thor Azaroth has updated his Meginjarder plugin bringing it to version 2.2.0.1.

What´s It Do?

"Easy way to find other online members of the allegiance.
Adds easy to use allegiance channels based on IRC.
Fast way to find a fellowship to join or fellows for your already created fellowship.
Tool that logs all tells and gives you one click access to reply.
Offline message system. Groupmessages for administrators.
In game quest system for easy announcements of quests and events.
Get the location of your fellow members with a simple click.
In game numbers of your xp statistics if you are in an xpchain."

http://www.meginjarder.com/plugin/


Winamp 3 plugin updated - 9/4/2002 3:11:54 AM GMT+01 - Posted by Empath
Gladius has updated his Winamp 3 plugin bringing it to version 1.2.0.

Whats New?

"- Fixed playlist controls, set as current and goto current works
- Volume control added
- Playback control added
- Added preliminary support for shuffle controls
- Misc. bug fixes and tweaks to the interface"

http://gladius.asheron-online.com/



Spellbook Keeper - 9/4/2002 3:05:55 AM GMT+01 - Posted by Empath
Mage Emereck has sent in a new press release talking about his new Spellbook Keeper plugin.

Press Release:

"Mage Emereck releases SpellBook Keeper: 1.0



This new plugin is built on the 7th Heaven concept. It has been adapted to show ALL level of spells and has new functionality to filter spells based on user´s desires. There are several different filter options such as:



" Spells Needed Filter: Show only needed spells

" Level 7 Name Filter: Formats the level 7 name to Common Name (Level 7 Name) Example: Armor Self VII (Executor´s Blessing)

" Spell Level Filter: Filter list based on spell levels

" Creature Spell Filter: Filter Negative Spells

" Life Spell Filter: Filters Negative Spells

" Item Spell Filters: Filter Special Recall Spells and Negative Spells

" War Spell Filter: Filters Wall and Ring Spells



Once you have set you filter options, you can save this as your personal configuration. This configuration will be come the application default for each time it is started.



This product will also allow you to export the filtered list to a text file. This text file will contain the list of spells that you need to know to complete your spell book.



Download feature will allow you to upgrade your spell list data file as new spells are added in game by Turbine.



This application required ImpFilter. This can be located at: http://imp.arkayas.com/decal/index.asp and also SpellFilter. This can be located at http://forums.insanity-inc.org/release/SpellFilter/



Download from http://www.emereckware.com/downloads/SBK-10.msi



Visit forum for comments, suggestions, or bug reporting: http://www.emereckware.com/phpBB2 "


To Trade A Bot - 9/4/2002 3:00:23 AM GMT+01 - Posted by Empath
Toad has updated his Tradebot to version 3.7.0.50. He has added some cool features with user accounts and answer machine.

Press Release:

"The newest and rock stable version of TradeBot has arrived. Now with user accounts, answer machine (leave a message), no more run-away-bots, buyer stack support, updated internal commands for the auto spammer, and lots more."

http://asherons.dynip.com/tradebot/


Bring Out The Magus To ID - 9/4/2002 2:44:03 AM GMT+01 - Posted by Empath
Magus Of Atlan has updated MagusID, it fixes some crashing bugs as well as added features.

Press Release:

"New MagusID version released. New features, bug fixes. v1.1.29

Version: 1.1.29

Woot! Fixed a *rare* bug where the AC client could crash on IDing a weapon.

There is now an option to allow you to display the short description of
items in the chat bar in multiple colors. (For example, damage in red,
spells in blue, requirements in white...)

With the new Covenant Armor, equipment can have multiple requirement types
on them (such as both Missile Defense and Melee Defense). So I´ve added the
ability for MagusID to include all requirements (skill, level, race, AL) on
equipment to help paste into inscription and use for other plugins if
desired with the autocopy to clipboard. The requirements also paste into the
chat window.

When the item is non-magical, or doesn´t have a requirement, MagusID will no
longer print that value (such as Mana:x/0, or AL: 0, or 0%att). All of these
just waste space in an inscription and make it harder to pluck out what we
really want - the values that MEAN something.

Now displays version number in the About page.

I´ll no longer include the MagusID.txt file (the configuration file) with
the .zip, so you won´t have to reset your values every time. New users -
MagusID will automatically create this file for you the first time you
change a setting.

I now label all options in the MagusID.txt file when it gets saved. It ought
to help you manually change any options should you desire to do so.

Changed the values on armor when converting to Pr, BA, A... so that they
match the August Letter to the Players.

At least one user reported that the text colors werent white on most of the
text columns for armor. I´ve forced the system to use white rather than
allowing it to pick the default color in the hopes it corrects this for
those of you having this problem. The non-white fields are still being set
to green, red, yellow as they were before.

Fixed the crash-on-login bug!!!!!!!!!


Enjoy! Oh - and make sure to try out displaying Armor and Weapon short
descriptions to the chat window. You might like it...

Magus of Atlan - SC
http://home.new.rr.com/magusofatlan/ "


7th Heaven Comes Back - 9/4/2002 2:40:02 AM GMT+01 - Posted by Empath
Zyrca has brought back to life Once Bitten´s Seventh Heaven plugin. It starts at 2.0 and contains a number of new additions.

What´s New?

"Based on the original code written by Once Bitten.

Fixed the Installer
Moved all known spells into a file named spells.xml
Added support for ALL level spells rather then just level VII spells
The update Spells.xml courtesy of Drev

Added Virindi Life and War spells.
Added all Tie and Portal spells to Item, including Recall the Sanctuary and Aerlinthe Recall.
Added Walls and Rings to War.
Corrected ID on Summon Primary to 157 instead of 2709.
Corrected ID and Lvl 7 name on Bludgeoning Volley.
Removed spell IDs from some Life transfer spells that are not learnable by PCs. (Stam to mana other, Infuse Mana self, etc)
Re-ordered most of the War, Item, Life spells into common groups vs straight alpha-numeric order. "

https://sourceforge.net/projects/zyrcaplugins/


Winamp Kicks The Llamas... - 8/23/2002 4:47:45 AM GMT+01 - Posted by Empath
Gladius has released the first version of his Winamp 3 plugin for decal. Not really too much to say about it besides it lets you control your playlists and stuff from inside of ac.

http://www.fortunecity.com/rivendell/soldier/619/wa3decal.html


Hiya Bandito - 8/23/2002 4:24:53 AM GMT+01 - Posted by Empath
Faile Bashere has updated his Bandit Sight plugin, boy these bandits have pretty good sight. It brings it to version 1.0.0.333

Whats New?

"* The most visible feature is Alerts. Via alerts you can setup a .wav (sound) file to be played when certain items that you configure are found. Alerts also support color-coding, which means your notifications can now be in bright yellow, or green, or red, or whatever you want. I have included a bunch of .wav files with the package.
* Support for Black Opal, Sunstone and Fire Opal materials
* Support for Covenant armor. Plugin will now distinguish between Covenant armor and regular armor and allow you to flag items based on custom minimum Covenant AL and maximum melee or missile requirements.
* Items in the list view of the control now get brighter the closer you are to them.
* If any monsters that are flagged by ExtraSense have weapons or shields equipped, those will appear in the list view as well, and you can target them just by clicking on them in the list view.
* Now reporting precise protects on armor.
* Now reports when corpse scan is over.
* A bug that has been annoying most of you has finally been fixed thanks to gurus in #acdev! With previous versions of Bandit Sight users often had problems manually ID´ing items, especially on open corpses. This should no longer be the case. This bug was annoying me as it was you, believe me :)
* /bsp add* and /bsp remove* commands have been fixed and are now operational
* ExtraSense will now fire up even when it finds stuff on corpses.
* Misc. bugs in Advanced formula processing were fixed with variable names."

http://banditsight.acdev.org/


The Thinker Picker Upper... - 8/23/2002 4:23:23 AM GMT+01 - Posted by Empath
Estoyloco has released a new program which will help the Tinker person in your life.

What is it?

"A suite of tinkering calculators (Armor/Item/Hollow Armor)
Designed to make planning your tinkers easier.
Just plug in the values and desired tinkers, and instantly get results."

http://mywebpages.comcast.net/estoyloco/Games/Thinker/


101 Kinds of cute puppy fun - 8/23/2002 3:55:24 AM GMT+01 - Posted by Empath
Zyrca has updated Orienteer 2 bringing it to version 0.1.0.1 aka Beta 1A.

What’s New?

"Fixes a problem where Orienteer II would not show up in the Decal bar every-other time you re-logged."

http://www.cs.colostate.edu/~cousinea/orienteer2.htm


Zyrcabot gets an update - 8/23/2002 3:48:32 AM GMT+01 - Posted by Empath
Zyrca has updated Zyrcabot 2 bringing it to version 2.1. The new thing in this is it contains better organization of your inventory.

http://www.cs.colostate.edu/~cousinea/zyrcabot2.html


ACGM Update - 8/23/2002 3:47:01 AM GMT+01 - Posted by Empath
Lorus has updated the ACGM prog by Temmu/Your_God. It´s been brought to version 0.4.

Press Release:

"Temmu’s ACGM v0.4 Released

With the recent Tinkering and multi-Portal Tie changes in AC, I thought I´d take a shot at updating Temmu´s Asheron’s Call Guild Manager (ACGM). After many days of figuring things out (and a short Beta period), I think the upgraded Server, Client and Link (with Your_God´s okay) are now ready for public consumption!

These files will only work together (ie. you cannot use the new client or Link with an older version of the server).

Also, while I have updated Link - Monarchs rejoice!! No more 941 Errors!! - there is still one "issue." When Logging completely out of AC after changing any of the Tree layout when doing an update (ie. if vassals are added, or your monarch is changed), you will receive an error message. I have tried for the past few days to figure it out, but alas, no luck... So I´ve posted Link v102 as a beta until I can solve this - the Source code is posted on the site, if anyone has any suggestions :-)

For more information, head on over to the Release Summary page located on the ACGM site ( http://acgm.2gwebdesign.com/).

Lorus"


AC Stats 3.5.0.0 released! - 8/22/2002 5:46:35 PM GMT+01 - Posted by 1923turkturkishwarriorr
Sorry about being so late on this one but here we go!

New stuff:
Updated Filter: Now using ImpFilterv2 2.6.0.1
Updated Fields: Tinker skills are now uploaded instead of the old appraise skills.

And to my experience... no problems

http://www.sixpinetrees.com/AC/Decal/ACStats/Downloads/

Enjoy!


Say it and Say it again!! - 8/8/2002 10:03:17 PM GMT+01 - Posted by Empath
DanTanna of FF has released a new plugin for Decal named "Say Again". Say Again is a plugin which will help you manage your chat more efficiently.

Press Release:

"I have just finished the latest version of my Chat Manager plugin Say Again, its been a private plugin mostly but since I have heard a few people ask for something like this I thought I would share it with the decal community."

http://groups.msn.com/sayagain


I am Robochef - 8/5/2002 9:41:49 PM GMT+01 - Posted by Empath
Slime The Frozen has updated his Robochef plugin bringing it to version 1.4.0.0. It has new features,new fixes and a bunch of other new stuff.

What’s New?

"I’ve combined a couple of requested features into one neat package which I call the Health/Mana recovery window. RoboChef can now use a variety of items to recover health and mana, and in the case of foods even make more of the food when needed. This way you can all make a lot more trade elixirs and save those treated healing kits for more important duties. This new version uses the very latest ImpFilterV2, 2.6, and is compatible with Decal 2.2 and above."

http://www.clanfrozen.com/


I´ve got a sight of a Bandit - 8/5/2002 9:34:27 PM GMT+01 - Posted by Empath
Faile Bashere has updated his Bandit Sight plugin bringing it to version 1.0.0.213. It includes mainly new bug fixes as well as a few tweaks.

What’s New?

"Build 213 fixes numereous bugs, allows you to ignore cantrip banes, and displays full item requirements."

http://216.119.123.59/FailesBandits/BanditSight/


Want beta? - 7/31/2002 9:02:44 PM GMT+01 - Posted by Empath
I have just received a Press Release from Microsoft.

Press Release:

"July 31, 2002




Microsoft Game Studios Invades Gen Con, August 8-11



Microsoft Booth to Showcase Six Titles at One of the Largest Game Conventions in the World



Elves, Vulcans and human fans attending Gen Con can enjoy some hands-on experience with six of the hottest upcoming games from Microsoft Game Studios. Gen Con takes place in Milwaukee, Wisconsin from August 8-11, and is recognized as the largest convention in the nation for science fiction, fantasy, and general game-playing fans.



Gamers will be able to get their hands on three real-time strategy games from Microsoft: "Age of Mythology," Ensemble Studios´ highly anticipated 3-D strategy title of mythical proportions; "Rise of Nations," which combines the epic scope of "Civilization" with the fast-paced action of RTS games; and "Impossible Creatures," a 3-D RTS that allows gamers to create their own unique army by using Earth´s most formidable animals as building blocks. Also on display: "Asheron´s Call 2 Fallen Kings," the sequel to "Asheron´s Call," the popular massively multiplayer online role-playing game; "MechWarrior 4: Mercenaries," the latest installment of the hugely popular "MechWarrior" franchise; and "Freelancer," a space adventure that allows players to choose the life of a bounty hunter, trader, pirate or explorer.



Fans attending Gen Con will receive a coupon that they can redeem at the Microsoft booth for an "Asheron´s Call 2 Fallen Kings" beta CD. Tournaments for "Rise of Nations," "MechWarrior 4: Mercenaries" and "Asheron´s Call 2 Fallen Kings" will be held throughout the convention. For more information and to participate in any of these tournaments, please visit the Microsoft booth during the show.



Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for PC ( http://www.microsoft.com/games/), including such franchises as "Age of Empires," "Flight Simulator" and "Zoo Tycoon"; Xbox ( http://www.xbox.com/), including such franchises as "Halo," "Project Gotham Racing" and "NFL Fever"; and Zone.com ( http://zone.msn.com/), the official games channel for the MSN network and home to such hits as "Bejeweled" and "OutSmart." "


Explorer´s Society - 7/28/2002 5:09:32 AM GMT+01 - Posted by Empath
Zugg has updated his AC Explorer Pro version to 3.33. He’s fixed a few bugs mainly.

Press Release:

"Zugg Software announces the release of AC Explorer Pro v3.33. This version fixes some bugs in displaying the latest ZyrcaNet bot data, and also fixes
the bug that could cause your Portal Tie list to become filled with empty values. Note that you can delete bogus portal ties by going to the Edit/Options/Ties and using the Delete key. Also, remember that a free upgrade to AC Explorer Pro is still being planned for AC2, once AC2 becomes publically available. To download AC Explorer Pro, or for more information, go to the Zugg AC site. "

http://www.zuggsoft.com/ac site


The sequel to devo´s Song Whip It! - 7/28/2002 5:02:37 AM GMT+01 - Posted by Empath
Gouru has released a new plugin which should be a big help to tinkerers(not tinkelers) everywhere.The name of the plugin is Tink It!

Press Release:

"Tink It! Vsn 1.0

Tink It! is a utility to help you determine the difficulty of tinkering an item. It is a project in work, and currently, the only material that appears to be 100 percent accurate is Gold. The estimates for Iron and Steel appear to be close, but not exact. Be careful when pushing the extremes when tinkering with these materials. Other materials will be added as the data become available.

When you use Tink It! information is automatically uploaded to the Web on the difficulty of the Tinker. This information can be viewed at http://www.code-poets.org/cgi-bin/submittinkeringdata.cgi .

Every time Tink It! is started, it automatically downloads the latest Tinkering data from the web. This way you will always know that the information you are getting is the latest available. As the formulas are determined, or improved, they will appear in your Tink It! automatically.

Support for Tink It! is available on the message boards at http://groups.msn.com/chezbakeur , Tink It! is available in the Documents area of Chez Bakeur.

Requirements:
Tink It! requires Decal Beta Version 2.3.2.0 to operate correctly. This can be installed from the Decal dev site from the Decal home page at http://decaldev.sourceforge.net ."


Aim for the gimp! - 7/28/2002 4:58:15 AM GMT+01 - Posted by Empath
Paradox has updated his AC Aim plugin bringing it to v0.3.14. It has a bunch of new bug fixes.

What’s New?

"overhauled command parser, hopefully fixed login problems. read comments on the site before using"

http://paradox.acdev.org/aim.htm


Bandit Sight finds Bandit Shield - 7/28/2002 4:11:08 AM GMT+01 - Posted by Empath
Faile Bashere has updated her Bandit Sight plugin bringing it to beta 4. It includes mainly bug fixes.

What’s New?

"Beta 4 is out. Version 1.0.78.
Bugs Fixed:
Adding of items in dungeons to list box didn’t always work
Some locale-settings prohibited proper finding of Minor and Major spells."

http://216.119.123.59/FailesBandits/BanditSight/


Johnny Quest´s Dog´s Name was Bandit - 7/24/2002 4:35:40 AM GMT+01 - Posted by Empath
Faile Bashere has released the first version of her Bandit Sight plugin.It’s a scanning program like Sixth Sense but also expands upon it in the fact it will let you search for items with specific attributes.

What’s It do?

" This plugin identifies loot that´s decayed off monsters corpses, analyzes it for "uberness" and reports you the findings. Now you can finally and AUTOMATICALLY get notified about those Coord6 gaunts or a craft 8 item lying on the floor in a pile of junk. "

http://216.119.123.59/FailesBandits/BanditSight/


New Item Id´er - 7/24/2002 4:13:11 AM GMT+01 - Posted by Empath
Magus of Atlan has released a new plugin named Magus ID, it is an item program much like true value with a few differences such as the ability to compare armor.

Press Release:

"Magus ID, a new Decal plugin for AC is available.

The plugin gives displays detailed information on
armor (such as the true protection levels, buffed
protection level, etc.) in a list to allow fast
comparison of armor, and determine if it is right
for you.

Similarly for weapons, the plugin gives all stat
information, as well as what the weapon will have
with BD 5, 6, and 7 on it, as well as using Sol_Chen’s
Damage over Time formula to easily determine the best weapon.

MagusID is now available at:
http://home.new.rr.com/magusofatlan/

Screenshots are available on the site if you wish to see what it looks like before trying it out."


My XP needs an advisor - 7/24/2002 3:51:12 AM GMT+01 - Posted by Empath
Gouda has made it so XP Advisor supports all four tinkering skills. They have updated the version number to 1.1.0.0 to reflect the change in skill list.

http://xpadvisor.sourceforge.net/


I am Insane Bot hear me buff! - 7/24/2002 3:36:37 AM GMT+01 - Posted by Empath
Mekle has updated Insane-Bot bringing it to version alpha 4.

What’s New?

"New Imp Filter

Insane-Bot now requires Imp Filter 2.6 (this version of Imp Filter is installed with Insane-Bot). Imp Filter 2.6 includes all version 2.5 changes as well as support for the changes to the AC packet stream made in July.
New SpellFilter

Insane-Bot now installs SpellFilter 1.3.1.0. This version includes updates for the July patch.
Spellcasting Rewritten

The changes made to support the June magic changes resulted in Insane-Bot´s spell casting becoming generally slower in almost all cases. This was particularly noticeable if the bot was running on a lower-end system. This release brings the casting speed back in line with previous versions.
Bot Priority Changes

Insane-Bot now defaults to upgrading the priority of it’s main processing thread during active bot use. This will increase the speed of both loading the cofiguration file and processing bot commands. These changes have been tested on Win9x, Win 2000, and Win XP systems.
Security Level Changes Made By Items Rules Fixed

In Alpha 4 changes made to a user’s security level via an item rule were not resetting the expire timer on that users records. This could result in the new access level applying for only a few minutes. This has been corrected. The security level changes now last for the time set by the IDUser default timer.
PrismaticLeft Added

A new replacement has been added: PrismaticLeft. This returns the count of Prismatice Tapers the bot is carrying.
Determining Out of Components Fixed for Prismatic Tapers

The bot will now start reporting itself as "out" of prismatic tapers if it has under five after attempting to cast a spell and failing. Since high level spells can require up to four tapers the bot could fail to cast a spell due to being extremely low on Prismatic tapers and fail to inform the user.
New MESSAGES.XML Required

Insane-Bot requires MESSAGES.XML version 2002.07.19.3 or later. Use the Update option in Decal to ensure you have the most recent version.
Decal 2.3

Insane-Bot now requires Decal version 2.3 or later.
New Internal Commands"

http://ac.insanity-inc.org/insane-bot/


My Toaster is Dysfunctional - 7/24/2002 3:20:29 AM GMT+01 - Posted by Empath
Moputu has updated Dysfunctional bringing it to version 0.9.0.960. Main change is he updated the Installer with the latest SpellFilter and ImpFilter.

What’s New?

"All of the recent fixes/changes have been packed into this new installer along with the latest versions of ImpFilter(v2.6) and SpellFilter(v1.3). "

http://www.5light.com/~moputu/


Let´s Trace and Sort It! - 7/21/2002 4:00:18 AM GMT+01 - Posted by Empath
Gouru has Updated Sort It to version 3.1 and Trace It to version 1.1.

What’s New In Sort It?

"adds hotkeys for healing and stamina for registered users!"

What’s New In Trace It?

" Still no restart capabilities, however 1.1 hopefully fixes some of the problems timing out when the request for allegiance information fails, and has some keep alive ’wave emotes so it will hopefully continue to work longer. Since my test monarachy has all of 16 vassals in it, I need your feedback as to how it works. "

http://groups.msn.com/ChezBakeur/


Come On Baby Stack My Pyreals - 7/21/2002 3:46:59 AM GMT+01 - Posted by Empath
Lunatik has updated Pyreal Stacker to version 1.1.2.0. It works with the july patch and fixes quite a few bugs.

What’s New?

"- Updated internal code to work properly with July 2002 Patch.
- Fixed the problem where the profiles were not saving properly.
- Fixed the problem when switching characters the options would not recheck themselves.
- Fixed a problem when you put pyreals or tradenotes in the pack in your chest.
This problem was causing mywallet to duplicate items.
- Broke Backwards Compatibility so that it requires Decal 2.3 or Higher."

http://ac.crazy.net/pyrealstacker/


Track It! - 7/21/2002 3:20:12 AM GMT+01 - Posted by Empath
Gouru has released a new plugin named Track It! which will help you deal in all sorts of xp matters.

Press Release:

"Track It! Vsn 1.0

Track It! tracks the xp your are earning and displays the total and current rate in an unobtrusive heads up display.

This is the first release of this plugin, and I am looking for feedback on what you would like to see to improve it. Please leave your suggestions at Alcam Bakeur’s message board

Known issues:

* When closing the configuration panel, the ’Track It! button on the Decal bar does not disappear as it should. Clicking the button has no effect, and resizing the decal bar will make the button disappear as it should."

http://groups.msn.com/ChezBakeur/Documents/DecalPlugins%2FTrackIt10.msi


Ne1 got Buffz plz!??!? - 7/20/2002 2:15:34 AM GMT+01 - Posted by Empath
Nerf Golem has updated Nerfus Buffus 2 so that it will now work with the new July patch *gets away from the stampede of people*.

What’s New?

" - Fixes the problems with the july patch
- Fixes the problem that made it hang at "Thinking" when closing a dual-login client

I put up a new PayPal link on the left, nothing mandatory of course but if you enjoy NB2 and continued support for it, feel free to give it a click ;)"

http://nerfsoft.dnsalias.net/


Oracle Of Dereth - 7/20/2002 1:48:33 AM GMT+01 - Posted by Empath
I have been unable to check with Kai Lv-Smk(if you read this please email me). Alot of people have been mentioning the Oracle of Dereth link and if there is a new working link. Kai Lv-Smk left ac and the site went down with him, from the amount of emails and posts I’ve been seeing it shows me that there’s still a great deal of interest in this plugin. Therefore I have added a link to a mirror of the plugin that Venrex has setup so it is available again.

http://server48.hypermart.net/blackcollapse/


New Spell Filter - 7/18/2002 9:58:34 PM GMT+01 - Posted by Empath
The new version of Spell Filter has been released. It’ll let plugins such as Zyrcabot, Keba’s Toolset as well as Insane bot and InstaOG work with this month’s patch.

http://forums.insanity-inc.org/release/SpellFilter/


Map Your Clan - 7/17/2002 7:30:38 AM GMT+01 - Posted by Empath
Gouru has just released the first Tree Mapping plugin which takes advantage of the new allegiance info command. Finally you can get your family tree without having to go through each one manually.

Press Release:

"Trace It! Vsn 1.0

This is the first version of Trace It! will and it is far from complete. I am releasing it now to start getting feedback on it, and it does have some functionality.

You much be a Monarch to use Trace It!. It performs a trace every 32 seconds, so to determine the time it will take, basically divide the size of your monarchy by 2, and that is the number of minutes required.

The current version does NOT have restart capabilities, nor does it work silently in the background. When using Trace It! you should not be doing anything else.

The allegiance information is stored in a file ’s Allegiance.xml´ in the install directory. Each time you start Trace It! this file is erased and another one created.

Yes, I know these are heavy limitations, but I wanted to get something out quickly that people could start playing with.

To use, simply bring up the Trace It! screen, enter the name of the Vassal you want to trace, and press Start. The allegiance tree will be walked below that point.

Planned improvements:

* Walking tree up as well as down

* Ability to restart without loss of data

* Optional flatfile XML format

* Silent Operation



Please let me know what else you would like to see in this utility.

http://groups.msn.com/ChezBakeur/Documents/DecalPlugins%2FTraceIt10.msi "


I´m DisOrienteered - 7/15/2002 12:33:58 AM GMT+01 - Posted by Empath
Zyrca has updated her Orienteer 2 plugin to Alpha 3b. It has a variety of new fixes and tweaks.

What’s New?

"Fixed the problems that O2 has when it is attempting to go north.
No longer attemps to follow someone after they go through a portal
Removed the tollerence feature and replaced it with different tollerences when you are in a dungeon as opposed to outside
Added 3 different options for distance when following. Close has you follow as close as the plugin is able.
Made some changes to the plugin GUI."

http://www.cs.colostate.edu/~cousinea/orienteer2.htm



Why is Dysfunctional? - 7/10/2002 9:49:18 PM GMT+01 - Posted by Empath
Moputu’s Dysfunctional has been updated bringing it to version 0.9.0.951.

What’s New?

"Made modifications to allow for the use of Dysfunctional with Decal v2.3. All bar functions should be back to normal. Please let me know if something isn’t working. (Thanks to Arkayas, Hazridi, Mekle and Parad0x for your help!!!)"

http://www.5light.com/~moputu/


New version of TradeBot - 7/10/2002 9:42:39 PM GMT+01 - Posted by Empath
Toadie has updated TradeBot bringing it to version 3.6.0.20 the only addition is it now just works for Imp Filter 2.5.

http://asherons.dynip.com/tradebot/


Updated Zyrcanet - 7/10/2002 7:42:35 PM GMT+01 - Posted by Empath
Saitoh has updated Zyrcanet so that it will now do the keep track of the 2 portals thing in addition sends the bot info to the new server.

http://www.saigumi.net/


New Decal - 7/7/2002 10:40:43 PM GMT+01 - Posted by Empath
Decal version 2.3 has reached final status. This has the much talked about harm/drain/war magic removals as well as some other stuff.

Press Release:

"This is the official supported release and is a recommended update for all users. Earlier versions of Decal are no longer supported.

Changes:
Fixes and enhances the World Filter, which is used for inventory and world object management by many plugins.
Adds new ACHooks interface, used by Zyrca’s Orienteer and Zyrca Bot.
Provides the ability to release individual components without requiring a full Decal release.
Other miscellaneous bug fixes and UI improvements.

NOTE: This version of Decal does not directly support the casting of Harm, Drain Life, or War spells.

The AC Developers are fully aware that individual plugin authors will be able to write their own code that does not have these restrictions, and that due to the nature of open source, hacked versions of Decal may be made available without those restrictions.

However, we feel this more clearly puts out the message that Decal developers do NOT support combat macroing.

Decal does NOT check what plugins you are using, monitor plugin activity or send any information back to a central server. Plugins that use their own methods of casting spells will continue to work. Only those plug-ins that used the Decal castspell API are affected by this change. These changes also do not affect the use of castspell for any spell other than those listed.

If you use a spellbar replacement, and have Combat spells on that spellbar, you may need to update your plugin to get full functionality. "


Dysfunctional Family Tour - 7/7/2002 8:45:21 PM GMT+01 - Posted by Empath
Moputu has updated his Dysfunctional plugin bringing it to version 0.9.0.895. It´s just fixed to work with the new Impfilter.


What´s New?

"Re-compile for compatibility with ImpFilter v2.5 as well as moving the mob handling code to WF."


New Pyreal Stacker - 7/7/2002 7:09:19 PM GMT+01 - Posted by Empath
Lunatik has released version 1.1.1.0 of his Pyreal Stacker plugin.The only new thing is it no longer uses Imp Filter.

http://ac.crazy.net/pyrealstacker/


New Zyrca updates - 7/7/2002 6:59:55 PM GMT+01 - Posted by Empath
Zyrca´s sent me an email listing some of her updated stuff and what´s new. Line manager´s also been updated to version 1.0.0.2 to work with impfilter 2.5.

Press Release:

"I have released:

Combater v2.0.0.0
* Compiled with ImpFilterV2 v2.5.0.0
* Removed a couple of useless features
http://www.cs.colostate.edu/~cousinea/combater.htm

Orienteer II - ALPHA 1
* It can be used to follow a person or follow way points
* It has files to run you on the entire silk flag quest and around the
"newbie portal loop" from Rithwic to Rithwic
* It does NOT replace Orienteer, for the moment, it should be treated as a
completely separate plugin.
http://www.cs.colostate.edu/~cousinea/orienteer2.htm

Zyrca Bot II v2.0.0.0
* First stable version since the June patch
http://www.cs.colostate.edu/~cousinea/zyrcabot2.html

All three of these require Decal v2.3 RC1 and include ImpFilterV2 v2.5.0.0"


New Toolset and ACStats from Keba - 7/7/2002 6:30:16 PM GMT+01 - Posted by Empath
Keba has updated his toolset and ACStats bringing the toolset to version 3.7 and ACStats to version 3.4. The only new thing is that they now use impfilter2 version 2.5.

http://www.sixpinetrees.com/AC/Decal/


I´m blue da be de da ba di - 7/4/2002 7:01:20 AM GMT+01 - Posted by Empath
Attention Kmart shoppers we´re having a Blue Light Special in the decal apps dept courtesy of Pinky and Phenomenal Woman. This Plugin is a scanner which will scan for a wide variety of attributes that you specify ranging from magic to al, but unlike sixth sense you can´t just run around letting it detect it for you. You have to click scan and it´ll id everything in the vicinity and tell if you anything matches.

Blue Light Special: http://whitebunny.uhe.utoledo.edu/duke/bls/



New Decal Version - 7/4/2002 6:51:18 AM GMT+01 - Posted by Empath
Decal has been updated bringing it to version 2.3 RC1. I´m not sure whats new.

Press Release:

" This version contains new features required by many of the new versions of popular Decal applications. If no major bugs are discovered, it will be released as Decal 2.3 this Saturday. "

http://decaldev.sourceforge.net/


Need a clan forum - 7/3/2002 4:17:15 AM GMT+01 - Posted by Empath
Nickodemus has sent me a press release announcing a free service for ac players. Sounds pretty nifty. Pretty good for some of the decal devs out there.

Press Release:

"We are beginning to open to the public what we feel will one day be a great site not only for AC1 but AC2. Please check out http://www.asheron-online.com . The content is very minimal at this time, and the site itself is still under heavy construction, but some of the more useful items such as the message forums are up and running. We would like to extend an offer of a private message forum for ANY Monarchies that may so desire. Each Monarch could moderate their own forum, or appoint someone else within their Monarch as moderator. We are also in the proccess of extending the offer of a third party developers forum to said developers, as well as offering FREE hosting service to any such developer (limitations apply, first and foremost being that they must be a respected and accepted member of the so called developer community). I have also spoken and will continue to speak with some of the fine folks at Turbine and Microsoft about possibly hopping on from time to time to communicate with their fans and possibly interact with the player base a bit, such as they do on some of the other message forums. All of this is being done FREE of charge to ANYONE, with NO annoying pop-ups or banner ads. We are doing this for no other reason than we are tired of the way several of the similar systems out there are handled and maintained. We are all players of AC, and we are ALL honorable and well respected members of the AC community who want to be a part of a fair and honorable out of game AC environment. Please check us out, and if you can, help us to grow. It can only benefit us all in the end.

Thank you,
Nickodemus of Harvestgain"


Second nifty plugin of the day - 7/1/2002 9:18:39 PM GMT+01 - Posted by Empath
Yes nifty is my word of the day, this second nifty plugin of the day comes to us courtesy of Kyter the Disciple. It´s a plugin which is built to help improve monarchies communication with each other. The name of the plugin is "Monarch" appropriately and you can find it in our links section.

http://www.visi.com/~brandonb/


Decal Now Gives Advice - 7/1/2002 9:15:19 PM GMT+01 - Posted by Empath
Gouda has released a new xp advisory plugin for decal named "XP Advisor". It looks at how much xp you´ve got and all of your various skills and tells you where the most efficient use of your xp would go to. Pretty nifty in my opinion :)

http://xpadvisor.sourceforge.net/



New Article by Zyrca - 7/1/2002 5:46:21 AM GMT+01 - Posted by Empath
You´ve heard the rumors about Arkayas and Zyrca and Decal. Now here is a candid look at the events that took place with decal as well as her opinions where it´s going and what´s gonna happen.

You can find her article at http://www.cs.colostate.edu/~cousinea/asdecalturns.htm


Robochef gets an upgrade - 6/26/2002 4:18:21 AM GMT+01 - Posted by Empath
Slime the frozen has updated his Robochef plugin. It contains mostly a bunch of fixes.

What´s new?

"- A fix for the timeout problem
- Will also put completed items back into storage when it makes a full
stack.
- I cleaned up the stacking code again
- Added code that allows RC to use the eye dropper to dilute concentrated
peas (if the use conc. aqua check is checked).
- Added some other requested recipes
- Upgraded to the latest version of ImpFilter.


http://www.clanfrozen.com/ "


Keba´s Toolset gets updated - 6/26/2002 3:59:49 AM GMT+01 - Posted by Empath
Keba has updated his toolset bringing it to version 3.6. Main news is it now uses impfilter 2 and a few tweaks.

What´s new?

"- Build 3.6.0.0 uses Impfilterv2 - this means unless you have a plugin that
uses the filter that hasn´t also converted yet, you should be able to
uncheck the discontinued filter now. Please don´t get the discontinued
´Kebas Filter´ mixed up with ´Kebas Account Filter´ though - the account
filter should not be disabled.
- AFK mode is turned on again.
- The recast keystroke should work for all keys now without having to use
A-Z - this is untested though, so if in doubt, just have medium attack as an
A - Z character."

http://www.sixpinetrees.com/AC/Decal/KebasToolset/ "


AC2 Beta is here - 6/26/2002 3:42:54 AM GMT+01 - Posted by Empath
AC2 Beta has been release via the first wave.

Press Release:

"Asheron´s Call 2 Beta Has Begun!
http://zone.msn.com/asheronscall2/articles/betafirst.asp

We are pleased to announce that the first wave of AC2 Beta invitations were sent earlier today. These invitations went to randomly selected members of our AC1 player community. Those invited will receive a series of emails with information on how to join the Beta and the official AC2 Beta Community site (at: http://groups.msn.com/AsheronsCall2BetaCommunity).

Over time we plan to continue ramping up entrance into the AC2 Beta, and will announce when the next round of invitations are sent--hopefully soon! For more information on the AC2 Beta, be sure to read the official FAQ and Beta Security Announcement. "


AC2 Site gets updated - 6/22/2002 1:09:33 AM GMT+01 - Posted by Empath
Just received a press release that the official AC2 site has been updated.

Press Release:

"Asheron´s Call 2 site update
http://zone.msn.com/asheronscall2
We have published new site content for the week including:
An article detailing the AC2 quest system
Never before seen screenshots
Updated FAQs
In-game player report"


NB II v1.01 - 6/21/2002 2:11:34 PM GMT+01 - Posted by 1923turkturkishwarriorr
Some minor stuff, still quite useful (i usually go watch some TV or do the dishes while buffing, so this comes in handy!)

What´s new?
"NB2 1.01
- Added a .wav in the install directory (BuffComplete.wav) which will play when a buff finishes.
- Updated the EULA."

http://nerfsoft.dnsalias.net/


Nerfus Buffus II goes gold! - 6/19/2002 1:46:13 AM GMT+01 - Posted by 1923turkturkishwarriorr
mr Nerf Golem, I love you... in a platonical fashion...

Anyways here goes...
"Changes since last version:
- Wrote a manual
- Added alt-tabbed buffing support
- Added a registry key in character option (STFU=DWORD:1) to hide spam
- Fixed the bug with profiles that cast on your target
- Removed AK2 hooks and attempts to research spells
- Fixed other various bugs"

This is the final version unless bad olthois (aka bugs) hassle us!

http://nerfsoft.dnsalias.net


My bot has gone insane! - 6/18/2002 7:33:04 AM GMT+01 - Posted by Empath
Mekle has updated Insane Bot to alpha 4. This release has been updated for the new spell system, and the casting changes.

http://ac.insanity-inc.org/insane-bot/


W00t! - 6/18/2002 5:39:50 AM GMT+01 - Posted by Empath
Phenomenal Woman of Morningthaw has released version 1.1 of her brand new AC Time Zone plugin for decal. AC Time Zone is a time zone conversion plugin to make it easier to organize meetings with people who live in different parts of the world. I for one have been looking for something like this for a while :D

Plugin Website: http://www.sadukie.com/plugins/

Plugin Support: http://www.sadukie.com/forums/


Icon do it! - 6/15/2002 8:20:15 AM GMT+01 - Posted by Empath
Solandra of leafcull has just updated her/his Iconluv prog/thingy to version 1.3. It now has the foci(reminds me of focaccia) prismatic tapers.


Interview with Zugg about ac explorer 2 - 6/15/2002 7:46:21 AM GMT+01 - Posted by Empath
AC2HQ did a interview with zugg about ac explorer 2 for ac2. It is a pretty interesting read.

http://www.ac2hq.com/?dir=interviews&rdir=interviews&content=zugg1


Trade Bot gets an update - 6/15/2002 7:41:27 AM GMT+01 - Posted by Empath
Toadie has updated TradeBot bringing it to version 3.6.0.10. It just has a few minor adjustments.

What´s New?

"This updates the memlocs that are hard coded to use the decal memloc file. I also removed the [How Many] from the help, and fix the V inquistor mask."

http://asherons.dynip.com/tradebot/


Dysfunctional more functional - 6/14/2002 1:01:12 PM GMT+01 - Posted by 1923turkturkishwarriorr
Dysfunctional Beta 0.9.0.880 released!

"New Feature:
-Added the ability to change the text of the page that shows up in the tool tips when you hover over the page buttons. You can find the edit box in the Options View under the Page tab.

Bug Fixes:
-Docking now uses Decal´s Memloc.xml to get the 3D area of the screen. No more waiting for a new version of DF after patch days.
-Setting the slot type to Macro will now place the appropriate Icon in the slot."

http://www.5light.com/~moputu/


The Imps strike again! - 6/14/2002 12:55:34 PM GMT+01 - Posted by 1923turkturkishwarriorr
Imp Filter updated - v2.4.0.17 released
"Fixed Fellowship Not Clearing on Logout
Fixed Rounding Errors In Stats Causing Rare instances of being off by 1.
Fixed GetAdjustment Error Again.."

Imp HUD updated - v1.2 released
Seems to have been some flaws in this Imp; but these are now set straight.
"Fixed /Color Command not working properly.
Fixed Overwrite of OLD config files with new fomat"

Imp Inventory updated - v4.3.0.6 released
"Added Prismatic Tapers To Organize Configuration List.
Changed Order of Coordination/Quickness in XML and HTML to match ingame
Added Adjustment to XML stat data, and Adjustment and StatAdjustment to vital´s data.
Added Racial Requirements to Default XSLT HTML output"

Imp Select updated - v3.0 released
"Moved To ImpFilter For item tracking"

http://imp.arkayas.com/


AC Explorer calibration release - 6/14/2002 1:51:29 AM GMT+01 - Posted by Empath
Zugg´s sent in word that the calibration for this month has been released.

Press Release:

" In case you are using an older version of ACX Server, here is the calibration data for the June patch:

Location: 005E92C0
Offset: 00A4,0030
Heading: 0076B15C
Direct: OFF

Users of ACX Server 1.29 should get automatically updated with this new info as soon as they run it the next time."

http://www.zuggsoft.com


Day of the Imp - 6/11/2002 11:06:37 PM GMT+01 - Posted by Empath
Arkayas has been busy and has updated Impinventory and it´s been brought up to beta 4.3.0.5. The new part of it is that it now saves in html format also :). In addition He´s released a new plugin named ImpHud. Also He´s updated Imp select to version 3.0 to make it work with the new Impfilter. And last But certainly not least he´s given his page a complete facelift and I must say it does look quite good.

What´s Imphud Do?

"* Monitiors Component Levels for the 10 Components remaining if you switch to the new Component system.
* Sounds Alarms when you run low on a component, also highlights the icon with Yellow (Warning Levels) Red (Alarm Levels).
* Components can all have their own alarm levels.
* Setting a Component to 0 will turn ´OFF´ that component from the hud tracking.
* On First login of any character the setup view should display automatically.
* /HUD commands for easy access to options."

http://imp.arkayas.com/


New Version of Tradebot - 6/11/2002 2:15:25 AM GMT+01 - Posted by Empath
Toad has released a new version of Tradebot bringing it to version 3.6. It has mostly new features such as Item-Pack sorting among other things.

Press Release:

"TradeBot Version 3.6.0.0 Has been released

Two major concepts have been added: Item-Pack Sorting and users can now add double items.
This makes TradeBot stronger than ever, please download the new version.

Highlights:
NEW : Item-Pack Sorting
NEW : Users can now add Double Items
NEW : Fixed Inputbuffer error
NEW : Diamond Scarab added
NEW : Removed the Value Menu
NEW : Added Point menu.
-Displays the Top 15 items accepted
NEW : Complete redo of Variable Structure.
NEW : Debug mode has been added.

http://asherons.dynip.com/tradebot/ "


The Brothers switch servers - 6/9/2002 3:26:23 PM GMT+01 - Posted by 1923turkturkishwarriorr
The Big/LilBrother programs switch servers and this makes us all need to update the programs!

http://www.darkisles.com/bigbrother/


Trophy Hunter update - 6/6/2002 9:19:26 PM GMT+01 - Posted by Empath
Johnus has updated Trophy Hunter bringing it to version 1.5. There´s not a ton of new things.

What´s New?

" Not a TON of new stuff, but one useful thing: sorting!

* For those of you not on Win2k or XP, your monster and trophy lists have been a chaotic jumble of items in no particular order. Sorting was added in 1.5 so you won´t have to deal with that. click on the column header, and the lists will be sorted in that order. Click the column again, and it will sort in the reverse order.
* Note: I have NO idea what the image i used for the background of the header column is in the default AC "skin" is. my skin has the image you see in the screenshot, a blue gradient. it might look horrible on the default skin. i´m not going to mess with mine, so if it looks really bad, post a screenshot on the boards so i can see what it looks like and i´ll fix it ASAP.
* I don´t think i added any other features. i don´t remember! if you see something, let me know ;) "


New Emoter - 6/6/2002 9:15:08 PM GMT+01 - Posted by Empath
Circeus has updated Emoter bringing it to version 2.5. He´s sent in a press release.

Press Release:

"Announcing Emoter v2.5 which contains all previous features of emoter, but additionally provides the user with the ability to alias chat commands in as unrestricted a manner as I could manage to provide.

Please refer to the home page for more information:

http://www.net-marks.com/decal/Emoter "


Vitae or Not Punk you´re cooking with me - 6/1/2002 4:27:22 AM GMT+01 - Posted by Empath
Slime has updated his robochef plugin bringing it to beta version 1.3.1b. It´s also mainly a minor bug fix.

What´s New?

"fixed the sorting problems and added the recipes to allow splitting of wrapped bundles by the whittling knife"

http://www.clanfrozen.com/


How much could I trade a bot for? - 6/1/2002 4:13:24 AM GMT+01 - Posted by Empath
Toad has updated Tradebot bringing it to version 3.5.0.20. It´s just a minor bug fix.

What´s New?

"New version fixes the People tab and the bug associated with it. No more error with that. It is weird how no one pointed it out. I also removed the pack tab. "

http://asherons.dynip.com/tradebot/


Lemon Scented Soap - 6/1/2002 4:06:39 AM GMT+01 - Posted by Empath
Nzom has released a new plugin named "Bar Of Soap". It´s a plugin which will filter out the profanity in game and replaces it with the word [Soaped]. Pretty nifty plugin especially if you have kids watching.

http://bb.acpost.net/plugins/BarOfSoap/


Conjunction junction what´s your Dysfunction? - 5/29/2002 5:37:52 AM GMT+01 - Posted by Empath
Moputu has updated his Dysfunctional plugin bringing it to version 0.7.0.858. This version added mainly new features and there sure were alot.

What´s New?

"This version is packed with several new features such as: Drag and Drop, Bar
Docking, Custom KeySets, Panic Slots and ACMouseWheel compatibility, as well
as several fixes and more."

http://www.5light.com/~moputu/


Frayed ends of sanity hear them calling me! - 5/28/2002 7:39:03 PM GMT+01 - Posted by Empath
Mekle has updated Insane bot bringing it to alpha 3. It includes a ton of new features but here are only a few of them.

Some of What´s New:

"Performance
Performance has been greatly improved. You should now see a much smaller delay between casting spells than with previous builds. The bot will also switch between peace and combat mode less often.

Bot Security Rule and User Exclusion
Users and Security Rules can now be tied to specific bots using the Bot="" and ExcludeBot="" attributes. These functions the same as they previously did for Commands and Spells.

Security Rule Level Restrictions
You may now apply level restrictions to Security Rules. The three Rules below apply different access levels to followers of Allegro based on their character level. Users level 19 and under receive Guest access. Users level 20 to 39 receive Normal access, and users level 40 and up receive PowerUser access."

http://ac.insanity-inc.org/insane-bot/


AK2 Gets Updated - 5/25/2002 7:19:31 PM GMT+01 - Posted by Empath
Hazridi has updated AK2 bringing it to version 1.1.0.4. It includes mainly some bug fixes.

What´s New?

"This is most likely the final version of AK2 with the coming research changes.

There are various fixes in this release, including one for the component checking. If you have it disabled, you should now be able to turn it on without problems.

If you are having problems installing it, make sure you get the latest version of Windows Installer. "

http://hazridi.acdev.org/AK/


Trophy Hunter goes hunting - 5/25/2002 7:14:21 PM GMT+01 - Posted by Empath
Sigma of Grey Death has updated his Trophy Hunter plugin bringing it to version 1.4. It has a bunch of new features mostly.

What´s New?

"An Installer! No more messy "browse to dll" install. Just run the msi, it should put everything where it needs to go!
New Column added to "By Monster" page that tracks the number of kills/trophy pickups or XP gained during this "session" (since you´ve logged in). Clicking on this column will cycle through "session pickups", "session xp", and a blank column.
Percentages below 1% will be shown a 0.x%
New Monsters and Trophies are added by popup dialogs instead of filling in a box on the front page
Just press "New Monster" or "New Trophy" to add a new one
New "Auto select trophy in corpse" feature that will automatically select any trophy item that it sees in a corpse.
New "Save Kill/Trophy Info As" feature allows you to save all of your info as one character, or all separately.
New "D" (Delete) button to delete a Trophy or Monster without having to click "-" tons of times.
Simple export to xml: type
/trophy export [filename]
New website! This one! ac.3utilities.com!
New Support Forums! Visit the Forums!
Numerous fixes: picking up trophy items out of your own corpse (like a diamond shield!) won´t show up as a trophy pickup. K´Nath´s should show up with the correct names now as well. Lots of other things fixed.
Known Issues in 1.4:
Clicking a monster, then clicking "New Trophy", then clicking a different monster will add the trophy to the newly selected monster, even though the popup says otherwise.
Clicking "D" will only delete a trophy or monster with less than 32000 entries. If you see that wierd bug where you end up with BILLIONS of kills/pickups, you´ll have to fix that in the registry."

http://ac.3utilities.com/TrophyHunter/


AC Explorer gets updated - 5/25/2002 7:07:07 PM GMT+01 - Posted by Empath
Zugg has updated AC Explorer pro and ACX Server.It fixes some of the problems people were having with zyrcanet.

Press Release:

"Zugg Software announces the release of AC Explorer Pro v3.32. This version fixes a couple of bugs found in the previous version. It also handles the ZyrcaNet feature differently to reduce the traffic on Zyrca´s server. In addition, version 1.29 of the ACX Server, used for tracking your in-game location, has been released. This new version downloads the latest calibration location from the www.zuggsoft.com server when you run it, so that manual calibration will no longer be required after each monthly AC patch. For for information and to download these products, go to http://www.zuggsoft.com/ac "


The end of the oracle? - 5/24/2002 6:11:04 AM GMT+01 - Posted by Empath
Kai Lv-Smk has released version 1.0.0 Final of Oracle of Dereth.It´s had numerous features and tweaks and bug fixes and a complete rewrite done to it. Awesome job on the plugin in my opinion.

What´s New?

"Build re-written from scratch. A ton of general speed ups, small bug fixes, and added nice-ities
Due to numerous underlying changes, Oracle of Dereth now requires Internet Explorer 5.5 to operate properly.
Searching will now take your favorites into consideration
A message to the effect of No Matching Entries will now be displayed when a search returns no entries
Nearby tab can now not only find locations with a specified radius of your position, but of any entered position. No more wondering what´s around some strange coordinates.
A message to the effect of No Matching Entries will now be displayed when a nearby query returns no entries
Favorites list interface has changed slightly. To load a Favorite into details, click on the Name or Coordinates. Clicking on the icon will no longer delete the favorite, but load it into the Add/Edit Favorites tab.
Add/Edit Favorites tab now has the capability of Deleting a Favorite.
Favorites are handled completely different than before. This makes Favorites adding/removing slower, but has significant benefits elsewhere
Plotting routes is now considerably faster.
New "Copy" button added to the routing screen. This button will copy the route currently displayed in the window to the clipboard for future pasting. If it´s a long route, over the maximum character length of one tell, the Copy button will only copy the first half of the route to the clipboard. The next time it is pressed, the 2nd half will be copied.
DB/Opt screen options now display the name of the dungeon you´re tied to (instead of the old "Not Useable") provided you have Examine Portal on Tie checked to Yes. Despite knowing the name, the Route finder will only use ties that are to topside coordinates.
When entering a dungeon, Oracle of Dereth remembers the last topside coordinates and all program functionality is based off them.
New out-of-game locations update utility provided. "Update.exe" in the Oracle of Dereth directory will allow those that don´t like having their game frozen up to download the latest locations at their convenience. "Update.exe" must be run from the Oracle of Dereth directory.
As promised, Oracle of Dereth now remembers its screen position between uses.
Tons of miscellaneous bugfixes that I can´t remember.
This will most likely be the last version of Oracle of Dereth, as I´m planning to quit AC soon. Barring any major bugs, this may be considered the final release."

http://kai.ac2lair.com/oracle.html


Tradebot gets updated - 5/24/2002 6:05:00 AM GMT+01 - Posted by Empath
Toad has updated Tradebot to version 3.5.0.5. It has new features as well as tweaks and bug fixes.

What´s New?

"Release of Trade Bot Version 3.5.0.5

NEW : Added some items to the list "Point" collection.
NEW : Fixed null add, check, and value commands.
NEW : Fixed the buy command to check for less items.
NEW : Added sorted Price/Point lists as well as the List boxes that display info.
NEW : Changed the Display button so it doesn´t use /tb -display and just displays the data.
NEW : Added a nicer feel to the bot, with more informative menus.
NEW : Added a nice POINT command, displays the top 5 items and there point value.
NEW : Fixed the ability to buy Nothing.
NEW : Added a message to the user saying to clear the window on certain commands that require it.
NEW : Added a nice invalid command message, it says something nice and some information.
NEW : Added the ability to display a single complete message in the list box by clicking on the text.
NEW : Fixed a Chat error bug that someone should of reported a long long time ago but didn´t. "

http://asherons.dynip.com/tradebot/


Microsoft Games at E3 - 5/22/2002 7:19:00 PM GMT+01 - Posted by Empath
I´ve received a press release that has a list of all of the games that Microsoft will be showing at e3 this year.

Press Release:

"Microsoft Game Studios Showcases Strong PC Games Portfolio at E3

Microsoft Features Its Most Impressive and Compelling PC Games Lineup to Date

LOS ANGELES - May 22, 2002 - Microsoft Game Studios today announced its powerful lineup of PC games showcased at the Electronic Entertainment Expo (E3), including such anticipated games as "Age of Mythology," "Combat Flight Simulator 3" and "Asheron´s Call 2." Bolstered by the strongest portfolio to date, Microsoft Game Studios experienced double-digit growth and is expected to increase its overall sales at a rate three times greater than that of the industry.

These projections are driven by Microsoft Game Studios, which is committed to partner and work with the most talented and creative game developers in the business. Its success in forging exciting alliances was recently demonstrated by the announcement of an anticipated agreement with Sigil Games Online Inc., a newly formed company founded by the co-creators of the popular role-playing game "EverQuest." By joining forces with the best in the business, Microsoft Game Studios is able to develop and expand talented teams while evolving and nurturing franchises.

"We believe in the creative power of talented developers to realize their vision and produce fantastic games," said Stuart Moulder, general manager of Microsoft Game Studios at Microsoft Corp. "Microsoft works with the best developers in the world to ensure that gamers will be offered the richest and most innovative games as exemplified by titles such as ´Age of Mythology´ and ´Asheron´s Call 2.´ We see E3 as an exciting venue for Microsoft and other industry leaders to demonstrate the strength and diversity of PC gaming."

Continuing its momentum and adding to its current portfolio, Microsoft today unveiled two new PC games: the critically acclaimed "RalliSport Challenge" and "MechWarrior® 4: Mercenaries." These titles complement an extensive PC games library that displays leadership across a variety of genres and builds on legendary Microsoft® franchises.

"RalliSport Challenge," an arcade-style racing game, will put players in the driver´s seat for rally racing excitement this holiday season. "MechWarrior 4: Mercenaries" is the continuation of the extremely popular "MechWarrior" franchise and allows gamers to return to the action-packed lifestyle of a gun for hire engaging in full-scale ´Mech warfare. The title is expected to hit stores this fall.

Featured Games

Microsoft is highlighting the following PC games at E3:

"Age of Mythology"

"Age of Mythology," scheduled for U.S. release in the fall, transports players to a time when heroes battled with monsters of legend, and gods intervened in the affairs of mortals. Complete with both single-player and multiplayer capabilities, "Age of Mythology" enables gamers to create armies, develop civilizations over the ages, and manage economics through resource gathering and trade. The mythological excitement begins when players call upon the gods to act on their behalf or reinforce their armies by choosing from among more than 25 mythological creatures. The advanced 3-D engine developed by Ensemble Studios Inc. allows for incredible graphical detail and special effects in this real-time strategy (RTS) game based on ancient Greek, Norse and Egyptian mythologies.

"Asheron´s Call 2"

"Asheron´s Call 2," the sequel to the popular massively multiplayer online role-playing game (MMORPG) "Asheron´s Call," will advance the MMORPG genre with the advanced Turbine Engine G2 graphics engine, providing some of the most sophisticated graphics available on a PC. Scheduled for U.S. release this winter, "Asheron´s Call 2" features a dynamic, evolving fantasy world that reacts to players´ behavior and actions. Developed by Turbine Entertainment Software Corp., the game includes features such as a revamped combat system and new in-depth crafting system that gives players a chance to pursue noncombative skills.

"Combat Flight Simulator 3"

Built with the "Flight Simulator 2002" physics engine, "Combat Flight Simulator 3" furthers Microsoft´s reputation for building the best-selling PC-based flight simulators franchise.** Developed by Microsoft, "Combat Flight Simulator 3" puts players in a dynamic 3-D world and features a new advanced graphics engine designed to showcase realistic low-level terrain, ground objects and superbly detailed aircraft during high-speed, down-and-dirty combat missions. "Combat Flight Simulator 3" also updates the franchise with more than 18 realistically rendered World War II aircraft with stunning 3-D cockpits. Combat missions are created dynamically with tactical objectives changing each time the enemy is engaged. Cooperative multiplayer action also brings a heightened sense of excitement and challenge; a squadron´s success or failure is tallied into the new Campaign Server, making each mission an important part of "history" in the European Theater.

"Freelancer"

Set in the outer reaches of the planetary system, "FreelancerT82;" plunges players into a vibrant 3-D universe filled with political intrigue, space combat and an unknown alien menace. Slated for U.S. release in spring 2003 and developed by Digital Anvil, the epic adventure allows players to choose the life of a bounty hunter, trader, pirate or explorer, earning the spoils and enemies that come with each experience. The open-ended style of gameplay gives gamers a choice between following a linear storyline or determining how the story will unfold. The multiplayer component enables players around the globe with their own servers to fly missions or explore space together. An enhanced mouse and keyboard interface simulates the realistic feel of flying a spaceship while making the game accessible to a wide range of gamers.

"Impossible Creatures"

Set in the 1930s, "Impossible Creatures" is a 3-D RTS game that pits players against an evil madman in a desperate campaign across a chain of remote and diverse islands. Using Earth´s most formidable animals as building blocks, players create an army of genetically altered mutant monsters in a struggle to protect an unsuspecting world. "Impossible Creatures" takes the RTS genre to the next level with streamlined, fast-paced combat gameplay. Developed by Relic Entertainment Inc., the title is scheduled for U.S. release in early 2003.

"Links 2003"

Expanding on the best-selling golf simulator franchise of all time,** "Links® 2003" continues the tradition of creating the most realistic golf experience on the PC with improved graphics, a new real-time swing system, six new championship courses, new tour players, high-resolution 3-D characters and expanded online capability. PC golfers will feel as if they are truly on the course surrounded by realistic shadows and chirping birds; gamers will play on detailed grass, sand and water textures. Additional features include "Links" Match Maker, an online service that enables inside-out matchmaking; E-mail Tourney, which lets players set up tournaments via e-mail; a new single-player career mode; and an updated 3-D course designer that gives golfers the freedom to create their own golf course and share it online with friends. Developed by Microsoft, "Links 2003" is scheduled to hit stores in the United States this fall.

"MechWarrior 4: Mercenaries"

"MechWarrior 4: Mercenaries," the latest installment of the hugely popular "MechWarrior" franchise, combines the popular gun-for-hire theme with an advanced graphics and gameplay engine. Following the rise to power of a newly formed Mercenary MechWarrior Company, "MechWarrior 4: Mercenaries" allows players to affiliate with the Northwind Highlanders, Gray Death Legionnaires, Kell Hounds or Wolf´s Dragoons to experience a captivating story line that evolves based on players´ actions during the game. Features include four new weapons, new multiplayer options and a revamped single-player campaign. Developed by Cyberlore Studios Inc. in conjunction with Microsoft´s FASA Studio, "MechWarrior 4: Mercenaries" challenges players to decide whether to remain a neutral party in the conflict or intentionally accept contracts that will set them firmly against one of the great Noble Houses. Completing missions for either side ultimately determines the fate of the players´ bands of mercenaries, leading up to a final, perilous mission.

"RalliSport Challenge"

The critically acclaimed off-road rally racing game from Xbox™ has made its way to the PC. Developed by Digital Illusions C.E., "RalliSport Challenge" offers gamers and racing fans a comprehensive, action-packed racing experience. The game provides pulse-pounding excitement by combining four types of rally competition into one game: Hill Climb, Traditional Rallies, RallyCross and Ice Racing. The game challenges players to race 29 fully licensed cars on 48 tracks on all types of terrain. Driving expertise is put to the test as players make their way through a robust career mode with four classes of racing to conquer: Pro, Expert, Classic and Unlimited. Points are earned for each race, which in turn unlocks new cars and allows qualification onto the upper race circuits. The PC version will support network play for up to four competitors. "RalliSport Challenge" is scheduled to hit the stores in time for the holiday season.

"Rise of Nations"

"Rise of Nations " combines the epic scope of "Civilization" with the fast-paced action of RTS games. In "Rise of Nations," players build a city and then improve its infrastructure, create new cities and expand national borders. Gamers have the option to win through military might, using everything from slingshots and cannons to stealth bombers, or they can corner the market on key commodities as they wheel and deal with a wide variety of civilizations. Unlike other historical RTS games, "Rise of Nations" allows gamers to quickly play through history, from early civilization to the modern age. This latest title from Big Huge Games Inc. founder Brian Reynolds (designer of "Civilization 2" and "Alpha Centauri"*) is scheduled for U.S. release in spring 2003.

"Zoo Tycoon: Dinosaur Digs"

Now on store shelves, "Zoo Tycoon™: Dinosaur Digs" is the latest addition to the "Zoo Tycoon" franchise. A fun and creative expansion pack, "Dinosaur Digs" works with the existing "Zoo Tycoon" game by enabling players to evolve their zoos with more than 20 ferocious dinosaurs and prehistoric beasts. The family-friendly PC game allows players to uncage their imaginations and create the ultimate zoo - using dinosaur-themed buildings and attractions, new staff members and prehistoric objects such as volcanoes and tar pits - while six new scenarios test their zoo management skills. "Zoo Tycoon: Dinosaur Digs" was developed by Blue Fang Games LLC.

About Microsoft Game Studios

Microsoft Game Studios is a leading worldwide publisher and developer of games for the PC, Xbox video game system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse game portfolios for the PC ( http://www.microsoft.com/games/), including such franchises as "Age of Empires®," "Flight Simulator" and "Zoo Tycoon"; Xbox ( http://www.xbox.com/), including such franchises as "HaloT82;," "Project Gotham RacingT82;" and "NFL Fever"; and Zone.com ( http://zone.msn.com/), the official games channel for the MSN® network and home to such hits as "Bejeweled" and "OutsmartT82;."

About Microsoft

Founded in 1975, Microsoft (Nasdaq "MSFT") is the worldwide leader in software, services and Internet technologies for personal and business computing. The company offers a wide range of products and services designed to empower people through great software - any time, any place and on any device.

#########

* Although actually designed by Brian Reynolds, the games "Civilization II" and "Alpha Centauri" were originally marketed under the "Sid Meier" brand, e.g., as Sid Meier´s "Civilization II" and Sid Meier´s "Alpha Centauri."
** NPDTechworld, August 1992-March 2002. Based on total U.S. retail sales.

The information contained in this press release relates to prereleased software products that may be substantially modified before first commercial release. Accordingly, the information may not accurately describe or reflect the software products when first commercially released. The press release is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the press release or the information contained in it.

Microsoft, Age of Mythology, Asheron´s Call, MechWarrior, Freelancer, Links, Xbox, Rise of Nations, Zoo Tycoon, Age of Empires, Halo, Project Gotham Racing, MSN and Outsmart are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries.
"CIVILIZATION" is a registered trademark of Hasbro Interactive. ALPHA CENTAURI is a registered trademark of Firaxis Games.
The names of actual companies and products mentioned herein may be the trademarks of their respective owners."


Imp Inventory gets updated - 5/22/2002 5:20:54 AM GMT+01 - Posted by Empath
Arkayas has released a new release candidate of his Imp Inventory plugin bringing it to version 4.3.0.4. It has a few bug fixes and tweaks.

What´s New?

"- Fixed Repeat Timer ID Method to use the Old method - Xps should gain properly now
- Moved PackID data to Impfilter so others can use it (Please report any oddness in the pack list, or organize pack data)
- Added ID to Clipboard For Single ID´s Same Text as ID to Chat window without the item name.
- Changed the /Move Command The syntax is now /Move #Items, Pack#, and now supports moving items TO the main pack (Pack 0). To use this command select your Source pack and then type the command, So to empty pack 2, into your main pack you would select pack 2 and type "/imp move 24, 0" without the quotes.
- Added Progress Meter for ID Cycles since there is no visual feedback that it is actually IDing.
- Added Spelltabs 6 and 7 to output"

http://imp.acdev.org/


I am Zyrca Bot hear me roar! - 5/22/2002 3:48:44 AM GMT+01 - Posted by Empath
Zyrca has updated her beta version of Zyrcabot 2 bringing it to version 1.5. It has mostly bug fixes and some minor changes.

What´s New?

"Requires Decal v2.2.0.0 or better
Fixed the bug that caused the bot not to cast persistant spells
Fixed the error that occured when your bot was in an e-mote state when it attempted to cast a spell.
Errors will no longer be written to the chat window unles you have turned on the debug logger. Most errors do not affect the way the bot runs, so unless there is acctually a problem with the bot, there is no reason to see the errors.
The "Status" page now shows how many of each portal your bot has summoned in the form "portal 1 / portal 2"
The "Status" page now displays your bot´s heading in the lower right-hand corner. It is in degrees.
Tweaks to turning:
The bot will attempt to "hone in" on the correct heading, there is still an error of 20 degrees
You can (and should) now set the idle heading, there is a button in the "casting" tab to do this. Just face the way you want your bot to face when it is idle and hit the "Set Idle Heading" button.
Changed my signiture in the "after summon speech" from "(Powered by Zyrca Bot II)" to "(Zyrca Bot II)". I know that many people dislike the signature but it will not be going away. This is probably the last modification I will be making to it. "

http://www.cs.colostate.edu/~cousinea/zyrcabot2.html


New Beta version of Robochef - 5/22/2002 3:46:24 AM GMT+01 - Posted by Empath
Slime the frozen has released a new beta version of his Robochef plugin version 1.3. The big news is it will now use open storage as a source of components.

What´s New?

"This version has a bunch of new features that require more than me to really test, so I figured you guys could beat up on it and see what breaks. New things and fixes include: No more key mappings (the most asked email question is how do I map a key), Faster Stacking code, Better Recipe Organization, Use Conc. Aqua Incanta, Use Storage as an item source, fixed Recipe bugs, Clear Favorites button. I´m looking forward to your feedback! Please note, this version has it´s own XML recipe file that will not work with the previous versions of RoboChef"

http://www.clanfrozen.com/


CAREBEAR STARE!!!!!!!!! - 5/20/2002 8:30:14 PM GMT+01 - Posted by Empath
Hizzab and Gekkonidae have released the first beta version of their new plugin named "Carebear".

What´s it do?

"Carebear was designed so player killers can easily see who is currently online and available for dueling. Basically when players login, their character gets registered as being online in my server. Then from within plugin, you can view all the characters by level and class who are currently registered and available."

http://www.dereth.com/carebear/


New Beta Sort It! out - 5/20/2002 6:58:20 PM GMT+01 - Posted by Empath
Gouru has released a beta version of his new Sort It! version 2.0 plugin. It includes a variety of new features as well as bug fixes.

Press Release:

"Sort It! Beta 2.0 is now available. This version fixes some bugs in Sort It! 1.2, and adds additional functionality. The new beta requires that you be using the latest Beta version of Decal for operation. If you do not have this version of Decal, you can still download and use the original Sort It! as described above.

Bug Fixes:
Changing characters now works properly
When a pack is full, storing will continue normally, a report at the end will tell you what could not be stored.

New Features:
Pinning. Pinning allows you to ´pin´ items to a pack. Use it to pin your armor, favorite weapons, orbs, etc. to a pack. The items to be pinned cannot be stackable. When you push the ´pack´ button all the items will be moved to their pinned pack. If the item is equipped, it will be unequipped and moved. Use this feature to quickly undress, or to move your items out of your main pack to help avoid accidentally selling them.
Sorting. This sorts the items in your main pack by value, lowest valued items first. Items of value zero (typically quest items or trophys) are sorted to the end. This command helps you decide what to drop when trying to make room in your pack for more of that Crystal Lord loot.
Storing. This is the new name for Sorting. It stores stackable items (ie comps) in their proper pack. With this version, an item can be configured to be in multiple packs. If one pack is full, then it will be stored in the next. Note: Sort It! does not split stacks. If you have a stack of 75 hyssop in your first pack, and 50 in your main, the 50 cannot be merged with the 75, as the maximum stack size is 100.
New ´Clear´ button. This button removes all configurations for your character. Use it when you have given packs away, or simply want to restart the configuration from scratch."

http://communities.msn.com/ChezBakeur/sortithome.msnw


AC Explorer Pro gets updated - 5/20/2002 6:11:21 AM GMT+01 - Posted by Empath
Zugg has updated AC Explorer bringing it to version 3.31.The main thing is that Zyrcanet is now supported in AC Explorer.

Press Release:

"Zugg Software announces the release of AC Explorer Pro v3.31. The major new feature is support for ZyrcaNet. ZyrcaBot portal bots are now displayed automatically on the AC Explorer map and you can use them just like normal portals (for routing, etc). Many other miscellaneous improvements including more keyboard shortcuts, fixes to the COM interface, and a new graphical map with improved color. See the AC Explorer Home Page at http://www.zuggsoft.com/ac for the detailed version history and to download the new version. NOTE: If you have trouble with the AutoUpdate feature in AC Explorer, just go to the Download page above and download the new version manually. The new version should fix this AutoUpdate bug, but v3.30 still had the bug. Also remember that registered users of AC Explorer Pro will get a FREE upgrade to AC Explorer Pro 2 whenever Asheron´s Call 2 is released!"

http://www.zuggsoft.com/ac


Navi - 5/20/2002 12:34:14 AM GMT+01 - Posted by Empath
Saitoh has updated Navi 2 bringing it to version 0.0.0.3. It contains mostly bug fixes.

What´s New?

"- Database size - 210,000 spawns
- X marks the spot... where you are
- Changed complete to use ImpFilter
- Fixed problems with Non-creatures getting uploaded, that´s why they aren´t appearing "

http://www.saigumi.net/


Arcane Knowledge 2 gets updated - 5/20/2002 12:29:34 AM GMT+01 - Posted by Empath
Arcane Knowledge 2 has been updated to work with the newest patch. In addition Hazridi has made a note on his page stating what to do if you get a message you don´t have the comps.

http://hazridi.acdev.org/AK/


I wanna Tradebot - 5/17/2002 3:28:24 AM GMT+01 - Posted by Empath
Toad has released version 3.5 of Tradebot. The main new highlight is that it is now a full functioning trade bot.

What´s It Do?

"This version is a completely functional self-supporting bot. Users can now buy from the trade window. Some limitations: Stacked Items are not supported, yet. Give selected key must be mapped. The ´drag items opens secure trade window´ must be turned on. Doubled items (ie two siks) so the users must buy the first one, then the second one to complete the trade. Removed the mouse movement for adding packs to the window, users *might* get dropped because of this."


I like to use Magic Combater - 5/17/2002 3:20:51 AM GMT+01 - Posted by Empath
Zyrca has updated Combater bringing it to version 1.9. It includes new fixes and tweaks mostly.

What´s New?

"*Hopefully* a fix to the error 91 at logoff problem
Fixed the bug where the combined multi-strike messages were green
Changed the "buff expiration warnings" so that they no longer tell you that a buff is wearing off if you have a newer version of the same spell that will last at least 3 minutes. So, it should only let you know when buffs will be wearing off compleatly.
Fixed the bug where Combater thought that Life Vulns were buffs and Life Protections, debuffs.
You can now set the format of the time stamp to whatever you want by typing: /combater set time format, h:mm
Check out: User-Defined Date/Time Formats (Format Function) for information on how to get the time stamp you want.
some common ones:
h:mm - 16:35
h:mm am/pm - 4:35 pm
h:mm:ss - 16:45:24
This information can be found by clicking on the words "Time Stamp" in the Combater plugin.
You can now set the pea splitting threshold (the number of components that you have left before combater splits a pea for you, if you have a splitting tool and appropriate pea.) To change the pea splitting threshold to 10, type: /combater set pea split level, 10. This information can be found in-game by clicking on the words "Pea Splitting" in the Combater plugin "

http://www.cs.colostate.edu/~cousinea/combater.htm


AC Fonter now works again - 5/16/2002 6:14:30 AM GMT+01 - Posted by Empath
AC Fonter has been updated to work with this month´s patch.


Override Calibration info for AC Explorer - 5/16/2002 6:11:24 AM GMT+01 - Posted by Empath
Zugg has sent in the calibration info for ACX which will let it work with this month´s patch.

Press Release:

"Surprise, it´s patch day! Here is the "Override" calibration data for ACX Server. Note that the OFFSET values have changed for the first time:

Location: 005EC2F0
Offset: 00BC,006C
Heading: 0076E1A4
Direct option OFF

I´ll probably release an update for AC Explorer in a week or so. Just a few more rough edges to clear up, but no major new features. Still working on the major upgrade for later this summer to handle AC 2!"

http://www.zuggsoft.com


To stack the pyreal stacker - 5/16/2002 6:07:18 AM GMT+01 - Posted by Empath
Lunatik has updated Pyreal Stacker bringing it to version 1.0.0.5. It´s been updated to work with this month´s patch among other things.

What´s New?

"- Memlocs have been updated for this patch
- Redesigned it so that all future AC patchs will get the Memloc from
the Decal´s memlocs.xml file when it is update."

http://ac.crazy.net/pyrealstacker/


Who let the trolls out!!Who who who who - 5/14/2002 6:07:02 AM GMT+01 - Posted by Empath
Legiondel(maker of Artifex´s Boon) has released a new public beta of his new Board Troll plugin for decal. Board Troll will let you read and post to acvault from inside of decal.

http://home.pmt.org/~psy/


Someone wants to colortext - 5/13/2002 11:31:40 PM GMT+01 - Posted by Empath
LotharTu has released a new plugin for decal called ColorText.It lets you change the colors of the various messages.

http://personal.atl.bellsouth.net/lig/n/a/nanc6951/AC/


New Plugin Released - 5/13/2002 4:04:12 AM GMT+01 - Posted by Empath
Lighting has released a new plugin named Vital Signs. Vital signs will alert you when you´re reaching low health and it will also let you know what items you lost the last time you died.

http://free.ghs20.com/lighting/


Let´s get Dysfunctional - 5/13/2002 2:56:43 AM GMT+01 - Posted by Empath
Moputu has released a new plugin named Dysfunctional.Pretty interesting looking plugin in my opinion.

What´s it do?

"It creates a ´bar´ on the screen, similar to the spell bars in AC, except that this bar has 10 pages that can be accessed by pressing SHIFT+# to flip the pages. Unlike the spell bar, this bar can also hold items, references to players/mobs, and simple ´macros´."

http://www.5light.com/~moputu/


Zyrcabot 2 gets an update - 5/13/2002 2:29:58 AM GMT+01 - Posted by Empath
Zyrca has updated Zyrcabot 2 to version 1.4.It fixed a major stability issue, added some fluffy stuff, and now using Spell Filter.

What´s New?

"Fixed the problem where the bot stopped "catching" errors, which caused the bot to crash frequently.
Persistant spells and Smart Buffing no longer detect higher versions, or "other" versions of themselves, but do now support level VII spells. So, if someone casts "Mana Renewal Other VI" on your bot that has "Mana Renewal Self IV" as a persistant spell, the bot will still cast "Mana Renewal Self IV." The trade off is that the bot now supports ALL spells as smart buffing / persistant spells, but it does not recognize equivalent spells that are cast on it. Hopefully this will prove to be a good tradeoff.
The "Action Queue" is now color-coded by priority.
There is a new set of information that you can enter for your bot, the destination coords. Destination Coords for Subway are: 34.9n, 54.5e
Bot turning introduced! You now have the option of having your bot turn to cast portals in different directions. The bot´s "idle" poition is the direction the bot is facing when you hit the "start" button. It will cast portal one, 45 degrees to the right of your idle position and portal 2 45 degrees to the left of your idle position.
Removed the "Clear Spells" button from the Misc tab since it is no longer needed.
Added support for Pyreal Stacker. "

http://www.cs.colostate.edu/%7Ecousinea/


Sorry for the trouble - 5/12/2002 10:03:00 PM GMT+01 - Posted by 1923turkturkishwarriorr
Was a minor bug resulting in a java error in the Links page.

Sorry for not taking time to fix it.

Now fixed.

Ride on


Weekly ac2 fix - 5/11/2002 1:39:36 AM GMT+01 - Posted by Empath
Turbine/Ms has released more ac2 information.First is that some new video clips have been added of what looks to be kermit the frog´s virindi transformed cousin.
You can find it on their multimedia page.

http://zone.msn.com/inviso1/extras/multimedia.asp

The 2nd thing is a news article.

----
"ACPL - July 13, 2002

Turbine Entertainment Software is proud to announce the 3rd annual Asheron’s Call Player’s Luncheon, to be held in Dedham, MA on July 13, 2002 from 9:00 am to 5:00 pm. Players will have the chance to rub elbows with the Turbine development teams, enjoy the company of other players and enthusiasts, and see a demo of Asheron’s Call 2. The Luncheon will feature great door prizes, fun contests galore and of course, a sumptuous lunch!

Advanced registration is required so please visit the events section of the Turbine site at http://www.turbinegames.com/news/events/acpl_index.php for registration information.

Gen Con - August 8-11, 2002

Microsoft and Turbine will be showcasing Asheron´s Call 2 at this year´s Gen Con in Milwaukee, WI. Fans who are attending Gen Con, and those who live in the area, are invited to stop by to get an early peek at this next-generation MMORPG. Microsoft will also be scheduling an AC player gathering during the convention and will release more details shortly.

For more information about attending Gen Con, please visit http://www.wizards.com/gencon/ "


New Decal Beta - 5/10/2002 4:39:57 AM GMT+01 - Posted by Empath
A new Beta version of Decal has been released bringing it to version 2.2.1.0. It includes mainly world filter fixes.

What´s New?

"Fixes many World Filter problems, including losing track of inventory when changing characters.

Plugins that use World Filter just as Sort It! and Make It! now handle changing characters properly, as well as giving, receiving and buying items."

http://decaldev.sf.net


Are you a third party program lover? - 5/10/2002 4:25:10 AM GMT+01 - Posted by Empath
If you´re a third party program lover or want support or just wanna discuss it there´s now a new forum where you can do just that.

It´s a result of me working with cod and it´s called yep you guessed it "Third Party Portals" the portal to paradise has opened you might say.

If you´d like to check it out and make a post(i´m a mod on there) or to check out more info about it go to http://cod.xrgaming.net


Tradebot update - 5/9/2002 10:06:28 PM GMT+01 - Posted by Empath
Toad has updated his Tradebot plugin bringing it to version 0.3.4. It has some new features among fixes.

"If any items are not in the Point list and you want them added, please post the request on the boards.

Current Version : TradeBot v 3.4.0.0

NEW : Fixed Chat Jumping and Iding bug, I now use inputbuffer instead of sendkeys.
- This problem is fixed (I hope)
NEW : Fixed the AFK and WFI settings not being set on startup.
NEW : Added the Price and Point Check system in
- To use the Price check system simply type .. @tell {person}, [ITEM NAME] (without the [])
- To use the Point chcek system simply let the user put an item on the tradewindow
- it will @tell them if your accepting that item or give the value of it.
NEW : Altered the display button so it now displays all messages."

http://asherons.dynip.com/tradebot/


Pyreal Stacker gets an update - 5/8/2002 7:00:46 AM GMT+01 - Posted by Empath
Lunatik has updated his Pyreal Stacker plugin bringing it to version 1.0.0.3. It just fixed some bugs.

What´s New?

"- Finally fixed the client crashing bug when switching characters.
- Fixed a bug of when you switched characters the stacker would not work right."

http://ac.crazy.net/pyrealstacker/


Can U buff my Stats plz!?!?! - 5/8/2002 2:58:24 AM GMT+01 - Posted by Empath
Keba has updated AC Stats bringing it to version 3.3. It includes some new fields as well as an update to the filter.

What´s New?

"New Fields: I´ve added a new set of fields to the public uploads - Drain & Natural Resistances, and Regeneration Bonus (&naturalResistances=Poor&drainResistances=Poor®enerationBonus=Mediocre for example).
Updated Filter: I´ve updated the program to use the new .13 filter, which should resolve the Age value not working some of the time."

http://www.sixpinetrees.com/AC/Decal/ACStats/


House Keeper tidies the house - 5/8/2002 2:55:03 AM GMT+01 - Posted by Empath
Mage Emereck has updated House Keeper bringing it to version 1.0.

What’s New?

"The Summary List is now in Alphabetical order

A LifeStone Recall Button has been added

House Hooks now has buttons instead of a check box

Corrected some grammatical errors

Performed some code clean up"

http://home.attbi.com/~mage.emereck/


New Imp Inventory Beta - 5/7/2002 10:37:20 PM GMT+01 - Posted by Empath
Arkayas has updated Imp Inventory beta bringing it to version 4.3.0.2. It contains mostly bug fixes.

What´s New?

"Fixed Repeat Timer Which broke from switching to a one timer system.
Fixed Chat Command so that the "Invalid Command" should no longer appear.
Fixed Posting When [x] Post Only ´Trade´ Items Us Off.
Fixed very old Organize Setup Bug Where if you had an item selected in the organize list and moved a pack it would mark the item ´off´ Or in very rare cases crash.
Fixed Failed/Passed items being added/removed from the main list - generated an error sometime, so the item wouldn´t remove or be added like it should have.
Added Sizing to the Info View - This sizing is limited to the views "height" property and should be saved between logins"

http://imp.acdev.org/


New Website Program - 5/7/2002 1:13:04 AM GMT+01 - Posted by Empath
Sniperjoe of Leafcull has just released his front for ACStats which helps people who run xp chains as well as helps you find out more information about yourself. It´s still in beta so there ARE some bugs.

What´s It Do?

"Takes data from ACStats and puts it in a viewable form. Great for XPChains, and X-Server trade mules."

http://www.sniperjoe.com


Nerfus Buffus Latin? - 5/6/2002 11:09:03 PM GMT+01 - Posted by Empath
NerfGolem has updated Nerfus Buffus 2 bringing it to version 0.9.2.

What´s New?

"- Added a view that shows Spells to Cast in current profile, with the ability to delete / move steps.
- Made the ´Pause´ button start a cycle, but pause it before the first action (potentially to edit the list).
- Changed SPAM color so nobody will miss tells.
- Fixed some bugs over the last weeks which I don´t remember about right now :)
- Added support for include files. If you create a profile and put .inc at the end of the name, NB2 will allow it in a /nbinclude statement (so you can include it in a profile), but it won´t show it in the list of profiles you can run from the control view. It will still show up in the editor´s combo box.

Added the Ingame Profile Editor (Profile Editor button on the main view)."

http://nerfsoft.dnsalias.net/


I want a servant named Splitty - 5/6/2002 10:07:34 PM GMT+01 - Posted by Empath
Minuo has updated his splitty plugin bringing it to version 1.4.It includes a code rewrite and some fixes.

What´s New?

"Massive internal rewrite. Public events are now fired when I try to split and the toon is in combat mode, when s/he is about to split, and when the pea is acturally split. Hopefully crash on logon bugs are gone as well."

http://5light.com/decal/Splitty/


New Robocolor - 5/6/2002 9:47:32 PM GMT+01 - Posted by Empath
Slime has updated Robocolor to version 1.1. Just some minor bug fixes are in it.

What´s New?

"RoboColor has had an update. I´ve made it much more plugin friendly and it seems to have resolved all confilcts with Combateer and other ChatFilter style plugins. Remember to uninstall the old version before updating with the new one. Hopefully this is it for this plugin..."

http://www.clanfrozen.com/


Arcane Knowledge 2 gets updated - 5/5/2002 7:02:41 AM GMT+01 - Posted by Empath
Hazridi has updated his Arcane Knowledge plugin bringing it to version.It´s mainly just some minor bug fixes but brings it to version 1.1.0.2.

What´s New?

"Fixed various initializing bugs that were causing people to crash on login.

Added option to turn off World filter checking of comps, in case it loses track of a component that is present."


More Info on AC2 Betas - 5/4/2002 4:32:30 AM GMT+01 - Posted by Empath
Microsoft has issued a press release regarding the ac2 beta.You can get the full story about it at the following page.
http://zone.msn.com/asheronscall/news/ACbetainfo.asp


New AC2 Shreth Animations Up - 5/4/2002 4:04:10 AM GMT+01 - Posted by Empath
Some new animations of the shreth from ac2 have been posted on the official ac2 site.

http://zone.msn.com/inviso1/extras/multimedia.asp


AC2 Movie Mirror up - 5/3/2002 7:35:29 PM GMT+01 - Posted by Empath
The first of numerous ac2 movie mirrors is up so instead of waiting on fileplanet´s boring lines you can pick up the movie at
http://www.getfluffy.com/AsheronsCall2/Multimedia/AC2Vistas.wmv


New Ac2 Interview - 5/3/2002 7:06:51 AM GMT+01 - Posted by Empath
A new AC2 interview has been posted on gamespy.Nothing too groundbreaking though,but there is one new screenshot on there which shows an asheron statue,the video´s not up yet but should be soon so just keep checking back.

http://www.gamespy.com/interviews/may02/ac2/


Vengeance - 5/2/2002 10:00:42 PM GMT+01 - Posted by Empath
Ken Karl has made a statement regarding the plugin known as Vengeance(which is made by the author of Big Brother).

Post:

"Ken_Karl
Posts: 920
Registered: Dec 01
Date Posted: 5/1 11:28pm Subject: Thoughts on Vengeance
Posting here as I know the majority of the people who know the full story of this program, probably also frequent this board. Though expect something on the zone shortly...

Eye for an eye.. tooth for a tooth... isn´t that the saying? And sometimes, that holds water, when taken with a grain of salt. That grain of salt... responsibility. Someone cuts you off in traffic, so you slam the gas and run him off the road? I hope not. Rather, you get the license plate and report him. Will that necessarily result in instant justice? Maybe, maybe not, but it will start a ball in motion.

The ball of justice has also worked that way in AC. We have refocused efforts (as I recently posted) to take more retroactive actions in the game. IE, where we used to need to be there or witness realtime something to take action, we are now spending time going through logs more then ever before and taking actions after the fact as we feel that even a ban, 4 days removed, is worth while in certain situation (like language infractions in @tells)

So where does this leave us? Vengeance... Simply put, its over the line. We will be going through logs, looking for particular "phrases" to certain "people" in certain "intervals". If we find them, you will be banned. Permanently? Probably not (though you continue to do it, then yes). But we do want people to know this is unacceptable.

And what of a certain set of individuals who wrote the app? As I have not contacted them yet, I will not mention it here, but this is a Code of Conduct violation any way you cut it. Do I believe that there was some good intentions here? Maybe, if I try to look REAL hard, but even then, I question it. Just look at the name of the app.

Word to the wise, if you have the app, delete it and do not use it. If you do not believe me, keep on using it and discover how serious I am.

I appreciate the countless numbers of you who have written to me personally over the past few days. While I may not have replied to each of you, I appreciated seeing what you had to say. This is yet another reason I am trying to make myself more available. If there are major problems, I want to hear about it so we can address it. Its actually some of the outcries about abuses in @tells which has resulted in me changing how we retroactively ban according to logs (more aggressively now).

Thanks
Ken "

http://vnboards.ign.com/message.asp?topic=28868551&start=28870313


Backalley gets updated - 5/2/2002 7:45:41 PM GMT+01 - Posted by Empath
Dar´van has updated Backalley to version 1.04. It includes some pretty cool new features mainly dealing in fellowships.

What´s New?

"1) Added an option to move fellowship members to top of list.
2) Health of fellowship members show on main display anytime you are in a
fellowship.
3) Performance improvements, this will be an ongoing effort. The list management
was rather poor but it does the job.
4) Fixed a scrolling problem introduced in the new beta release of decal."

http://www.allglobaltravel.com/dkod/dar´van´s_plugins.htm


RoboColor - 5/2/2002 3:17:34 AM GMT+01 - Posted by Empath
Slime the frozen has released a new plugin which changes the color of the various types of text for you.The name of it is RoboColor and it gets released at version 1.0

http://www.clanfrozen.com/


I hope you had the chime of your life - 5/2/2002 2:42:21 AM GMT+01 - Posted by Empath
Slime the frozen has updated his Robochime plugin bringing it to version 1.2. It´s just a minor bug fix though.

What´s New?

"Minor update: Fixed some bugs and add an Allegiance Chat option."


Give me the Acstats doctor - 5/2/2002 2:32:57 AM GMT+01 - Posted by Empath
Keba has updated his AC Stats plugin bringing it to version 3.2.0.4. There´s a number of bug fixes mostly.

What´s New?

"Updated Filter: I´ve updated the program to use the new .12 filter, which should resolve the last few issues related to the exp numbers being incorrect for high level characters.
Bug Fixes: I´ve done some minor tweaking of the POST method, so upgrading would be a good thing. I´ve also made the keystrokes used for getting the allegiance panel data dynamic according to your keyboard layout. If you don´t have the Allegiance Panel as a keystroke, then the plugin won´t work 100%.
Bug Fix: Fixed a sneaky little bug in the acstats.com upload where it would send your patrons exp passup, and not your own - fixed in this release - was fixed for external sites in the first pass of the 3.2.x series of the plugin."

http://www.sixpinetrees.com/AC/Decal/ACStats/


*drool* - 5/1/2002 7:33:54 PM GMT+01 - Posted by Empath
After checking out the ac2 newsletter they showed a never before seen screenshot of ac2 as well as a concept art both of the sclavus.All I have to say is Hot Diggity.

SS: http://go.msn.com/nl/156937.asp
Concept: http://go.msn.com/nl/156938.asp


AC2 Insider gets updated - 5/1/2002 3:46:30 AM GMT+01 - Posted by Empath
Some More Information regarding ac2 has been added to the ac2 insider page. Including some of the new things are stuff about pk as well as now there won´t be anymore burden in ac2 *waits for the mages to stop jumping for joy*. Definitely worth checking out in my opinion!.

http://zone.msn.com/inviso1/


It´s the Babble Boy! - 5/1/2002 2:13:40 AM GMT+01 - Posted by Empath
Skunky has updated his Babblefish plugin to version 0.6.105. Not too many changes other then the buddy list.

What´s New?

"The Buddy list is now editable from within the plugin UI directly. WooHoo!
I fixed some buggy logic dealing with the saving of slider values.

I´ve also recieved confirmation from Hazridi that the slider does not update
the knob correctly and will be fixed in the next release of Decal. So for
now, when you select a new buddy, the sliders are updated, but the knob will
not be in the right location

*WARNING* As usual, you should backup your buddies.xml file."

http://www.skunkmonkey.com/ac/


A new Chime and a new bing - 4/30/2002 6:16:27 AM GMT+01 - Posted by Empath
Slime the frozen has come out with a new plugin called Robochime.

What is it?

"Introducing RoboChime

It will bing when you get a tell...

It will bing when your friends go online

It will even go "woo woo woo warning" when you get low on mana on an item

Extra functions:
Recall Spam blocker
Exp earned display
Shop Vendor rate display "

http://www.clanfrozen.com


Pyreal Stacker gets Stacked - 4/29/2002 6:13:47 AM GMT+01 - Posted by Empath
Lunatik has updated Pyreal Stacker to 0.1.1.0. It might be the last beta before the official release.

What´s New?

"* I think this will be the last beta before I make an offical release. *
- Stacking Engine Redone. Stacking is now a LOT faster.
- Fixed some client crashing issues
- Changed the text that stated your loose pyreals were in "pack 0 slot 0" to "Main Pack, First Slot"
- Added Total Pyreals to the window. And yay it has commas.
- Fixed it so that you will not see the messages unless you click on the button or type /pstack to stack
- Chat Commands Added
* Note: ´@´ Commands be be substituted for ´/´ commands
* Syntax: @pstack - Stack Pyreals
* Syntax: @pstack auto - Turns on Auto-Stacking Feature
* Syntax: @pstack noauto - Turns off Auto-Stacking Feature
* Syntax: @pstack help - This help menu"


New Plugin Out - 4/28/2002 3:33:15 AM GMT+01 - Posted by Empath
Skunky has released his Babblefish Plugin.No the Babblefish plugin won´t babble on about the goldfish, Babblefish will convert the text in ac into speech via the ms speech api which is useful for those of you who have a hard time reading the text.

Press Release:

"It´s with great pleasure I announce the public avilability of my BabbleFish
plugin. BabbleFish is a Text to Speech Decal plugin for Asheron´s Call.

http://www.skunkmonkey.com/ac/

This plugin allows you to select various types of chat messages to be spoken
with a selected voice. There is also a feature that allows you to specify
which voice to use for your buddys. This allows you to assign different
male/female voices to friends that you communicate with.

This plugin uses the Microsoft Speech API 5.1 to do text to speech
conversion. Windows XP has this feature already installed. Links are
provided for those without MSAPI installed on their system as well as
additional voices for XP users.

I have also setup a forum to discuss my plugins:
http://boards.gamers.com/messages/overview.asp?name=skunksoft

Skunk Monkey
Skunky´s Plugins
aka Dran Quickbow (WE)"


Tradebot gets updated - 4/27/2002 5:34:42 PM GMT+01 - Posted by Empath
Toad has updated Tradebot bringing it to version 3.3.0.6. It includes some new features.

Press Release:

"With the release of a new version of TradeBot, some new features are in store. I´ve waited to long to put into place, but wait no longer, I´ve added the POINT and PRICE system. Please let me know any problems or suggestions.

Current Version : TradeBot v 3.3.0.0
NEW : Fixed Jumping bug, No more () {} ~ characters allowed in any messages.
- This will fix all problems associated with the messages.
- Special credit goes to DrDelirium for pointing this out to me.
NEW : Price and Point System in place.
- Please let me know on the website forums what you think.
NEW : Fixed Spelling Error
NEW: Fixed Autospamming Code.
NEW: Added the two wav files so the sound works now.
NEW: Fixed minor code."

http://asherons.dynip.com/tradebot/


New version of Big Brother - 4/27/2002 7:21:57 AM GMT+01 - Posted by Empath
Smirk has updated Big Brother bringing it to version 2.2. It´s got everything in it but the kitchen sink now :|

What´s New?

"Huge rewrite of the code to seperate into my new filter code (SmirkFilter)

New graphics library from your´s truely for fully draggable/minimizable/closeable panels around the AC window

The new panels include a debuff tracker, a vuln tracker for the currently selected monster (which works off of animations played in the area, so it tracks vulns cast by anyone). a life protect/vuln tracker for yourself, and updates to the HUD.

Improvements to comp tracking/pea splitting as well as a new comp sorter (check your options panel for details)

Improvements to Save Character (it should no longer lock your client while saving)

Due to smirk filter, you may now turn of Character Stats and any other filters you don´t want and BigBrother will continue to function fine. "

http://www.darkisles.com/bigbrother/


Arcane Update - 4/27/2002 7:15:57 AM GMT+01 - Posted by Empath
Hazridi has updated ak2 bringing it to version 1.1.0.1.One of the things news is that he´s removed the vbs which uninstalls previous ak2 versions(now it has to be done manually)because norton kept giving false detections.

Whats New?

"1) Removed dependency on the CharacterStats filter.

2) Massive code restructure/cleanup.

3) Uses the Decal World filter to check for missing components. If World is disabled, AK2 will just assume you have all the necessary components.

4) Cleared the banned user list. Anyone may use this plugin now.

5) Uses SpellFilter, and as a result manual input of the zonename is no longer required.

6)Fixed silly problem with the unresearchable spell filter."

http://hazridi.acdev.org/AK/


Reduce Carpel Tunnel - 4/26/2002 7:57:12 AM GMT+01 - Posted by Empath
In an effort to cut down the amount of people getting push button finger Lunatik has released a new plugin named Pyreal Stacker beta version 0.1.0.0.

What´s It Do?

"Will stack all pyreals by the click of a button and has a feature to autostack on item pickup IE off the ground or when cashing a trade note"


Vendor Information gets updated - 4/23/2002 6:17:38 PM GMT+01 - Posted by Empath
Vendor Information has been updated by minuo bringing it to version 2.3. It includes some bug fixes.

http://5light.com/decal/Vendor/index.html


I need to splitty - 4/23/2002 6:12:54 PM GMT+01 - Posted by Empath
Minuo has released a new plugin named "Splitty".It comes in at version 1.1 and is a pea splitting program.

http://5light.com/decal/Splitty/index.html


Minor Bug fix for The One Ring - 4/23/2002 6:01:21 PM GMT+01 - Posted by Empath
Hazridi has released a minor bug fix for The One Ring bringing it to version 1.0.0.1.

http://www.anarchs.com/haz/onering/


Lord of the one ring - 4/22/2002 5:32:46 PM GMT+01 - Posted by Empath
Hazridi has updated The One Ring bringing it to version 1.1.The only new things is that now it´s faster but it´s lost the transparency of the vital bars.In addition he´s made the source code available now.

http://mail.anarchs.com/haz/onering/


Acstats gets a minor update - 4/22/2002 5:25:13 PM GMT+01 - Posted by Empath
Keba has updated AC Stats bringing it to version 3.2.0.1. It´s just a minor build which includes an updated impfilter.

What´s New?

"Updated Filter: I´ve updated ImpFilterv2 to the new .10 version in order to fix the issues some high level characters were seeing - my fault for forgetting that ImpFilter does things slightly differently to how I was doing things in my old filter ;)"

http://www.sixpinetrees.com/AC/Decal/ACStats/


Navi 2 goes alpha - 4/21/2002 5:00:26 AM GMT+01 - Posted by Empath
Saitoh has released the first alpha of his Navi 2 plugin.The coolest thing by far is the new in game gui. You need decal 2.2.0.0 to run Navi 2.

http://www.gamerite.com/navi2.html


ACDev Support Forums move - 4/21/2002 4:16:03 AM GMT+01 - Posted by Empath
After a long time of being at gamers.com the AC Dev support forums have moved to acdev.org.

Press Release:

"Hey all,

As many of you have commented, these forums have been less than ideal. The lack of search, forced registration and shortage of decent moderation options have somewhat hindered the creation of an environment conducive to decent technical discussions.

Hence, we´ve undertaken to set-up a new forum. We think it offers significant advantages over the current arrangement, such as...

1) Working search! The lack of search has been our biggest problem - The new board has full search capacity

2) Easier to use - This is a matter of opinion, but we hope the new boards are more familiar to people in terms of UI.

3) Anonymous posting

4) Direct Control - We (the community) have direct control over the set-up of the new boards. Don´t like something? It can be changed.

5) We’re on a fixed name! Future moves and fiddles will be transparent, as we’re now back home on the acdev.org domain.

I´m posting this early in the day to try and get a gradual migration over (Checking that our traffic won´t overtax the server).

The URL for the new board is…

http://forums.acdev.org/

Nice and easy to remember! Please don´t post any new topics on this forum. Any questions or comments are welcomed by adamw-acdev@archgrove.co.uk.

Here´s to another year of ACDev!

PS - We´d like to thank Gamers.com for hosting our forums for over a year - Despite the flaws, the service is generally excellent. "


AC Stats gets updated - 4/21/2002 4:06:39 AM GMT+01 - Posted by Empath
Keba has updated AC Stats bringing it to version 3.2.0.0.

What´s New?

"New Filters: I´ve changed which main filter I´m using from the one I have discontinued to ImpFilter v2 by Arkayas. I´ve also started using an Account Filter I´ve written, and as a result the Zone names are now presented to the plugin in lower case regardless of what they are, which means the zoneNameHash will change for most people..."


Decal 2.2 Goes Gold - 4/21/2002 3:03:34 AM GMT+01 - Posted by Empath
Decal version 2.2 goes gold and it has quite a few new things including the fix for sixth sense.

What´s New?

"Fixes since 2.1.0.5 Beta

Input Buffers now work correctly again (This was causing plugins such as Sixth Sense to fail to select items)
Various CharacterStats bugs corrected. We hope this should cure most of the Crash to Desktop bugs.
LoadBitmapFile will now allow files to be loaded that are not under the Decal or AC installation path.

Main Changes since 2.0.0.0

Multiview Support - You can now have more than one view open at a time! The option is disabled by default - Change it in the Options menu of the Decal Agent, and enjoy the goodness of Multiview!

New Controls : IProgress and ISlider are now part of the core controls library. Slide a progress bar today!

In-game Alpha buttons for plugins : You can change view alphas on the fly.

Ability to reset lost Decal Bars - If you slide your decal bar into the void, the Decal Agent will help you salvage it.

Bug fixes!

Minor Changes since 2.0.0.0

Control Changes : Some of your favourite controls have new methods

Decal can now compile under VS.net.

Various annoying little bugs squashed (as always). Some memory leaks patched."

http://prdownloads.sourceforge.net/decaldev/Decal_2200.exe


Dead or Alive Pizza you´re coming with me - 4/20/2002 8:57:58 PM GMT+01 - Posted by Empath
Slime has updated his Robochef plugin after a long hiatus at dark age of runalot.

Press Release:

"After returning to AC from DAoC, I´ve updated my Trade Macro Plugin RoboChef. It takes advantage of a lot of the new features added to Decal and is a lot easier to use. It can make an item from base components, so if you needed to make a ton of pizza you can just load up on flour, water and cheese (or rennet and milk) and RoboChef will churn out pizzas. It can be downloaded from http://www.clanfrozen.com "


Preview shots of future revision of BigBrother - 4/20/2002 1:53:14 AM GMT+01 - Posted by Empath
Here are some screenshots of the next revision of the Big Brother plugin by smirking revenge.

Preview:

" http://www.playerkiller.net/debuffsexpanded.jpg
http://www.playerkiller.net/debuffsmoved.jpg


Shown above is the collapsable Debuffs monitor; it displays what Debuffs are currently active and how many are stacked. For example, if you take a run through Singularity Caul, you´re likely to get hit with 10 or 20 Imperil Other spells- AC´s built in menu only displays 1 instance of the spell. BB´s Debuff´s Panel shows how many copys of it remain.

The HUD and Debuffs Panel persist regardless of active plugin, so you can run other plugins and the HUD stays on your screen.

Both the HUD and Debuffs panel can be minimized. "


AC Msn - 4/20/2002 1:46:19 AM GMT+01 - Posted by Empath
Ardham has updated AC MSN to version 1.4.0.10. It´s only a minor bug fix.


New Ac2 video - 4/20/2002 1:42:54 AM GMT+01 - Posted by Empath
Another New AC2 video has been released.You can find it at

http://download.microsoft.com/download/asheron/Utility/ac2-creature1/WXP/EN-US/CreatureMeleeSwing.avi


New Plugin Released - 4/18/2002 7:45:58 AM GMT+01 - Posted by Empath
Silver´Bane has released his and Black Panther´s New plugin.The plugin is named AC Mappy and it is a plugin which will display a map of the dungeon you are in for you.

http://acmappy.tripod.com/


ACStats gets a face lift - 4/18/2002 12:55:32 AM GMT+01 - Posted by Empath
ACStats.com has received a Face Lift,looks better then before in my opinion.

http://www.acstats.com/


Insane Bot gets more insane - 4/18/2002 12:52:45 AM GMT+01 - Posted by Empath
Mekle has updated Insane Bot bringing it to version 0.6.0.1 aka Alpha 2a. The only change in it is it includes a new version of Spellfilter,the old one was causing some probs on some machines so now hopefully it´s fixed.

http://ac.insanity-inc.org/insane-bot/


Oracle of Dereth gets an update - 4/16/2002 6:59:37 PM GMT+01 - Posted by Empath
Kai lv-smk has updated Oracle of Dereth bringing it to version 0.8.1. It´s all bug fixes.

What´s New?

"Fixed up a bug with the @lifestone and Primary Portal Tie options not remembering their set preferences.
Fixed a bug in which the Favorites/Options lists would be emptied when switching between characters
Fixed a bug in which the Max/Min feature wouldn´t work on the beta Decal version
Can you tell 0.8.0 was done in a rush? :) "

http://advis.dhs.org:81/ac/oracle.html


Big Brother gets updated - 4/16/2002 6:55:47 PM GMT+01 - Posted by Empath
Smirk has updated Big Brother to version 2.1.820. It includes some new features and tweaks.

What´s New?

"Much improved component tracking/pea splitting.

XP tracking on kills ([BB] You bring Tusker Guard to a fiery end! (For 12824xp)

BB now tracks your resist rate against monsters. ([BB] Banderling Mangler cast Fire Vulnerability Other IV on you Your resist rate is 67/79 (85%))

BB tracks the last 10 death locations/when you died. If you die inside a dungeon, it will attempt to track what landblock/plaintext dungeon name it is, but the database of landblocks is pretty weak at this point. If you notice that it doesn´t know the dungeon, please type .landblock inside the place and .im me the name/landblock so I can add it.

You can emphasize the name (change the color) of a person sending you a tell/that you´re telling.

Slightly improves endurance/self tracking for mana/stamina/health tracking.

Lifestone tracking as a nearby item is now optional."

http://www.darkisles.com/bigbrother/


Combater gets updated - 4/16/2002 6:05:45 PM GMT+01 - Posted by Empath
Zyrca has updated Combater bringing it to version 1.8.0.0. It includes some new features mainly.

What´s New?

"The "XP to next level" feature apparently works for some people, but not for me, so I´ll leave it in. If it doesn´t work for you, disable it.
Added "Spell expiration warnings" feature. This feature will check your spells every 30 seconds and let you know how many spells (if any) will expire within 1, 2 and 3 minutes. I have not tested this while playing at all so I don´t know how well this approach will work, please feel free to leave me feedback on my support board with any opinions you have on how this feature works.
Added "Time Stamping." This feature will put a grey time stamp at the beggining of every line that Combater has control over. (So it cannot do this to lines that other plugins printed to the chat window.)
Added "Filter "is recalling" messages. This feature allows you to filter all the annoying "So and So is recalling to the lifestone / home / allegiance mansion" "

http://www.cs.colostate.edu/%7Ecousinea/


Pea Gimp gets updated - 4/16/2002 5:58:49 PM GMT+01 - Posted by Empath
Elph has updated Pea Gimp bringing it to version 2 RC1. It includes new options and stability tweaks.

What´s New?

"- New Splitting Engine, quite a bit more bug free
- Customizable now, you can set the split threshold & turn off individual comps
- Much more robust, bug-free XML-based configuration"

http://home.midsouth.rr.com/elph/PeaGimp2.zip


Warning - 4/14/2002 9:31:31 PM GMT+01 - Posted by Empath
There has been a trojan version of ak2 floating around some of the forums lately.DON´T download it anywhere except for the official source.The official source(which is linked from my page) is clean of trojans/viruses.


Decal gets updated - 4/14/2002 5:32:39 PM GMT+01 - Posted by Empath
Decal has been updated bringing it to version 2.1.0.5 there´s been some miscellaneous fixes among other things.

What´s New?

"Multiple misc fixes
Multiview now can be diabled
Multiview much more controlable
If all goes well this will be released as 2.2"


Forget MS.Cleo heres Oracle of Dereth - 4/14/2002 7:08:30 AM GMT+01 - Posted by Empath
Kai lv-smk has updated his Oracle of Dereth plugin bringing it to version 0.8.0.0. It includes support for the new portal tie info among other things.

Whats New?

"Added a "Min"/"Max" button on the Details tab. When pressed this button miniaturizes the Oracle of Dereth window as to take much less screen space.
Fixed up some problems with Favorites not being displayed properly when clicked on from the Route tab.
Added support for @lifestone, Lifestone Recall, Primary Portal Recall/Tie, Secondary Portal Recall/Tie, @house recall, and @house mansion_recall.

Options screen will now display the topside coordinates or "Not Useable" if the recall leads to an undergroupd area for these recalls.
All these recalls may now be selected as Zero-distance route starts. As with all other route starts, selecting these will add some time between hitting the "Generate Route" button and it displaying the route.
Added an option, "Examine Portal on Tie", that when enabled will auto-ID the selected portal upon successful cast of Primary/Secondary portal tie. When this option is enabled and the portal is ID´d, Oracle of Dereth will figure out where the portal leads to and update the recall information. When this option is disabled, Oracle of Dereth will not be able to figure out that information until the next time you recall through it. This option is a good thing."


More ac2 stuff is up - 4/13/2002 4:17:45 AM GMT+01 - Posted by Empath
Microsoft´s Released some new ac2 videos including some footage of a tyrant which looks pretty cool they´ve updated the multimedia section a bit.Check it out!

http://zone.msn.com/inviso1/extras/multimediaanimation.asp


And remember if ming can buff so can you - 4/13/2002 1:45:25 AM GMT+01 - Posted by Empath
Ming(no not the wwf/wcw wrestler) has informed me that he is seeking applicants to beta test his new Buff Bot plugin.

Press Release:

"Ming´s Buff-Bot software is looking for Beta Testers! Beta testers will be chosen based on availability of open slots per server as well as a commitment of time to running the bot. This bot software is designed around a Fee-per-buff notion that requires users to pay for buffs in advance. It´s fully configurable via local XML files to provide unlimited profiles, user accounts, information keywords, summon ability, and item management.

The latest Beta version of the Bot also includes interaction with a website so that users may view information pertaining to all bots, as well as learn more information about the beta testing program.

http://www.innovative-applications.com/buffbot/ "


Some people specialize in portal recall - 4/13/2002 1:41:53 AM GMT+01 - Posted by Empath
Nimwei has released version 2.0.0.2 of his Portal Recall plugin.The only changes were some bug fixes and a few command changes.

http://nimwei.dhs.org/


Insane in the membrane - 4/12/2002 7:00:18 AM GMT+01 - Posted by Empath
Mekle has updated his insane bot bringing it to version 0.6 aka Alpha 2.

What´s New?

"Rewrite of sending keys, the bot now runs windowed/minimized
The bot is aware of the dual-portal summon ability
The bot now has a controllable markup for spell costs
The bot had it´s hearing checked, and ears cleaned. Vassals aren´t ignored anymore
Ripped out KebasFilter
Made ImpFilter handle most of what KebasFilter did.
Added KebasAccountFilter
Added SpellFilter"


Zyrcabot 2 beta gets updated - 4/12/2002 6:24:13 AM GMT+01 - Posted by Empath
Zyrca has updated Zyrcabot 2 beta bringing it to version 1.3.0.0. Support for the 2 portal ties has been added.

What´s New?

"Support for 2 portals added. The bot does not turn to summon yet due to some difficulties I have been having, however I am still activly working on it.
On the "Config / General" tab, be sure to fill in BOTH summon words and destinations. If you only summon one destination, allow two phrases to summon it and be sure to set it up so that both summon 1 and summon 2 in the casting tab summon portal 1.
On the "Config / General" tab, make sure that the Minimum time between summoning is longer then your longest portal to avoid portal overlap.
New variables for bot speech:
%SUMMONWORD1% - Is replaced by the summon phrase for portal 1
%SUMMONWORD2% - Is replaced by the summon phrase for portal 2
%SUMMONWORD% no longer works
%DESTLOC1% - Is replaced by your destination location for portal 1
%DESTLOC2% - Is replaced by your destination location for portal 2
%DESTLOC% will be replaced with the destination location for the appropriate portal. It works in:
Will Summon (The bot already plans to summon a portal.)
Summoning Portal (The bot is about to summon a portal)
After Summoning (The bot just opened a portal)
Aknowledge (The bot aknowledges a request to open a portal but can´t summon it right away.)
Portal Is Open (There is a portal open right now)
In "Config / Casting" the first row of check boxes is for summoning portal 1, the second for summoning portal 2, and the last is for persistant spells. When you check them, a message will appear in your chat window to confirm that you checked what you wanted to check.
Level VII spells are listed by thier common name (i.e. Item Enchantment Mastery Self VII) I plan to make this configurable in the future.
The bot now announces that a portal is open after it receives confirmation of succesfully summoning a portal. This should eliminate the problem where if the bot burned a component when it summoned then needed to cast another spell, it would sit there waiting for a componenet and end up announcing that a portal is open after the portal has long since closed. "


New plugin comes out - 4/12/2002 6:18:59 AM GMT+01 - Posted by Empath
Minuo has released a new plugin which will filter out the message when someone recalls so you won´t have to see the message.It´s called "Filter Recalls".


New Plugin - 4/10/2002 7:58:43 PM GMT+01 - Posted by Empath
Nimwei has released a new plugin which will automatically cast your portal spells for you upon you typing in the appropriate command.It is called Portal Recall and is at version 2.0.

Press Release:

"-Portal Recall-: Commands
==========================================================
/ls - Recalls to your Lifestone tie.
/ls2 - Recalls to your last used Lifestone.
/lst - Ties your character to a lifestone.
/pt - Primary Portal Tie
/pt2 - Secondary Portal Tie
/pr - Primary Portal Recall
/pr2 - Secondary Portal Recall
/ra - Recall to Aerlinthe
/sr - Sanctuary Recall
/hr - House Recall
/hmr - Mansion Recall
/sp - Summon Primary Portal
/sp2 - Summon Primary Portal II
/sp3 - Summon Primary Portal III
/ssp - Summon Secondary Portal
/ssp2 - Summon Secondary Portal II
/ssp3 - Summon Secondary Portal III
==========================================================

NOTE: You do have to have the spell learned or it won´t cast it.

Download here: http://nimwei.dhs.org/html/modules.php?name=Downloads&d_op=getit&lid=2

Installation instructions:

1.) Download the DLL.
2.) Place it in a directory somewhere where you´ll remember.
3.) Open the Decal Interface.
4.) Click Add/Remove
5.) Click Browse.
6.) Navigate to the folder where you put the DLL and double click the DLL.
7.) Log-in to AC and it should work. "


Text Hack gets updated - 4/10/2002 7:43:47 PM GMT+01 - Posted by Empath
Your_God has also updated his Text Hack plugin bringing it to version 2.11.0.0.

What´s New?

"Added GPL and released source
fixed /coords (AC Thing 2.2)
added /hmr for /house mansion_recall
added /hr for /house recall
added /hsa for /house storage add
hacked /house storage add to perform the /house guest add first
added /h for /house (it´s not much, but it´s an improvement...it´s also kinda buggy right now)
added /hsas to do a /house storage add on the selected character
added /stat to piss off Lane"


True Sight Gets updated - 4/10/2002 7:42:17 PM GMT+01 - Posted by Empath
Your_God has updated True Sight bringing it to version 2.2.0.0.

What´s New?

"Added to CVS
ACThing 2.2
Using WorldFilter now
Now adds the item name and burden to a Copy as One-Line
Shortened "Minor" to "Min"
Shortened "Major" to "Maj"
Shortened "Aptitude" to "Apt"
Shortened "Thrown Weapons" to "TW"
Should now completely ignore all monsters and players"


Zyrca Updates Combater - 4/10/2002 7:38:20 PM GMT+01 - Posted by Empath
Zyrca has updated her Combater plugin bringing it to version 1.7.0.2. It includes a bunch of new fixes and tweaks mostly.

What´s New?

"IMPORTANT: The feature "Show XP to next level" may not work
--------------------------------------------------------------------------------
1.7.0.2 fixes a bug where if you split a pea manually combater would crash AC for you.
Loading default configrations should now work as expected.
Re-ordered the options so they are grouped by functionallity.
Combater no longer gives you information about a feature when you check the box, it now does it only if you click on the text in the list.
Changed the colors for combater messages to blue and gray so they don´t get lost in all the spell casting messages.
Pea Splitting added. When you get to 5 or less of a component (and Combater gives you a low component warnng message) if you have a splitting too, the correct pea, and this option turned on, then combater will split the pea the next time you are in peace mode. To cancel a split, turn off the Pea Splitting feature before you leave combat mode. (If it is going to split a pyreal pea and you don´t want it to, for example.)
Early notification of successful spells
Display all XP changes (does not tell what skill it applies to)
An option to filter expiring spells if you have an identical spell that "survives" it. So, you only see the spell expire message when the last spell expires. (This features sometimes fails to filter spell messages when it should, but never filters expiration messages when it shouldn´t)
Change the color of the warning for items running out of mana to green.
A feature to tell you how much XP you have to level on the monster death message .... this feature doesn´t work yet, but hopefully I implemented it correctly so that it will magically start working correctly once the feature is fixed in Imp Filter. "


AK2 Probs - 4/10/2002 3:50:27 AM GMT+01 - Posted by Empath
For those of you who are having ak2 installation probs you need to install windows installer 2.

Download it for win 95,98,me at http://www.microsoft.com/downloads/release.asp?releaseid=32831

Download it for win 2k at http://www.microsoft.com/downloads/release.asp?releaseid=32832


Arcane Knowledge 2 gets updated - 4/10/2002 1:24:28 AM GMT+01 - Posted by Empath
Hazridi has updated Arcane Knowledge 2 so it now works with this month´s patch.


Windowed mode update - 4/10/2002 1:14:13 AM GMT+01 - Posted by Empath
Wembly has released the windowed mode for this month´s patch.


AC Explorer calibration data - 4/9/2002 9:28:39 PM GMT+01 - Posted by Empath
Zugg has released this month´s calibration data for AC Explorer Pro.For those of you who can´t get the Auto or Manual calibration to work, here are the Override calibration locations for the April patch:

Location: 005EC380
Offset: 00A4,0030
Heading: 0076E24C
Direct: OFF


New Program - 4/9/2002 9:22:01 PM GMT+01 - Posted by Empath
Aladan has released a new program named AC Fonter. It will let you change your ac font to any font that is installed on your system. *pictures ac in wing dings font*


Do you like Melee Combater? - 4/8/2002 7:30:19 AM GMT+01 - Posted by Empath
Zyrca has updated her Combater plugin bringing it to version 1.7.It´s got fixes,tweaks,features,the works all it´s missing is the kitchen sink.

What´s New?

"IMPORTANT: The feature "Show XP to next level" doesn´t work yet.
Loading default configrations should now work as expected.
Re-ordered the options so they are grouped by functionallity.
Combater no longer gives you information about a feature when you check the box, it now does it only if you click on the text in the list.
Changed the colors for combater messages to blue and gray so they don´t get lost in all the spell casting messages.
Pea Splitting added. When you get to 5 or less of a component (and Combater gives you a low component warnng message) if you have a splitting tool, the correct pea, and this option turned on, then combater will split the pea the next time you are in peace mode. To cancel a split, turn off the Pea Splitting feature before you leave combat mode. (If it is going to split a pyreal pea and you don´t want it to, for example.)
Early notification of successful spells
Display all XP changes (does not tell what skill it applies to)
An option to filter expiring spells if you have an identical spell that "survives" it. So, you only see the spell expire message when the last spell expires. (This features sometimes fails to filter spell messages when it should, but never filters expiration messages when it shouldn´t)
Change the color of the warning for items running out of mana to green.
A feature to tell you how much XP you have to level on the monster death message .... this feature doesn´t work yet, but hopefully I implemented it correctly so that it will magically start working correctly once the feature is fixed in Imp Filter."


New Decal 2 beta - 4/7/2002 7:54:07 PM GMT+01 - Posted by Empath
A new beta version of Decal has been released bringing it to version 2.1.0.4.

You Can get it at
http://sourceforge.net/project/showfiles.php?group_id=32361&release_id=83280

What´s New?

"Couple of fixes to multiview z ordering (not perfect yet)
Couple of WorldFilter fixes (I heard circeus did them...that´s all I know :P)
DecalControls updates"


Help Kwipette - 4/6/2002 7:42:54 AM GMT+01 - Posted by Empath
Alot of you may know the hilarious Kwip from cod´s forums and neenerneener.net. That time of the year has come,he´s trying to gather as many people to help donate to the ms society.No I don´t mean the microsoft society.I could go on and on yacking but the truth of the matter is my words couldn´t even begin to describe his position.You wanna help someone?help kwipette and other people suffering from ms please check out his page for more information and to get a recount of it(btw you can also win prizes).

http://www.neenerneener.net/absolutenm/anmviewer.asp?a=68&z=3


New Imp Inventory Beta out - 4/4/2002 10:12:49 PM GMT+01 - Posted by Empath
Arkayas has updated his Imp Inventory Beta plugin bringing it to version 4.2. It introduces a new thing called Impview.

What´s New?

"4.2.0.0 - Imp View was born.

Added Imp Viewer. Limited functions currently. You can load XML that are stored in your impinventory directory, you can ´search´ them ALL or Individually, You can mark Items for Trade (Adding an Attribute "Trade"). You can Sort By Name or Category. You can save the listed items to an inventory xml.
NOTE: There are a number of buttons that are on the viewer that have NO Functionality currently. The Post/ChangeDir/Browse/ChangeURL buttons specifically. "


New plugin released - 4/4/2002 9:50:36 PM GMT+01 - Posted by Empath
Minuo(not menudo) has released a pretty cool/useful new plugin named "Vendor Information Plugin". As you can tell by the name it tells you information about a vendor you are at such as their buy rate,sell rate,maximum buy rate.It has been released at version 1.0.0.0.


A new plugin has been released - 4/4/2002 5:37:27 AM GMT+01 - Posted by Empath
Mage Emereck has released a new plugin which will help you manage all aspects of your guest list and housing properties. He released it at version 0.9.0 and the name of the plugin is House Keeper.


Accept No Substitutes - 4/3/2002 7:06:59 AM GMT+01 - Posted by Empath
It has come to my attention that someone who thought they were being funny copied the layout of my site and claimed "NEW DECAL BRAND NEW VERSION DOWNLOAD NOW!" and pointed the links to a trojan. So just for the record if the url is not one of the official ones DON´T believe them.The following are all official urls which will take you to the correct address:
http://acplugins.cjb.net
http://ecodisaster.sajtkonsulterna.com/tpp/
http://decaldev.sf.net/plugins/
http://members.aol.com/empath1999/


Nerfus Buffus 2 has been updated - 4/3/2002 6:29:27 AM GMT+01 - Posted by Empath
Nerf Golem has updated his Nerfus Buffus 2 plugin bringing it to version 0.9.0. It adds some new features and tweaks :)

What´s New?

"- Delete and Copy now work in editor.
- Reduced login spam.
- Abort cycle on death.
- Pause cycle on portal storm.
- Refresh button in profile lines work.
- Removed most message logging."


A new AC Store - 4/2/2002 5:32:45 PM GMT+01 - Posted by Empath
Katerin of Frostfell has opened up a new ac store which sells a variety of AC gear. They have caps with the infamous carebear stare as well as a shirt saying Pwned.It´s worth givin a Gander.

http://www.cafepress.com/cp/store/store.aspx?storeid=kb9utk


I challenge you to a duel! - 4/2/2002 7:21:56 AM GMT+01 - Posted by Empath
Cykaos/Drakier have updated the "Drakier´s Dual Client" program to add a few fixes and added patch client to setup.This brings it to version 6.0.2.

What´s New?

"Fixed a few misc bugs with the old version. Error handling on login, and no more getting totally locked up through the login.
Added Patch Client in the setup walkthrough so we should eliminate all the emails for the "You already have a client running" message.
Fixed the patcher and directories so you
shouldn´t get anymore errors with patching."


Update for nerfus buffus - 3/31/2002 5:49:17 AM GMT+01 - Posted by Empath
Nerfgolem has updated his Nerfus Buffus 2 plugin bringing it to version 0.2.0.6. New commands,fixes and tweaks.

What´s New?

"- Fixed (for good) the S2M7 / H2M7 bugs ´not working´ bugs.
- Added /nbuff command: ´/nbuff Profile1, Profile2, Profile2, etc´ - profiles will be chained.
- Added node to include one profile in another."


The Oracle sees your future - 3/29/2002 4:55:44 PM GMT+01 - Posted by Empath
Kai lv-smk has updated his Oracle of Dereth plugin bringing it to version 0.7.0.5. There´s been alot of fixes/tweaks namely in the route finding along with options.

What´s New?

"* Route Finding fixes. Route finder is now a wee bit slower, but it should work with any number of portals. Hopefully I won´t have to tweak the code every month.
* Route Finding now has configurable options.
* Cutoff Distance - How far the route-finder will go out to look for a portal. Keep this low if you want to generate routes faster, but some routes will break, requiring you to heighten it. Default value of 35, which is really quite high.
* Portals to Consider - How many portals the route-finder will consider after having "gone through" a portal. So the route finder finds itself in Arwic, It´ll only look at the closest x many of portals. Default value of 15.
* Completely re-done options screen.
* As per request, an additional option has been added to have the route-finder completely disregard any Favorites selected to be used as zero-distance starts. Kind of a master switch for the entire Favorites list route-finding.
* Updated Screenshots on the web site "


Decal help 101 is here - 3/29/2002 4:29:19 AM GMT+01 - Posted by 1923turkturkishwarriorr
Having problems with a plugin? Well there is probably a way to get it to work.

Go look at Decal help #1!! :)

You can find it in the menu... under Decal.

Good luck!


Nerfus Buffus II beta 0.2.0.0 - 3/28/2002 10:18:27 PM GMT+01 - Posted by 1923turkturkishwarriorr
So one of my personal favorites is moving on!! Nerfus Buffus (aka lifesaver) is now in beta 0.2.0.0 and we won´t have to go to the online profile editor!

I was in the middle of making some new ones when suddenly the site pointed me somewhere else hehe.

Here we go!

Latest fixes
NB0200
(First release of NB2 Beta II)
- NB2 will now either skip level 7s you don´t know of cast the level 6 equivalent.
- NB2 will now pause and display a message when you´re out of components (until it split peas in a future version).
- Better cutoffs to decide what level of S2M/H2M to cast (based on current H/S).
- Extra ´confidence´ in the efficiency of revit (will cast lower levels more often).
- Added in the old ´NB1´ registry key to let Keba´s Toolset know NB is buffing.
- Auto-refresh of profiles list in Control View when profiles are changed on disk or editor.

Added an Options button in the Control View that opens up the Options View to configure these:
- Use Treated and/or Peerless kits for Healing
- Separate options to use Revit7, H2M7, S2M7 useage
- Fallback to level 6s on unknown level 7s
- Mana Regeneration mode selection
- Expected Mana Cost
Those options are stored to the registry and only go in effect when you click ´Save´.


New Artifex´s Boon Out - 3/28/2002 5:57:05 AM GMT+01 - Posted by Empath
Legiondel has updated his Artifex´s Boon plugin bringing it to the 2nd beta build. It has a warning implemented as well as a fix.

What´s New?

"- A bug with saving/loading spell sessions with multiple layers of a given spell has been fixed.

- Five-minute warning (and a warning every minute afterward) has now been implemented.

http://home.pmt.org/~psy/

EDIT: Btw, the packaged .WAV file for the warning is named minwarn.wav, as opposed to the default setting in Beta 1 of Artifex, which was onemin.wav. If you used Beta 1 of the plugin, you will need to change this setting yourself in the Config tab. "


Navi(Cal) gets updated - 3/26/2002 5:34:19 PM GMT+01 - Posted by Empath
Saitoh has updated his Navi(Cal) plugin bringing it to version 2.2.0.0.It´s mostly a fix release.

What´s New?

"- Had to recover from a database destruction, lost 20,000 of the 80,000 spawns
- Per request from Vlaid, added Singularity Troves, Steel Chests, Humming and Floating City Portals
- Fixed a problem when the database has over 100,000 records
- Fixed some more instances where creatures will not appear on the list
- Over 80,000 distinct creature spawn points now recorded!
- This months stats: 400,000 hits! 2 Gigs served again! Wow!"


Big Brother gets bigger... - 3/24/2002 10:09:59 PM GMT+01 - Posted by 1923turkturkishwarriorr
Recently updated to 2.1.809

From webpage http://www.darkisles.com/bigbrother/
--
Changes:
A new, cooler UI.
Built in monster kill tracking.
Built in PK kills/deaths tracking (I wasn´t PK to test this, so please report any weirdness in it to me)
Graphical display of chain vassals.
Filtered out a bunch of annoying errors.
--

Now i just have to get my monarch to want it... *sigh*


AC Monster update! - 3/24/2002 10:07:23 PM GMT+01 - Posted by 1923turkturkishwarriorr
version 2.0.1 is now available.

Release notes:
2.0.1.0 (3/19/2002)

- Made sure the monster data loads properly even if Decal´s World Object Filter is disabled.

- When Decal´s World Object Filter is disabled, Auto-Lookup feature will be disabled since it relies on World Object Filter. The user will be notified in the Selection sub-tab of the Data tab with the following two messages: "World Object Filter Not Enabled" and "No Auto-Lookup".


wohooo!! banners gone! - 3/24/2002 8:15:45 PM GMT+01 - Posted by 1923turkturkishwarriorr
Thanks for the donations, banners are a goner!

And also thanks ALOT for all offers of hosting/redirections and help! Both me and empath had small storms of emails from you people!! We really appreciate it!

What is to come of all these mails we will see in a while!

Thanks, cordin

PS.
O yeah i promised empath i wouldn´t post news here, that´s his job, so don´t tell him i posted this one!! :P
DS.


Aim for the chat room! - 3/22/2002 6:20:44 AM GMT+01 - Posted by Empath
Paradox has updated AC Aim to version 0.2.8. Included are mainly fixes and tweaks.

What´s New?

"fixed /aim accept, lets you join the last room you were invited to
changed out-going messages to be the name of the person you´re messenging
in blue parenthesis"


New Site - 3/22/2002 6:16:27 AM GMT+01 - Posted by Empath
There´s a new site dedicated to mages,it has links to some forums you can go to discuss the various things about magic in ac.

http://www.nokosee.com/Asherons-Call-Monarch/MsgBoards/Gamers/Mage-Forums.htm


AC Aim gets updated - 3/20/2002 12:35:50 AM GMT+01 - Posted by Empath
Paradox has updated his ac aim plugin bringing it to version 0.2.6. It now will let you talk in those aim rooms so in addition to hearing "n1 got pr0t4l 2 sub" you can now hear "A/S/L every1?!"

What´s New?

"redid the command parser some more and added aim chat rooms
the chat rooms are still a bit buggy but they do work."


New Big Brother - 3/19/2002 9:57:18 PM GMT+01 - Posted by Empath
Smirk has updated his Big Brother plugin bringing it to version 2.1.808.

What´s New?

"Major changes to the server and client to streamline the data which is sent to the server. Unfortunately changes this large break all old clients.
YOU MUST USE THIS VERSION OR LATER FOR YOUR CLIENT TO WORK!"


AC Monster plugin updated - 3/19/2002 6:50:14 AM GMT+01 - Posted by Empath
Circeus has updated the AC Monster plugin as well to version 2.0.

What´s New?

"- Total monster count listed under the "Data" as "Creatures Total".

- All monsters in default dataset (monsters.csv) now listed under the pulldown lists.

- Monsters only in the CoD dataset (fauna.csv) are denoted with [C] after their name.

- Monsters only in the default dataset (monsters.csv) are denoted with a [D] after their name.

- "Experience" now listed on the "Stats" tab. This value comes from AC:DM Strategy Guide.

- "Level", "Experience", "Melee Defense", "Missile Defense", and "Magic Defense" now listed in the main window.

- "Attack Height" moved from the old "Attk" tab to the "Info" tab.

- The old "Attk" tab has been broken into two tabs, "Prot" (protections -- for melee/missle) and "Res" (resistances -- for magic) can be seen. Previously only a single set of values had been shown, but that did not properly represent the fact that what melee, archers, and throwers contend with may not be the same (and in some cases are not the same) as what mages contend with. The decision to do this is based on information provided by Turbine in answer to a Q&A question.

- Developed a ranking system for protections and resistances based on the need to have all the various data elements supplementing each other in a manner that should mean less unknown (???) values overall. For more info see the acmonster web page: http://www.net-marks.com/acmonster.

- Fixed problem with moving and reinstalling of ACMonster on a system. ACMonster now checks for its data files in the directory in the registry. If it does not find them in that directory (either they don´t exist or the directory does not exist), the ACMonster will reset its data directory to its own directory (the directory where the acmonster.exe file resides).

- In the advent that data files are still not found, ACMonster will now run fine without them (no crashing), and the data files can just be able to be downloaded by the user from their respective sites.

- The "DL" tab has been renamed to "Data", and contains three (3) sub-tabs "CoD Creatures" (for download and maintenance of the CoD creatures dataset), "Default" (for download and maintenance of the default dataset), and "Selection" (see below).

- The "Selection" sub-tab under "Data" shows information pertaining to your current selection in AC. For more information as to how this is used in ACMonster see below.

- Allen Grey, is now mentioned on the "?" (about) tab.

- The "X" tab has been renamed "More" and now has two (2) sub-tabs. "Tell" which has all the features of the old "X" tab. And "Options" which contains two options for the plugin.

- "Save View Location on Exit" (checked by default) can be found on the "Options" sub-tab of the "More" tab. When checked, if the ACMonster Decal window is moved in the GUI, and the user then exits the game and comes back in, its previous location will be saved and restored.

- "Automatically Lookup Selected Monster" (not checked by default) can be found on the "Options" sub-tab of the "More" tab. When checked, any object that is selected in the AC client and is identified as a monster by the Decal WorldFilter will have its name matched against the monster database. If a match is found that monster´s info will be automatically looked up for the user. "


AC Monster gets updated - 3/19/2002 6:49:13 AM GMT+01 - Posted by Empath
Circeus has updated his AC Monster program and plugin.His Program is now 3.0.0.

What´s New?

"- Total monster count listed under "Monster Classification" as "Creatures Total".

- All monsters in default dataset (monsters.csv) now listed under "Type" and "Name".

- Monsters only in the CoD dataset (fauna.csv) are denoted with [C] after their "Name".

- Monsters only in the default dataset (monsters.csv) are denoted with a [D] after their "Name".

- "Experience" now listed under "Statistics". This value comes from AC:DM Strategy Guide.

- "Attack Height" moved under the second column of "Additional Info".

- The center area has been broken out so that both "Protections" (for melee/missle) and "Resistances" (for magic) can be seen. Previously only a single set of values had been shown, but that did not properly represent the fact that what melee, archers, and throwers contend with may not be the same (and in some cases are not the same) as what mages contend with. The decision to do this is based on information provided by Turbine in answer to a Q&A question.

- Developed a ranking system for protections and resistances based on the need to have all the various data elements supplementing each other in a manner that should mean less unknown (???) values overall. For more info see the acmonster web page: http://www.net-marks.com/acmonster.

- Fixed problem with moving and reinstalling of ACMonster on a system. ACMonster now checks for its data files in the directory in the registry. If it does not find them in that directory (either they don´t exist or the directory does not exist), the ACMonster will reset its data directory to its own directory (the directory where the acmonster.exe file resides).

- In the advent that data files are still not found, ACMonster will now run fine without them (no crashing), and the data files can just be able to be downloaded by the user from their respective sites. "


Decal Wizard added - 3/17/2002 8:15:15 PM GMT+01 - Posted by Empath
An awx wizard to help budding c++ decal plugin writers is available for visual studio.

Press Release:

"Find the awx file at:

http://communities.msn.com/ChezBakeur/page.msnw?fc_p=%2FAC%20Developers&fc_a=0

Simply copy this file to your template directory in Visual Studios (mine is at C:Program FilesMicrosoft Visual StudioCommonMSDev98Template)

Start a new project, you should see "Decal Plugin" listed. Choose that option, select a project name, answer a few simple questions, and Voila! Your very own Decal Plugin.

This version creates samples of much stuff, no picking and choosing. Later versions will give you more control of the final output, but I wanted to get this out to the Developer community as quickly as possible. Much of the C++ template code I have seen is either overly complex, and in some cases incorrect.

To the best of my knowledge, the Wizard generates clean solid code. I´m always open to suggestions on how to make it better. Best place for suggestions, questions, etc. is the message board at http://communities.msn.com/chezbakeur as I watch it most often. "


New Beta of Imp Inventory - 3/17/2002 6:51:33 PM GMT+01 - Posted by Empath
Arkayas has released a new beta version of Imp Inventory.In it are some bug fixes and a new command.The Imp Inventory site is working again also w00t! :)

What´s New?

"Changes to Imp Inventory
4.1.0.7

Fixed Organize TIMEOUT so items that hit a full pack error now timeout properly *mutters something about misplaced ifs*
Added /Imp Move command. To Use this Select the pack you want to move the items to and issue the command. It will then try to move the first items into the pack you have selected. *BUGGY* Seems it doesn´t clear items when complete so using this command twice doesn´t work ´properly´ hitting cancel between uses seems to make it all better.
Added Public Methods For StartID, StartPackID, StartTypeID, StartChestID, StartOrganize, InscribeItem(ItemID) and OrganizeItem(ItemID)
Added Public Events IDComplete(), OrganizeComplete(), InscribeComplete()

Changes To This Version (Imp Filter)
2.4.0.6 (The Not So Keba Update)

Fixed Bug with Stat buffs and Vital buffs being counted twice.
Added Keba´s Player.XpToNextLevel, Player.Level2
Added Player.XpsToLevel Function
Added Global Function TotalExpAtLevel
Fixed Bug Introduced into 2.4.0.5 Where vitae wasn´t being properly initialized resulting in any vitae effected Stat/Skill returning 0 for the .MAX value."

You can get the newest beta from
http://imp.acdev.org/downloads/testing


Arcanor´s Receptionist gets a raise - 3/17/2002 2:30:38 AM GMT+01 - Posted by Empath
Arcanor has updated his Arcanor´s Receptionist plugin to version 1.1.0.0. It has alot of new features as well as some bug fixes.

What´s New?

"1. Fixed a bug where if more than one alias was saved then the end of the init file
would get corrupted, mangling ensuing alias definitions.

2. Changed text message when first using the plugin - used to say "ERROR LOADING INIT
FILE". Now has a more pleasant message.

3. Changed .history command so that it will now display lines that match your search
string, regardless of case-sensitivity (previously you had to have the capitalization
correct, but no longer).

4. Added version information to login banner.

5. Added new command ".set", which allows the command line to be used for all
functionality - the GUI interface is no longer needed (but still exists if you prefer
to use it). See the README.txt or in-game ".help" for syntax.

6. Added ability to set the size of the scrollback buffer for the ´.history´ command to
some value other than the default 1000 lines (thanks for the idea Verdalim!). Use
".set lines 2000" to instead save 2000 lines of history.

7. Increased the size of the GUI slightly (sorry!) to allow the user to set the
scrollback buffer size using the Decal interface, and also to widen the edit boxes
(which were formerly a bit difficult to target with your mouse).

8. Made ´.help´ and ´.set´ commands so that they work even when the plugin is disabled.

9. Added notifications upon login about the current key character and number of lines in
the history buffer.

10. Added new command ".version" to show the current version of the Receptionist plugin.

11. Incremented version number and updated ChangeLog.txt and README.txt to reflect new
functionality. Added more informational stuff to the README.txt."


Zyrcabot 2 gets updated - 3/17/2002 2:28:32 AM GMT+01 - Posted by Empath
Zyrca has updated her Zyrcabot 2 plugin bringing it to version 1.2 beta.It has a bunch of new features mainly as well as some tweaks here and there.

What´s New?

"Re-named the "Advanced" window to "Config" window
Moved the "General" and "Casting" tabs to the "Config" window.
New method of configuring spells. Click on a spell in your "spell book" list on the right and they show up in the casting sequence on the left. No more messing with spell tabs!
The "Smart Mana" now chooses the highest possible Stamina to Mana spell that you can cast and have learned.
Fixed the problem with the bot not dropping un-wanted items right away.
(Imp Organize is broken, sorry, I´ll fix it in the next beta.) Imp Organize now only fires when you receive a "Create Object" message. I´m still working to figure out how exactly I want to implement this feature so it will probably change before the next "official" release. You do need to have Imp Inventory running to use this feature. "


Choices - 3/16/2002 1:53:13 AM GMT+01 - Posted by Empath
Recently it has come to our attention that a popup took one of our visitors
to a site of doubtable contents. This is NOT our wish.

We therefore ask you to use the address: http://decaldev.sf.net/plugins
instead!

The acplugins.cjb.net address is there for one reason only, to make our addy a bit easier than
http://ecodisaster.sajtkonsulterna.se/tpp/ if you know what I mean.

The
company which hosts the address http://acplugins.cjb.net/ has the popups(not our site).

We currently have a few options.

Options are:
1. Use http://decaldev.sf.net/plugins to reach the site
2. Keep the popups popping

Feedback on what to do is appreciated :), thanks in advance.


New AC/Drakier´s Dual Client - 3/15/2002 12:41:40 AM GMT+01 - Posted by Empath
Drakier/Cykaos has updated their Dual Client program to version 6.0 and it is now out of private beta.

Press Release:

"AC Dual Client 6.0 is out of private beta and now available

New in AC Dual Client 6.0:

First Time setup walkthrough with step by step dialog windows to help
setup your accounts for dual logging. Aslo there is an advanced mode for
the experienced Dual Logger. If you can read and type you can now Dual Log.

Aslo the new Internal Browser®. Now with AC Dual Client you no longer
have to see another Internet Explorer window when playing AC. After you
click Login from AC Dual Client the next thing you see is the AC Lobby
where you can click "Play" and go. This feature can be turned off so if you
like your Internet Explorer windows you can click Login and be taken
straight to the Server page of your choice just like version 5.5

These are just some of the new features in 6.0 Download it now at
http://acdualclient.dhs.org and see for yourself why it is quickly
becomming the second most used AC Utility to Decal.

For those who already have AC Dual Client simply click the update button to
get the latest version.

For more information please see
http://boards.gamers.com/messages/message_view-topic.asp?name=ACDualClient&id=zzzmk

If you have any questions or comments feel free to email
Support@ACDualClient.dhs.org or visit our message boards at
http://boards.gamers.com/messages/overview.asp?name=ACDualClient

Cykaos of Morningthaw"


AC Explorer Pro 3.30 released - 3/14/2002 4:25:15 AM GMT+01 - Posted by Empath
Zugg has updated his AC Explorer pro bringing it to version 3.30. It now has support for the april item enchantment changes coming up as well as some bug fixes. Also Here is the Override Calibration data for the March-2002 patch:

Location: 005E93D8
Offset: 00A4,0030
Heading: 0076B274
Direct option OFF.

Press Release:

"Zugg Software announced the release of AC Explorer Pro v3.30. New to this version is support for multiple lifestone ties, multiple portal ties, house and mansion recall, and an unlimited number of "custom" portal ties (for places like Aerlinthe). Also has a few minor bug fixes and an improved menu system. To download, or for more information, go to http://www.zuggsoft.com/ac."


AC Explorer 2 is coming - 3/14/2002 3:31:38 AM GMT+01 - Posted by Empath
Zugg has sent word that he´s planning an AC Explorer 2 program for asheron´s call 2 :).

Press Release:

"There have been several AC2 announcements from Turbine and Microsoft recently. I´ve decided to go ahead and release some information regarding plans for "AC Explorer 2".

"AC Explorer 2" (name subject to change) will be a major upgrade to AC Explorer Pro. This new product will work with *both* AC1 and AC2. The public version of AC Explorer 2 is expected sometime in conjuntion with the public release of AC2. Beta versions of AC Explorer 2 will be available during the AC2 beta period.

Since "AC Explorer 2" will support both AC1 and AC2 and will also contain several other features that are not being announced yet, the price will increase from $20 to $25. However, "AC Explorer 2" will be a FREE (yes, you heard that right: FREE) upgrade for existing AC Explorer Pro customers.

I want AC Explorer users to get the same quality and value for your money that zMUD customers have received over the past 6 years Zugg Software has been in business. I don´t want the cost of AC Explorer to be a hindrance to people contemplating moving to AC2. By making the upgrade to AC Explorer 2 free for existing customers, you can freely move between AC1 and AC2 and still have the same high quality mapping tool that you´ve come to expect from Zugg Software.

"AC Explorer 2" will only be an upgrade for the AC Explorer Pro product. The old, free version of AC Explorer 2.2 will not be upgraded to handle AC2, and there will not be any free version of AC Explorer 2. But AC Explorer 2 will still have the same 30-day free trial and money back guarantee that existing AC Explorer Pro users have enjoyed.

Zugg Software is very excited about the announced plans for Asheron´s Call 2 and is honored to participate in this endeavor by continuing to offer quality 3rd party tools for AC2. "


New AK2 updated - 3/14/2002 12:19:05 AM GMT+01 - Posted by Empath
Hazridi has updated his Arcane Knowledge 2 plugin bringing it to version 1.0.0.6. It has a couple of bug fixes and works with today´s patch.

What´s New?

"Fixed a few bugs and should be a bit faster, and also has March´s memory locations."


Windowed mode and Dual Log - 3/13/2002 9:56:07 PM GMT+01 - Posted by Empath
Both Windowed mode and Dual Log are now available.


Teaser for New plugin - 3/13/2002 6:07:45 AM GMT+01 - Posted by Empath
Arkayas has released a teaser shot of his new W.T.F.I.M.P plugin that he´s working on. It´s a plugin that will keep track of where your ties are which will be very useful when you get your multiple summon spells in april.

http://imp.acdev.org/wtfimp.jpg


Sort the clothes and wash - 3/13/2002 5:38:21 AM GMT+01 - Posted by Empath
Gouru has updated his Sort It! plugin bringing it to version 1.2.0.0. It has a bunch of new buttons and a new command.

What´s New?

"Version 1.2 adds buttons, lots of buttons. And a @sortit command in case you don´t like buttons."


Solution for skill sellback ready - 3/12/2002 10:52:35 PM GMT+01 - Posted by Empath
Rainpea users now have a solution for the upcoming changes to missile d and alchemy. You can download the fix for the new changes at

http://www.rebelalliance.info/downloads/rainpeaupdate.zip


Mortal Combater!!!! - 3/12/2002 6:50:25 AM GMT+01 - Posted by Empath
Zyrca has updated her Combater plugin to version 1.5.0.0 with a feature I´m gonna likely use alot it now tells what it brings your vitae to "Your vitae is now 35%".

What´s New?

"Updated to be compatible with the latest beta of Imp Inventory
Added 2 new features:
Informative Vitae: "Your experience has reduced your Vitae Penalty!" can be replaced with "You Vitae Penalty has been reduced to 3%!"
Item mana in chat window: When you click on an item, you can have Combater display a message in the chat window indicating what % of mana is left in the item. This is because the little mana bar comes up very slowly for many people. "


Zyrcabot 2 gets updated - 3/12/2002 6:42:47 AM GMT+01 - Posted by Empath
Zyrca has updated Zyrcabot II bringing it to version 1.1.0.0. There´s a ton of new things in it :)

What´s New?

"This version of Zyrca Bot II was created for these reasons

To make Zyrca Bot II compatible with the latest Imp Filter v2
To add some inventory handling improvements and fixes
To make the bot work better with a macro that has been created for AC Tool see this thread for more information.
This includes all of the changes that were made to the way the bot handles its settings.
Details
The bot now uses Imp Filter v2.4.0.5, for some unknown reason, this version of Imp Filter broke ZBII, which is part of the reason for this update.
The bot´s settings have been re-organized
Some settings are particular to a character, these are noted in the GUI by "(I)"
Settings files are now kept in "/ZyrcaBotII/Settings/" folder
The main settings file is now called "settings.xml" if you simply re-name your current "zyrcabot2_settings.xml" to "settings.xml" and move it into the "settings" folder, most of your settings will be preserved. You will have to enter your personal settings again.
The program now generates default settings files if no settings files can be found. (This does not currently apply to the ItemResponseManager)
The logs will now be kept in "/ZyrcaBotII/logs/" folder
The problem with the bot not cleaning its main pack has been fixed
The bot now does a full main pack sweep whenever it gets an item. This should keep the bot from keeping crap for very long.
The bot now has the option of using Imp Inventory to keep its main pack clean. It will add a "Imp Organize" action to the action queue every time it advertises. This action has very low priority so it will then use Imp to organize when it is not busy. (Please be aware that you need a BETA version of Imp Inventory to use this feature. If you are not comfortable using beta software, then don´t use this feature.) Tested with Imp Inventory v 4.1.0.6 and Imp Filter v 2.4.0.5. (You must download Imp Inventory separately.)
Added "Auto-Summon on Start" command to "Advanced / Misc" tab, if checked, your bot will automatically summon a portal as soon as it is started. "


Third Eye from the sun - 3/12/2002 6:36:46 AM GMT+01 - Posted by Empath
Deadeye has updated his Third Eye plugin to version 0.5d it has mostly bug fixes.

What´s New?

"-Corrected some installation problems
-Back to using Windows Installer (.msi) "


Survey says! - 3/12/2002 6:30:51 AM GMT+01 - Posted by Empath
Zyrca´s looking for some feedback on how her portal bot should react when we get the super duper ubericious ability to summon multiple portals.

http://vnboards.ign.com/message.asp?topic=25671777&replies=0


Bake it with Make it! - 3/12/2002 1:42:29 AM GMT+01 - Posted by Empath
Merricat has updated the recipes for Make It! to now include carrot cake soup and craigstonoff. You can get it at

http://communities.msn.com/ChezBakeur/general.msnw?action=get_message&mview=0&ID_Message=182&LastModified=4675362501008751626


Big Brother is watching you - 3/11/2002 6:27:24 PM GMT+01 - Posted by Empath
Smirking revenge has released a cool new plugin named Big Brother which will help your allegiance to communicate more effectively and adds some cool new features.

Press Release:

"The reason people still stay is because of friends and their monarchy families. BigBrother makes communication with your family and friends a whole hell of a lot easier. There are other plugins out there that sort of do this already... but some of them are only one channel and it doesn´t make sense for all the monarchies to interact on one huge channel together. This way you can choose who you´re talking to on a granular level. I can talk to my guild when I want to, or talk only to my fellow PKs...or if there´s some huge server issue I can talk to fellow monarchs or have a huge open discussion. Best of all, it feels like a part of the game."

Here are some screenshots:

http://www.darkisles.com/bigbrother/images/ss/fs_chat1.jpg

http://www.darkisles.com/bigbrother/images/ss/fs_chat2.jpg


New Plugin Coming soon - 3/11/2002 5:36:24 AM GMT+01 - Posted by Empath
Saitoh has created a mockup pic of a new plugin he´s working on which looks to be really cool.He´s looking for some feedback so feel free to drop him some :).

http://vnboards.ign.com/message.asp?topic=25611536&replies=0


Nerfus Buffus gets buffed - 3/10/2002 8:31:15 PM GMT+01 - Posted by Empath
Nerf Golem has updated his Nerfus Buffus 2 plugin bringing it to version 0.1.1.0. It includes a bunch of bug fixes mostly.

What´s New?

"- Until I´m done with pea splitting, NB2 will now pause the cycle when out of comps and tell you on what spell it happened.
- NB2 now reads the AC keyboard map to use for combat mode toggle (rest and stand to come)
- XML profiles now support targettype="targetshield" and targettype="targetweapon" (to cast a spell on the weapon or shield of whoever you had targetted at launch).
- New nodetype: Unequip, with unequipby="cover", "guid", "named" to remove equipped items
- Other various bug fixes."


AC Msn gets updated - 3/10/2002 6:45:22 PM GMT+01 - Posted by Empath
Ardham has updated his AC Msn to Version 1.4.0.0. It has some new features and commands along with bug fixes.

What´s New?

"Version 1.4.0.0 introduces several new features.
/setmsn status - sets the status specified.
/setmsn name - sets your msn name to the specified name.

See @help setmsn for more details on these commands.

/sr send to the last person who sent something to you.
/st send to the last person you /msn´d.

/msnstatus - show information about MSN, your status, who´s logged in, and the email address associated with it.

And tried to improve the understanding of names you specify to /msn... there´s one bug however... and I just spotted it. /msn someone who´s an alias and they´re not online, it´ll complain a bit. I´ll fix this soon... rest assured if they are online it´ll tell them

What /msn is now designed to do is if you /msn to someone who´s got a simple name like "Shane" and they´re not an alias, if it´s an exact match, it´ll send... if not, it´ll tell you the nearest match but error out telling you to directly tell the person... just in case someone wants to setup multiple names with minor changes, or you know many people named "Mike" but they have differnet last names specified in MSN...

So you can /msn Shane, message if shane´s on your msn list.

I´ve also added but havent fully tested /setmsn add email@address.com ... this is supposed to add the user as a new contact, but I may have the code totally wrong... so if it barfs, blows up the computer or otherwise makes a huge mess of things, I´m sorry... but you´re testing an un-researched and un-developed section of code

If you try to /setmsn remove email@address.com it´ll yell at you saying you can only remove aliases (which appears to also be a lie, till I fix the codebase).

So bug list currently:

/setmsn add email@address.com - untested
/setmsn remove alias - broken
/setmsn remove email@address.com - not enabled
/msn alias (but they´re offline)- produces error message."


Sort It! now works with Darktide - 3/8/2002 6:41:43 PM GMT+01 - Posted by Empath
Gouru has updated his Sort It! plugin to work with darktide,for some reason darktide people were having a bug with it.


Artifex´s Boon goes public beta - 3/8/2002 6:37:09 PM GMT+01 - Posted by Empath
Legiondel IV has released the first public beta of his Artifex´s Boon plugin. Artifex´s Boon is a item buff/debuff timing prog which will let you know when your buffs are about to end.

Press Release:

"Artifex´s Boon is a Decal plugin which functions as a timer for Item buffs.

Note that because of the AC client/server protocol there are certain limitations to what an item timer can do - but this plugin does work.

Still, I strongly advise that you read the preface in the documentation so that you know exactly what´s going on with this plugin. "


A bug gets bitten in AC Msn - 3/8/2002 6:27:44 PM GMT+01 - Posted by Empath
Ardham has released version 1.3.0.50 of AC Msn it´s a bug fix build.

What´s New?

"Version 1.3.0.50 introduces a bug fix to the FindUser routine used when you send a message to /msn and the is not known.
That´s all it touches... got sick of the little bug.

So now when you send to /msn DEFGHJKL, message... it will complain that ´DEFGHJKL´ is an invalid alias, unless of course you use /setmsn alias and set it to someone on your MSN list. "


Trophy Hunter Updated - 3/8/2002 6:20:57 PM GMT+01 - Posted by Empath
Johnus has updated his Trophy hunter to version 1.2.0.0 it now implements the trophy item pickup feature.

What´s New?

"Automatic Trophy tracking now implemented! For the most part, it looks like it works. It will track any trophy object that you have added to at least one mob in the "By Monsters" tab. Relevant options were added to the options page to turn on/off/etc tracking for mobs.
One of the options is a "notify" feature that will print to the chat window a line for every trophy it sees as soon as you open up a corpse. It will also print out the stats about how many pickups and percentages every time you actually pick one up.
I had transparency turned on while i was testing, so the screen shots are a little more exciting ;)

Known issues:

multiple rows in the trophy list look selected sometimes. still working on this one. since you can´t do anything on the trophy list anyway, it doesn´t hurt anything. "


Buff Bot In alpha stages - 3/7/2002 9:19:23 PM GMT+01 - Posted by Empath
Mekle has released the very alpha version of his new buff bot plugin for decal. The name of it is Insane-Bot.


A macro addon for Zyrcabot - 3/7/2002 4:10:26 AM GMT+01 - Posted by Empath
Ipa has released a macro addon(you need ac tool) for zyrcabot which will let you setup a multicharacter portal bot account.Pretty interesting imo.

http://www.cameroncole.net/forums/messageview.cfm?catid=5&threadid=8068


Keba´s Taking a poll - 3/7/2002 12:17:58 AM GMT+01 - Posted by Empath
Keba´s taking a poll and needs your input.

http://www.sixpinetrees.com/cgi-bin/Ultraboard-Decal/UltraBoard.cgi?action=Read&BID=24&TID=9&SID=14317


New Beta - 3/6/2002 6:42:34 AM GMT+01 - Posted by Empath
Nerf Golem has released the beta version of his sequel to his popular Nerfus Buffus plugin. The name of this is appropriately Nerfus Buffus 2.

What´s New?

"READ THIS!!!: If you want NB2 to equip a casting tool when you start (like your focusing stone), then put it as the first entry in a profile, otherwise it´ll go to combat mode and try to cast with whatever you have in hand if you start right away with a spell.
(by the time it´s officially released I´ll have added a ´search by mask´ to Nerfus Filter and NB will find/equip the first casting tool it can if the user mis-planned the cycle)

Some Extra Notes
- Setting Aggressivity Rating lower than 75 is NOT recommended. Doing so can result in the wrong spell costing full mana at the wrong time and you´ll end up at 0 mana. The default of 85 works pretty well if you have a good mana conversion, don´t blame ME if you run yourself out of mana because you overestimate the effectiveness of Mana Conversion!
- The handling for out-of-comps situations isn´t in yet. Hazridi has provided me with a new version of AK2 from which I can read the components list (including personal tapers) for all spells, si pretty soon NB2 will be able to track your component needs.
- The config options (/nbreport, /nbset *) are currently reset every time you log off. The ´official´ behavior will be to save those for each character.
- There are no prebuffs/groups/etc like before, just add spells you want in the order you want. Make sure you start by equipping a focusing stone or something

Latest fixes - NB0103 and NF1004
- Added a Timer in the NB2 Control view and total time in the End of Cycle report.
- Changed Weapon mask in online editor to include bow.
- Changed Start mechanism so it won´t start with no profile selected.
- Changed Start mechanism to reload the file when you start (so you can alt-tab out, edit the xml, come back in, hit start).
- Added /nbrefresh command to rescan the Configs directory for XML files.
- Added /nbcovers command to print a report of your current worn items & what mask they cover.
- Added logging of the last message received in C:NB2-LastMessage.txt to help track potential bugs.
- Enabled ´ - Added/Enabled options to target item spells at ´named´ targets or at ´guid´ in the online editor.

History
- Fixed ´Equip by GUID´ bug in NB2.
- Fixed Inventory Search in Nerfus Filter to also return ´wielded´ items as owned by the player that wields them.

irc.sorcery.net
#NerfusBuffus

good luck."


Tradebot gets updated - 3/6/2002 6:36:12 AM GMT+01 - Posted by Empath
Toad has updated his Tradebot plugin to version 3.1.0. In it are a whole bunch of new things.

What´s New?

"Current Version : TradeBot v3.1.0

NEW : ***** -- REMOVED DEPENDENCY ON REGISTRY!!!
- EASY TO USE XML CONFIG FILE NOW.. ALL IN ONE PLACE.

NEW : Sneak Preview of the Point System I´m working on.
NEW : Layout and more options.
NEW : Added Multiple AutoSpamming Messages
- Use /tb -spam
NEW : Added Multiple Greeting Messages
- use /tb -greet
NEW : Added Multiple Ending Greeting Messages
- use /tb -endgreet
NEW : Improved Chat Commands, now they work like they are meant to.
NEW : Added player movement check (hopefully if you move Tradebot will turn itself off)
NEW : All around better code
NEW : Fixed many bugs.
NEW : Removed old impfilter and installed the newer version
NEW : Added /tb -find [person by name].. This allows you to find anyone in the Subway.. and we all rejoice

Please give me some feedback on the major improvements I have made.
http://asherons.dynip.com/tradebot/

Toad"


Optim Shi´s AC Skins Site is back - 3/5/2002 7:10:32 PM GMT+01 - Posted by Empath
With the help of Flessa Optim Shi´s AC Skins Website is back in business :)


AC Stats gets updated - 3/5/2002 6:24:47 PM GMT+01 - Posted by Empath
Keba has updated his AC Stats plugin to version 3.1.0.2.

What´s New?

"Logic Change: I´ve moved the logic behind the initial login sequence to after all the various decal systems have processed the login packet, and have moved the sending code to just as you click ´Yes´ for the ´Log off Now?´ dialog in an attempt to try and ensure the code will fire every time."


New plugin available - 3/5/2002 6:20:01 PM GMT+01 - Posted by Empath
Gouru has released a new plugin named "Sort It!" it´s basically a sorting plugin.


Item Enchantment buff/debuff timer - 3/5/2002 6:14:56 PM GMT+01 - Posted by Empath
Legiondel has released his item enchantment buff/debuff timer "Artifex´s Boon". It will let you know when your banes and stuff are gonna wear off.It´s in beta right now so there will be bugs.


ACStats gets updated - 3/3/2002 6:49:20 PM GMT+01 - Posted by Empath
Keba has updated his AC Stats plugin to version 3.1.0.1. It´s just a maintenance release.

What´s New?

"Maintenance: Added some additional error logging to try and diagnose a problem on a Windows XP machine - no change in upload or logic in this build."


Navi(Cal) gets updated - 3/3/2002 6:43:04 PM GMT+01 - Posted by Empath
Saitoh has updated his Navi(Cal) plugin to version 2.0.1.0. In it are some tweaks and fixes.

What´s New?

"- Reduced some more lag - stupid parse routine
- Added a show all points to the data viewer
- Fixed some more instances where creatures will not appear on the list
- Added a support/request board
- Over 55,000 distinct creature spawn points now recorded!
- Last months stats: 200,000 hits! 2 Gigs served! Wow!"


To skin or not to skin - 3/3/2002 8:16:04 AM GMT+01 - Posted by Empath
Slinger has setup a mirror for the ac skins site. It seems alot of people were going through withdrewal after optim´s site was taken down. So if you need to get your skins you can get em there right now :)


Zyrcabot 2 gets updated - 3/3/2002 2:33:59 AM GMT+01 - Posted by Empath
Zyrcan has updated her zyrcabot 2 plugin to version 1.0.0.0. It has numerous fixes in it

What´s New?
"Please back up your givenItemResponse.xml, and ZyrcaBot2_settings.xml files before upgrading. There have been some reports that old settings files don´t work with the new bot. If this is the case for you, please use the default settings files provided with the bot and re-make all of your settings.
The bot will no longer be able to issue house commands. (This feature was in the last version, but it didn´t work, it has been fixed.)
The bot no longer makes sure it is in combat mode at the "Get into combat mode" action, instead it relys on the check on the "Cast Spell" action to make sure it gets into combat mode. This should fix the problem where some bots were going in and out of combat mode and never acctually getting to the point where they cast.
The bot should no longer drop items it is wearing if they do not meet the Item Response Manager´s criteria for being kept.
The original Zyrca Bot has been removed."


Decal Designer Released - 3/3/2002 2:28:55 AM GMT+01 - Posted by Empath
Ever wanted to cut down the amount of time your plugins take?Here´s a program that can help reduce the time alot,It´ll also help you budding decal plugin writers to make your first plugin.

Press Release:

"Faced with the constant struggle of trying to create a Decal Plugin, I´ve finally brought Decal Designer into fruition.

It´s features are quite numerous, so I´ll spare you the details and welcome you to visit http://www.jumpbase.com
for more information. I hope that others find it as useful as I do, as it´s now the only tool that I use when developing
a new Plugin."


New Plugin released - 3/3/2002 2:25:33 AM GMT+01 - Posted by Empath
Johnus Of Grey Death has released a new Plugin called "Trophy Hunter". It will help you find out how many trophies you get from a certain amount of kills.

What´s It Do?

"Trophy Hunter is a Decal Plugin for Asheron´s Call that can automatically
keep track of all the kills you get while playing.

It also has features to allow you to record trophy drops and see the
percentage of drops that you are seeing.

It also allows you to see your trophy stats listed by trophy. So you can see
which mobs drop SIK´s the most for you!

Currently, Trophy Hunter does not automatically track trophy pickups, but
does automatically track kills!"


Avatar shots - 3/1/2002 10:56:34 PM GMT+01 - Posted by Empath
Some of the secret screenshots/previews from yesterday were removed from the zone server but people setup mirrors for them in addition a tumerok shot was found.

http://www.thehegemon.com/Concept--TumerokClothes.jpg

http://www.thehegemon.com/Concept--LugianArmor2.jpg

http://www.thehegemon.com/Concept--HumanArmor.jpg


Correction About Release Date - 3/1/2002 9:50:54 PM GMT+01 - Posted by Empath
I´ve just received this press release

"There was a small error in the Asheron´s Call 2 press release you received. The release stated, "scheduled for beta release this winter" but should have read, "will be available this winter." We´re happy to confirm that ACE will be RELEASED this winter. The Asheron´s Call 2 beta should begin this summer."


New Plugin Available - 3/1/2002 7:11:00 AM GMT+01 - Posted by Empath
Zyrca with the help of Saitoh have created a new plugin named Zyrcanet. Zyrcanet will let you see where various portal bots are and various info about them.

Press Release:

"ZyrcaNet allows you to see which bots are currently online from a plugin in-game. Any bot running Zyrca Bot beta 6 or better can be shown on ZyrcaNet.

ZyrcaNet also has a corresponding web page which can be found at: http://www.gamerite.com/cgi-bin/ZyrcaNet.cgi

Big thanks to Saitoh who wrote the network code and is hosting the ZyrcaNet site."


Where´s the skins?? - 3/1/2002 7:05:22 AM GMT+01 - Posted by Empath
As some of you may have noticed Optim Shi´s Ac Skins site is down temporarily. When it will be back up is unclear at this point but if you have some webspace and would like to help him drop a line at optim_shi@xrgaming.net


A few More pics - 2/28/2002 10:23:35 PM GMT+01 - Posted by Empath
http://zone.msn.com/images/zac2/Concept--LugianArmor.jpg
http://zone.msn.com/images/zac2/Concept--humanarmor.jpg
http://zone.msn.com/images/zac2/meleeicon1.jpg
http://zone.msn.com/images/zac2/meleeicon3.jpg
http://zone.msn.com/images/zac2/meleeicon4.jpg


Another Pic not shown on Invizo - 2/28/2002 9:43:25 PM GMT+01 - Posted by Empath
Man I´m glad they didn´t go with this :|

http://zone.msn.com/images/zac2/Concept--Tumerok.jpg


New plugin out - 2/28/2002 8:32:51 PM GMT+01 - Posted by Empath
A new plugin named "AKA" by Funkin Gonuts(yes I´m serious) has been released. It will let you set aliases for people.

What´s It Do?

"A.K.A. is a Decal Plug-In for Asheron´s Call. When running, the A.K.A. plug-in allows you to set up aliases for players who´s names might be a bit long or hard to remember. Below is an example on how to use A.K.A.

Say you want to talk to your AC buddy who´s name is ´Peter Pumpkin Eater´. If you weren´t using A.K.A. you would have to type in...

/t Peter Pumpkin Eater, How are you today?

Now, with the A.K.A. plug-in running and with an alias setup up for ´Peter Pumpkin Eater´ named ´Pete´ all you would have to type is...

/aka pete, How are you today?

Much easier!

Another feature of A.K.A. is the ability to setup group message lists. Here´s a good example. Say you are putting together a group to do the new Buadren upgrade quest. As most of us know you need to have four separate groups to go through at the same time to open doors for each other. Each group that goes through usually has one person in charge. These four leaders have to stay in contact with each other at all times. Without A.K.A. this is what you would have to do to get a status report from each one.

/t Killar, Where are you?

/t Johnny AC, Where are you?

/t Mr Wonderful, Where are you?

Now with A.K.A. running, you can create a group named ´Buadren´. In this new group, add the players who are in charge of each of the seperate groups. So you would add ´Killer´, Johnny AC´, and ´Mr. Wonderful´. Now all you have to do to communicate with all of them at the same time is...

/aka Buadren, Where are you?

Again, much, much easier!"


Screenshots Id´d - 2/28/2002 3:15:38 AM GMT+01 - Posted by Empath
You´ve been wondering what kinds of monsters those Big dragons and other beings are?Well judging by the filenames on the dragon ones I´d say it has something to do with "Tyrant".Also it shows a screenshot of a Banderling in ac2 as well which is pretty interesting.

ftp://ftp.microsoft.com/deskapps/games/public/gamesfestival/asheron´s%20call%202/screenshots/


AC2 Fact Sheet - 2/28/2002 3:13:05 AM GMT+01 - Posted by Empath
While wandering around the microsoft ftp site i came across the ac2 fact sheet. Nothing really great just lets you know some interesting things.
Source
ftp://ftp.microsoft.com/deskapps/games/public/gamesfestival/asheron´s%20call%202/ac2%20fact%20sheet.doc


---------
“Asheron’s Call 2”
Fact Sheet
February 27, 2002

What: “Asheron’s Call 2”

Publisher: Microsoft Corp.

Developer: Turbine Entertainment Software

Format: CD-ROM for Windows 98, Windows Me, Windows XP and Windows 2000 operating systems.

Availability: Next Winter

Product
Overview: “Asheron’s Call 2” is the next generation fantasy MMORPG in which the world dynamically evolves around you. Enter a land devastated by a magical disaster, where the players must rebuild the world. “Asheron’s Call 2” features an all-new graphics engine, combat system and dynamic content system to deliver a rich, engaging fantasy world where world-shaking changes sweep you along an epic story-line.

Key Features:
· Your world will never be the same: “Asheron’s Call 2” features an unfolding storyline and a dynamic content system that can bring about an ongoing stream of world-shaking events, including blizzards, volcanoes and hordes of invading forces. As players become more powerful, they will be able to trigger some of these directly.

· Grand Campaign - As each major chapter unfolds, players will receive a series of quests intricately tied to the story-line, sweeping them up into the events and story around them.

· Factions – Players will be able to align with one of three factions and can do battle with both monsters and players of opposing groups to capture and control precious resources.

· Rebuild the World – The world has been devastated by a great disaster. Players will be responsible for rebuilding the world and, on both a micro and macro level, their actions will help determine where and how the world is restored.


· Interactive Environments – Players will be able to impact their game-world like never before. Everything from being able to change their immediate environment from completing a quest all the way up to triggering global events.

· Tactical Combat: “Asheron’s Call 2” features an all-new streamlined combat system where players are gripped by real-time decisions that influence the outcome of a battle. Players can excel and develop distinctive combat styles and techniques, and be the envy of other players.

· Fantasy in a new light: “Asheron’s Call 2” uses the Turbine Engine G2, the next generation graphics engine that provides real-time 3D shadows and lighting, and dense reactive environments. This creates a rich, atmospheric world where dense grass and foliage sway in the wind, and water shimmers with reflections. The engine also enables highly detailed player characters and monsters a hundred times more massive than the players.

· Express your inner hero - Choose between three very different character races, including the industrious humans, the wild, magical Tumeroks or the behemoth Lugians. Develop your combat, crafting and magical abilities along distinct skill-trees with hundreds of skills, where experience and diligence will open up new paths for players to explore.

· Crafting System – A brand new crafting system will give players the chance to pursue non-combat skills. Begin as a humble crafter of mundane items and graduate to become a master craftsman of the most sought-after magical items.



#########

The information contained in this fact sheet relates to pre-release software product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the software product when first commercially released. This document is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to this document or the information contained in it.

Microsoft, Windows and MSN are either registered trademarks of Microsoft Corp. in the United States and/or other countries. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.


The Pictures You didn´t see on the Invizo page - 2/27/2002 11:29:35 PM GMT+01 - Posted by Empath
There were some other screenshots that weren´t shown on the microsoft invizo page. One of the screenshots you can see a lady hold a bow.
The urls for them are

http://zone.msn.com/images/zac2/Screen8.jpg
http://zone.msn.com/images/zac2/Screen9.jpg
http://zone.msn.com/images/zac2/Screen10.jpg
http://zone.msn.com/images/zac2/Screen11.jpg
http://zone.msn.com/images/zac2/Screen12.jpg
http://zone.msn.com/images/zac2/Screen13.jpg


AC2 Press Release - 2/27/2002 11:27:06 PM GMT+01 - Posted by Empath
LAS VEGAS — Feb. 27, 2002 — Answering the call of the players, Microsoft Corp. today announced at its PC Games International Games Festival that “Asheron’s Call® 2,” a sequel to the popular “Asheron’s Call,” is in development and scheduled for beta release this winter. A massively multiplayer online role-playing game (MMORPG), “Asheron’s Call” has brought thousands of players together in a colossal online gaming world. A leader in the MMORPG genre, Microsoft is building on this momentum and has again allied with Turbine Entertainment Software Corp. for the development of “Asheron’s Call 2.” The game will feature a new dynamic, evolving world that reacts to player behavior and actions; the advanced MMORPG Turbine Engine G2 graphics engine; a revamped combat system and a new in-depth crafting system that gives players a chance to pursue noncombative skills.

“Core to the appeal of heroic fantasy is the ability to make your mark on the world around you,” said Stuart Moulder, general manager of Microsoft Game Studios. “‘Asheron’s Call 2’ delivers this with an engine that allows players to genuinely affect the landscape and story of the world, combined with graphics that rival some first-person shooters. We expect ‘Asheron’s Call 2’ to elevate online gaming, and our players in the process.”

In “Asheron’s Call 2,” players will be challenged to rebuild a world that has been devastated by a great disaster. Their actions will help determine where and how the world is restored. In their quest to rebuild the world, players also must deal with ongoing events, including such world-shaking calamities as blizzards, volcanoes and hordes of invading forces, as the story unfolds. Players can align with one of three kingdoms and battle both monsters and opposing players to capture and control precious resources — and ultimately, survive.

“Designing ‘Asheron’s Call 2’ is especially exciting because it is a living process,” said Jeff Anderson, CEO of Turbine Entertainment. “Once we’ve completed the boxed game, our technology allows us to easily deliver new features and content regularly. The beauty of an online game design is that we have an ongoing creative outlet — and commitment to our players — to keep the game challenging and alive month after month.”

For further information about Microsoft PC Games International Games Festival, please visit http://www.microsoft.com/games/gamesfestival/.

About the Microsoft PC Games Group

The Microsoft PC Games group, part of Microsoft Game Studios, comprises many of the industry’s top development studios. Committed to publishing a diverse PC games portfolio, Microsoft Game Studios develops, publishes and distributes such award-winning franchises as “Flight Simulator,” “Age of Empires®,” “Links®,” “MechWarrior®” and “Zoo Tycoon™,” as well as original titles across all genres. More information is available at http://www.microsoft.com/games/.

About Microsoft

Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and Internet technologies for personal and business computing. The company offers a wide range of products and services designed to empower people through great software —
any time, any place and on any device.

#########

The information contained in this press release relates to a prerelease software product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the software product when first commercially released. The press release is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the press release or the information contained in it.

Microsoft, Asheron’s Call, Age of Empires, Links, MechWarrior and Zoo Tycoon are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries.
The names of actual companies and products mentioned herein may be the trademarks of their respective owners.


First came the Mousecateer now comes the Orienteers - 2/27/2002 11:05:51 PM GMT+01 - Posted by Empath
Zyrca has updated her Orienteer plugin to 1.2.0.1. It removes the identify portal feature because it was crashing people.But while you´re there you can download zyrcabot and setup a bunch of portals making a mini subway in your clan´s mansion :)

What´s New?

"Please back up your "settings.xml" and "portals" file before upgrading.
Please un-install previous versions of Orienteer before upgrading.

Removed the Identify Portals feature because it was crashing AC for many people. I may put it back in someday, if I have time. "


AC Aim gets updated - 2/27/2002 11:00:27 PM GMT+01 - Posted by Empath
Paradox has updated his AC Aim plugin to version 0.1.5 it´s a minor bug fix.

What´s New?

"Changed the command parser so that sending ims should work right now
as well as login problems that some may have had."


Keba updates ACStats - 2/27/2002 7:28:22 PM GMT+01 - Posted by Empath
Keba´s updated his AC Stats plugin to version 3,included are new features such as specifying a different url in case you want to make a custom server.


Another AC2 Preview - 2/27/2002 7:25:30 PM GMT+01 - Posted by Empath
Zone has put up a ac2 preview but this time it tells even more info,the lore is particularly interesting in addition we get our first looks at the tumeroks :)

http://zone.msn.com/inviso1/


Ready..AIM.. fire! - 2/27/2002 5:21:42 AM GMT+01 - Posted by Empath
Paradox has updated his ac aim plugin to version 0.1.4 and it´s shaping up very nicely :)

What´s New?

"*bug fix* debug was broken, buddy list was very broken (sucks when you can´t test at home, huh?)
hopefully all is well this time
*bug fix*

*new version* *remember to uninstall any existing versions before upgrade

enhanced the buddy list.
it now tells you when someone has signed on or off
and when you /buddies it will let you know if they are away

next on the list is to implement aim chat rooms

*bug fix*
if you downloaded v0.1.0 you need to uninstall it and install this
version to actually get rid of all that nasty html
*bug fix*"


Dar´van updates BackAlley - 2/27/2002 2:44:28 AM GMT+01 - Posted by Empath
Dar´van has updated his Backalley plugin to version 0.9.6.0, it is mostly bug fixes.

What´s New?

"1) Added another range, 0.3 clicks, which is what is in radar range. Great for general
hunting or avoiding monsters while running.
2) Allegiance members are displayed without having to add them to any lists if option
selected.
3) Fixed a small problem which caused list movement.
4) Fixed a variety of issues with fellowships and portals."


I´ve setup 2 mirrors - 2/26/2002 7:48:31 PM GMT+01 - Posted by Empath
I´ve setup a mirror for the new ac2 preview movies.The ac2 large movie is at http://members.aol.com/xxjcxx69/ac2big.zip and the ac2 cottage movie is at http://members.aol.com/theonlyempath/ac2small.zip


New AC2 Interview Is Up! - 2/26/2002 6:18:45 AM GMT+01 - Posted by Empath
Gamespy has just released the interview that they did with the ceo of Turbine for Asheron´s Call 2. In it is another new screenshot and let me tell you if these graphics are indication the game looks like it´ll be awesome.

http://www.gamespy.com/interviews/february02/ac2/index.shtm


You wanted it you got it - 2/25/2002 8:56:17 PM GMT+01 - Posted by Empath
One of the more commonly asked for plugins is a plugin to chat with aim users. Well Paradox has just released a very beta version of his new aol aim plugin bringing it to version 0.1.0. You don´t need to have the aim software installed or running to im your buddies on aim but you do need an account. Remember it´s still very beta and it doesn´t have a Gui yet/if ever. But definitely worth checking out imo.


A new plugin gets released - 2/25/2002 6:34:33 AM GMT+01 - Posted by Empath
Nimwei has released a new plugin targeted towards detecting people and items that you specify. The name of it is Clairvoyance and it´s at version 1.0.0.3

What´s New?

"Clairvoyance 1.0.0.3 UPDATE:

- When a person/item comes within radar range, it now writes it to the chat window with the objects coordinates.

I´m holding back on writing a person´s monarch/patron when you ID them. Do you think that it would be useful if a thief/line jumper tries to log and stuff?

Features:
- Ability to add and remove people/items to a list of Quest Timers/Reminders, Thieves/Griefers, Trading/Reliable traders,etc.
- Writes to the chat window when a person on your list comes within radar with their coordinates.
- One click Delete of items on your list(s).

I need more ideas. Would people be interested in a friends tab and coordinate tab? I couldn´t detect if they´re online but I could make it alert you if they´re nearby. "

To reply to his question go to http://vnboards.ign.com/message.asp?topic=24728050&replies=0


A new site is out - 2/24/2002 10:01:50 PM GMT+01 - Posted by Empath
While surfing around acvault I saw an ad for a new ac site titled Asheronsguide(www.asheronsguide.com). I checked it out it´s not a bad site imo,worth a gander.


Home Improvement with Keba the Toolset Taylor - 2/24/2002 1:45:38 AM GMT+01 - Posted by Empath
Keba has released a new beta version of his toolset bringing it to version 3.5.0.8. in it are some new commands as well as fixes.

What´s New?

"Build 3.5.0.8 includes two new commands - /spellcomps and /spellcompsid (you give the spell name you want the comps for for the first one, and the spellID for the second one). This has been implemented so people can test the component calculations used in the filter - I would appreciate feedback on if its working correctly or not....

This is a Beta of the next version of the Toolset. Its not officially supported, but if you are willing to Beta test for me, Im willing to fix bugs :) Im available on #sixpinetrees on irc.sorcery.net or you can leave bug reports/comments/suggestions on the forums on my site...

You must uninstall the old versions of the Beta Toolset Plugin and Filter before installing the new version of the Beta."


Og go smash! - 2/22/2002 10:37:29 PM GMT+01 - Posted by Empath
Greyed has updated his InstaOg plugin to version 1.2.0 it´s the "final" version aka the first public non beta.There´s mainly a bunch of fixes and optimizations.

What´s New?

"- Fixed a bug where s2m was still reseting timers at the end of a cycle.
- Added very robust lag code, should fix double casting on laggy connections.
- Stopped s2m from spamming while it was trying to cast.
- Slight xp/hour increase due to fixing of the above bugs.
- Removed the extra ::InstaOg:: that followed the splash line on login.
- Changed tell log filename to ´tell_log.txt´
- Added profiles, now registry key for InstaOg is appended with Charactername-ServerName-GUID"


Enter the Rocketeer´s Cousin Orienteer! - 2/22/2002 10:20:12 PM GMT+01 - Posted by Empath
Zyrca has updated her Orienteer plugin to version 1.2 it has some new features as well as bug fixes.

What´s New?

"Please back up your "settings.xml" and "portals" file before upgrading.
Please un-install previous versions of Orienteer before upgrading.
Orienteer now remembers where you put its windows between sessions.
Fixed the "ID Portals" feature so it should tell you about portals you ID again.
Added "Housing" tab with two sub-tabs, "People´s Houses" and "Housing Portals."
Added the locations of housing portals to the on the default settings file.. (Just the locations of the green polls that the settlement portals surround, not the names of the portals themselves.
Added the 3 basic portal loop portals to the portals tab on the default settings file.
Switched the "select corpse" function to using SelectItem function, so it should no longer slow you down to a walk briefly when selecting a corpse.
Updated the installer to work with the new Decal 2 registry format. "


The Oracle has spoken! - 2/22/2002 9:06:56 PM GMT+01 - Posted by Empath
Kai lv-smk has updated his Oracle of Dereth plugin to version 0.7.0 it´s mainly a bug fix but also adds a pretty cool new favorites function.

What´s New?

"Fixed February patch related route-finding crashes
"Relative Coordinates" checkbox settings are now saved between sessions.
Added a Favorites List function. This allows one to store various places in a seperate list. It also allows for any number of places to be used as 0-distance starts by the route finder. Be warned, each favorite used in this manner will cause about 1 second worth of lag each time a route is generated.
Few small bug fixes "


New Navi - 2/21/2002 2:12:32 AM GMT+01 - Posted by Empath
Saitoh has updated his Navi(Cal) plugin to version 2.0.0.7. It is mostly a fix release.

What´s New?

"- Corrected for creature numbering.. no more "I see nothing" while standing on top of a creature
- Added a group and search to the Data Viewer, working on color coding now for difficulty
- Fixed installer for ´429´ Active X component cant create object. problem
- The Data Viewer is in Start->Programs->Navi->Navi Data Viewer
- Over 22,000 distinct creature spawn points now recorded!
- Be sure to uninstall the old NAVI first, don´t use Repair"


They did the monster mash! - 2/19/2002 7:43:05 PM GMT+01 - Posted by Empath
Khalid has updated his monster monitor plugin to version 2.0.0.145 in it are added a bunch of new things from bug fixes to features.

What´s New?
"Monster Monitor is now PK friendly! It should no longer track PKs or traps or anything else that shouldn´t have been added in the past.
Fixed mix up of slash/pierce damage on war magic tracking
Added ability to track monster xp
Added ability to track monster kills
Added ability to reset damage/xp/kill data
Added Auto-switch to nearby option
Added Only list nearby monsters option
Added option to enable/disable various types of tracking
Added /mmfind chat command to go directly to a particular monster´s data
Damage data is now shown as percentages rather than raw numbers
Now shows number of "data points" so you know how accurate the percentages are
Now stops tracking damage after 1000 data points are recorded"


Microsoft updates the client - 2/19/2002 12:50:03 AM GMT+01 - Posted by Empath
Microsoft released a new client.exe today, bringing it to version 1.0.31.0 up from 1.0.30.0. This breaks duel log, but windowed mode still works with the current patch from wembly, but you do have to repatch your clients. A new memlocs.xml (1.0.31.0) has been released by the decal developers to account for the memory shift in the client.


Beta 5 of Zyrcabot 2 gets released - 2/18/2002 6:08:08 PM GMT+01 - Posted by Empath
Zyrca has released a new beta of Zyrcabot 2 bringing it to beta 5.In it are a ton of new things.

What´s New?

"Added a "Smart Mana" feature. If checked (located in the "Advanced / Misc" tab) the bot will cast stamina to mana whenever it has full stamina and its mana is less then 3/4 full. This uses the CastSpell function, so your bot does not need to have Stamina to Mana on a spellbar. When it goes to cast, it will check your life magic skill and cast the appropriate level of spell. (Please be aware that there seems to be some problem determining the skill and will default to Stamina to Mana I if it cannot determine the current skill.)
Added auto un-ignore (and there was much rejoicing). When the bot adds someone to the ignore list, it will automatically remove them after 24 hours if you do not change the length of thier "ban." To change the length of the ban, go to your "Ignore" tab and click on the crystal to the right of thier name:
Blue Crystal: Offender will be removed 24 hours after they were added to the ignore list
White Crystal: Offender will be removed 3 days after they were added to the ignore list
Yellow Crystal: Offender will be removed 7 days after they were added to the ignore list
Red Crystal: Offender will never be automatically removed.
The bot will no longer take portal requests while a portal is open. To set the bot´s response to requests while a portal is open, go under "Advanced / Speech / Other Speech" and its there at the bottom labeled "Portal is Open."
Minor Changes / Bug Fixes
Includes ImpFilterV2 v2.3.0.2 - This should not cause any compatibility problems with other plugins at this time.
Fixed the "Spam Threshold" box´ pickiness, it should no longer crash if you put in a value it doesn´t like, it just won´t save your bad value.
*Hopefully* fixed the issue with the bot not recognizing new components after running out. Also known as the "pea-splitting" bug. (Thanks Arkayas!)
Added an Auto-Start feature. Pretty amazing ... if you check it, the bot will automatically start as soon as it has all of its settings loaded *gasp* This feature is located in the "misc" tab in the "advanced" window.
Changed the default in the item response manager for "lugian" to: not exact, drop, squelch.
The bot should no longer complain about missing components if it has a splitting tool and appropriate peas.
Added some idiot-proofing to the bot.
Added a box to the right of "Combat mode" in the casting tab for changing the "toggle combat mode key" that the bot uses manually."


Navi(Cal) gets updated - 2/18/2002 6:05:21 PM GMT+01 - Posted by Empath
Saitoh has updated his Navi(Cal) plugin to version 2.0.0.6

What´s New?

" NAVI now runs fastest when minimized. Opening it will reload the Creature List
- Reduced some more leg and slow code
- Expanded the creature listing range to 1 Dereth degree (1.0 Coord)
- Improved the Data Viewer
- Added the Data Viewer to the Plugin installer.. now you only need one
- The Data Viewer is in Start->Programs->Navi->Navi Data Viewer
- Over 15,000 distinct creature spawn points now recorded!"


Combateer leaves beta - 2/17/2002 5:41:12 PM GMT+01 - Posted by Empath
Zyrca has updated Combateer to version 1.5.0.0. It includes new functionality as well as bug fixes.It is also no longer in beta :)

What´s New?

"Includes ImpFilterV2 v2.3.0.2 - This should not cause any compatibility problems with other plugins at this time.
Fixed the problem where Low Component Warning (5) feature was reporting that you had 1 more of the component then you acctually had
Added Faile Bashere´s Spellwords functionality to the plugin. (Thank you Faile Bashere for the source code) "


Possible fix - 2/17/2002 3:44:55 AM GMT+01 - Posted by Empath
Kalroth with the help of Kujo has released a patch for the client.exe which should fix the login problem for some people/most ,just make sure you don´t have decal running while you patch the client.You can find it at http://acdev.org/login_patch.zip


Spellbars reaches version 1.2 - 2/16/2002 8:41:58 AM GMT+01 - Posted by Empath
Tabr of Solclaim has updated his spellbars plugin,it now requires the latest imp inventory.

Press Release:

"Yes i know it says 1.1 but it is 1.2
Uninstall the previous version first, however.
Nothing really new, you need the latest impinventory.
The only thing that changed was the way you can setup hotkeys, and a casting message when you use spellbar to cast spells.

edit: YOU NEED TO LOGIN TO AC FIRST THEN RUN CONFIG, AND YOU HAVE TO RECONFIGURE ALL THE BARS ETC SINCE THIS USES A NEW FORMAT."


Yet Another Possible Workaround - 2/16/2002 6:44:05 AM GMT+01 - Posted by Empath
If the previous 2 failed try clearing your cache and then going to http://www.angelfire.com/empire/httpgamesq/index.html and downloading the .bat file from there(open it in notepad to see that it´s safe).Run the bat file and hope it works,some people have been having good luck with it.


Keba´s Toolset Beta Released - 2/16/2002 6:21:49 AM GMT+01 - Posted by Empath
Keba has updated his newest toolset beta to version 3.5.0.7.In it he introduces some new commands :)

What´s New?

"Build 3.5.0.7 introduces the commands ´/hrm´ (house recall mansion) to stop you having to type ´/house mansion_recall´ and ´/aerr´ for Aerlinthe Recall for if you know the spell."


AC Msn has been updated - 2/16/2002 6:03:46 AM GMT+01 - Posted by Empath
AC Msn got updated to 1.3 by ardham.

What´s New?

"Version 1.3 is now out. I had to add one more function... /S

AC has /r so now ACMSN has /s and it´s just like /r except for ACMSN messages received... if you @msn someone and then /s you send to that person, unless you get a new message from someone else... so becareful, you may tell someone else the wrong thing... just like AC "


Another possible Workaround - 2/16/2002 5:41:36 AM GMT+01 - Posted by Empath
People have been reporting that they´ve been connecting to ac successfully through AC Launch. If you´ve tried the previous suggestion and it didn´t work it can´t hurt to try AC Launch.


Still having problems? - 2/15/2002 8:20:39 AM GMT+01 - Posted by Empath
You might wanna try this
http://vnboards.ign.com/message.asp?topic=24168122&replies=31


Arcane Knowledge 2 works with feb patch now - 2/15/2002 7:14:47 AM GMT+01 - Posted by Empath
Hazridi has updated his Arcane Knowledge 2 plugin to work with this month´s patch.

What´s New?

"This one has Feb 02´s memory locations, and I fixed a bug with exporting with war magic spells filtered out.

If you´ve never messed with the AK2 scroll export option, you should. I find it very handy for finding out which scrolls I am missing."


Navi(Cal) gets updated - 2/15/2002 7:03:47 AM GMT+01 - Posted by Empath
Saitoh has updated his Navi(Cal) plugin to version 2.0.0.5, it now reduces the lag that it had.

What´s New?

"Reduced a lot of lag
Changed upload data for speed, all old versions of Navi are now incompatible - sorry
Added a Data Viewing program so that you can scope out the spawns
Database now has over 8000 distinct spawns recorded"


Windowed Patch is Up! - 2/15/2002 6:57:10 AM GMT+01 - Posted by Empath
Wembly has released the newest windowed mode patch for this month´s release. The link on the left is not working temporarily so go to http://ac.wiredsp.com/wembly/ which has tweakac and the patch.


Oracle of Dereth gets an Update - 2/15/2002 6:54:23 AM GMT+01 - Posted by Empath
Kai Lv-Smk has updated his Oracle Of Dereth plugin to version 0.6.0. In it are some bug fixes among other things.

Press Release:

"Added "Use Tied Portal" route-finding option to stop the influx of hate mail :)
Intercepting network protocols for Lifestone and Portal recalls. As long as you´ve recalled through the portal/to the lifestone, Oracle of Dereth should know where you´re tied to.
Note: If you´re tied to an inside place (dungeon), your tie will be disregarded by the route-finder. Only a tie that brings you to the top world will be used.
Added multiple-character LS/Portal tie support. Tie locations between characters will now be stored and remembered.
Changed nature of "Use Current Location" while inside dungeons. Instead of just not setting the coordinates to anything, it will now set them as the last known topside coordinates. This may screw stuff up once in awhile, but for the most part it should allow Search/Nearby/Route functions to work from within the dungeon.
All pretty small stuff. Hardly worth a full update. I think barring any more bugs and/or really good feature suggestions, this plugin is done. "


New Plugin - 2/15/2002 5:58:25 AM GMT+01 - Posted by Empath
Have you had a hard time trying to keep track of who goes when in a line on elysa´s favor quest?Are you tired of forgetting who´s turn it is next in the pincer quest?Well now you no longer have to worry about that. Zyrca has developed a new line managing plugin which will help you to manage from the smallest lines to the longest lines(better make sure ya have a good book).Needless to say it´s called Line Manager, it needs Imp Filter V2 to work.


Ac Msn gets updated - 2/15/2002 3:09:28 AM GMT+01 - Posted by Empath
Ardham has updated his AC Msn Plugin to fix some alias issues.

Press Release:

"YOU MUST BE RUNNING MICROSOFT´S MSN/WINDOWS MESSENGER 4.6 OR BETTER AND BE SIGNED IN IN ORDER TO MAKE AC MSN WORK!
PLEASE UNINSTALL PRIOR VERSIONS VIA THE CONTROL PANEL ADD/REMOVE PROGRAMS BEFORE YOU INSTALL THE NEW VERSION.

In order to address a major concern with security and access to running this program, the alias list you have setup in 1.1.0.80 or newer will need to be re-setup again. All previous settings will be lost due to this new version change.

This version fixes many bugs and addresses a concern that people running Windows NT/2000/XP without administrative rights may not be able to save settings to the registry for their ACMSN settings. The new version does allow users with no administrative rights to set their settings. An administrator will still need to install the application in order to use it with decal on these kinds of systems.

The new version is also more handicap friendly, meaning all of the plugin settings are settable via the chat interface now and don´t require you to access the plugin´s graphical displays. For details use "@help setmsn" after installing.

Also, fixed the display bug where aliases/email address settings weren´t changing inbound text from a friend. Me, the silly programmer, had dislexicly set 2 fields reversed within the declared parameters of the function... so friendly names were being sent in the email value... and never getting properly parsed.

The new version is 1.2.0.0. Please update today and re-setup them alias lists... and future versions won´t loose the alias lists."


Nerfus Buffus gets updated - 2/15/2002 2:44:55 AM GMT+01 - Posted by Empath
Nerf Golem has updated his Nerfus Buffus plugin to work w